1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "Light.h" |
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31 | |
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32 | #include <sstream> |
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33 | #include <cassert> |
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34 | |
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35 | #include <OgreSceneManager.h> |
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36 | |
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37 | #include "util/String.h" |
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38 | #include "util/Convert.h" |
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39 | #include "core/CoreIncludes.h" |
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40 | #include "core/XMLPort.h" |
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41 | #include "objects/Scene.h" |
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42 | |
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43 | namespace orxonox |
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44 | { |
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45 | unsigned int Light::lightCounter_s = 0; |
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46 | |
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47 | CreateFactory(Light); |
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48 | |
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49 | Light::Light(BaseObject* creator) : PositionableEntity(creator) |
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50 | { |
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51 | RegisterObject(Light); |
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52 | |
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53 | if (this->getScene() && this->getScene()->getSceneManager()) |
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54 | this->light_ = this->getScene()->getSceneManager()->createLight("Light" + convertToString(Light::lightCounter_s++)); |
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55 | this->getNode()->attachObject(this->light_); |
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56 | |
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57 | this->registerVariables(); |
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58 | } |
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59 | |
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60 | Light::~Light() |
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61 | { |
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62 | if (this->isInitialized()) |
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63 | { |
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64 | if (this->light_ && this->getScene() && this->getScene()->getSceneManager()) |
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65 | this->getScene()->getSceneManager()->destroyLight(this->light_); |
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66 | } |
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67 | } |
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68 | |
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69 | void Light::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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70 | { |
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71 | SUPER(Light, XMLPort, xmlelement, mode); |
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72 | |
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73 | XMLPortParam(Light, "type", setTypeString, getTypeString, xmlelement, mode).defaultValues("point"); |
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74 | XMLPortParamExternTemplate(Light, Ogre::Light, this->light_, "diffuse", setDiffuseColour, getDiffuseColour, xmlelement, mode, const ColourValue&); |
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75 | XMLPortParamExternTemplate(Light, Ogre::Light, this->light_, "specular", setSpecularColour, getSpecularColour, xmlelement, mode, const ColourValue&); |
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76 | XMLPortParamExternTemplate(Light, Ogre::Light, this->light_, "direction", setDirection, getDirection, xmlelement, mode, const Vector3&); |
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77 | } |
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78 | |
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79 | void Light::registerVariables() |
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80 | { |
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81 | REGISTERDATA(this->type_, network::direction::toclient, new network::NetworkCallback<Light>(this, &Light::changedType)); |
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82 | REGISTERDATA(this->light_->getDiffuseColour(), network::direction::toclient); |
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83 | REGISTERDATA(this->light_->getSpecularColour(), network::direction::toclient); |
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84 | REGISTERDATA(this->light_->getDirection(), network::direction::toclient); |
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85 | } |
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86 | |
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87 | const std::string& Light::getName() const |
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88 | { |
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89 | if (this->light_) |
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90 | return this->light_->getName(); |
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91 | else |
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92 | return BLANKSTRING; |
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93 | } |
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94 | |
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95 | void Light::setDiffuseColour(const ColourValue& colour) |
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96 | { |
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97 | if (this->light_) |
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98 | this->light_->setDiffuseColour(colour); |
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99 | } |
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100 | |
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101 | const ColourValue& Light::getDiffuseColour() const |
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102 | { |
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103 | if (this->light_) |
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104 | return this->light_->getDiffuseColour(); |
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105 | else |
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106 | return ColourValue::White; |
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107 | } |
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108 | |
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109 | void Light::setSpecularColour(const ColourValue& colour) |
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110 | { |
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111 | if (this->light_) |
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112 | this->light_->setSpecularColour(colour); |
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113 | } |
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114 | |
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115 | const ColourValue& Light::getSpecularColour() const |
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116 | { |
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117 | if (this->light_) |
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118 | return this->light_->getSpecularColour(); |
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119 | else |
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120 | return ColourValue::White; |
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121 | } |
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122 | |
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123 | void Light::setDirection(const Vector3& direction) |
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124 | { |
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125 | if (this->light_) |
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126 | this->light_->setDirection(direction); |
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127 | } |
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128 | |
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129 | const Vector3& Light::getDirection() const |
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130 | { |
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131 | if (this->light_) |
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132 | return this->light_->getDirection(); |
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133 | else |
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134 | return Vector3::ZERO; |
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135 | } |
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136 | |
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137 | void Light::setTypeString(const std::string& type) |
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138 | { |
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139 | if (type == "point") |
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140 | this->setType(Ogre::Light::LT_POINT); |
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141 | else if (type == "directional") |
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142 | this->setType(Ogre::Light::LT_DIRECTIONAL); |
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143 | else if (type == "spotlight") |
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144 | this->setType(Ogre::Light::LT_SPOTLIGHT); |
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145 | else |
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146 | this->setType(Ogre::Light::LT_POINT); |
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147 | } |
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148 | |
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149 | std::string Light::getTypeString() const |
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150 | { |
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151 | switch (this->type_) |
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152 | { |
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153 | case Ogre::Light::LT_DIRECTIONAL: |
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154 | return "directional"; |
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155 | case Ogre::Light::LT_SPOTLIGHT: |
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156 | return "spotlight"; |
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157 | case Ogre::Light::LT_POINT: |
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158 | default: |
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159 | return "poinT"; |
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160 | } |
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161 | } |
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162 | |
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163 | void Light::changedType() |
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164 | { |
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165 | this->light_->setType(this->type_); |
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166 | } |
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167 | } |
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