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source: code/branches/objecthierarchy/src/orxonox/overlays/OverlayGroup.cc @ 2027

Last change on this file since 2027 was 2024, checked in by landauf, 16 years ago

added spaceship

  • Property svn:eol-style set to native
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief Definition of the OverlayGroup class.
32*/
33
34#include "OrxonoxStableHeaders.h"
35#include "OverlayGroup.h"
36
37#include "util/Debug.h"
38#include "core/ConsoleCommand.h"
39#include "core/CoreIncludes.h"
40#include "core/Iterator.h"
41#include "core/XMLPort.h"
42#include "OrxonoxOverlay.h"
43
44namespace orxonox
45{
46    CreateFactory(OverlayGroup);
47
48    SetConsoleCommand(OverlayGroup, toggleVisibility, false).accessLevel(AccessLevel::User);
49    SetConsoleCommand(OverlayGroup, scaleGroup, false).accessLevel(AccessLevel::User);
50    SetConsoleCommand(OverlayGroup, scrollGroup, false).accessLevel(AccessLevel::User);
51
52    OverlayGroup::OverlayGroup(BaseObject* creator) : BaseObject(creator)
53    {
54        RegisterObject(OverlayGroup);
55    }
56
57    OverlayGroup::~OverlayGroup()
58    {
59        for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
60            delete it->second;
61    }
62
63    /**
64    @brief
65        Loads the group and all its children OrxonoxOverlays.
66    @copydoc
67        BaseObject::XMLPort()
68    */
69    void OverlayGroup::XMLPort(Element& xmlElement, XMLPort::Mode mode)
70    {
71        SUPER(OverlayGroup, XMLPort, xmlElement, mode);
72
73        XMLPortParam(OverlayGroup, "scale",  setScale,  getScale,  xmlElement, mode).defaultValues(Vector2(1.0, 1.0));
74        XMLPortParam(OverlayGroup, "scroll", setScroll, getScroll, xmlElement, mode).defaultValues(Vector2(0.0, 0.0));
75        // loads all the child elements
76        XMLPortObject(OverlayGroup, OrxonoxOverlay, "", addElement, getElement, xmlElement, mode);
77    }
78
79    //! Scales every element in the map.
80    void OverlayGroup::setScale(const Vector2& scale)
81    {
82        for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
83            (*it).second->scale(scale / this->scale_);
84        this->scale_ = scale;
85    }
86
87    //! Scrolls every element in the map.
88    void OverlayGroup::setScroll(const Vector2& scroll)
89    {
90        for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
91            (*it).second->scroll(scroll - this->scroll_);
92        this->scroll_ = scroll;
93    }
94
95    /**
96    @brief
97        Adds an element to the map (used when loading with XMLPort).
98    @remarks
99        The names of the OrxonoxOverlays have to be unique!
100    */
101    void OverlayGroup::addElement(OrxonoxOverlay* element)
102    {
103        if (hudElements_.find(element->getName()) != hudElements_.end())
104        {
105            COUT(1) << "Ambiguous names encountered while load the HUD overlays" << std::endl;
106        }
107        else
108        {
109            hudElements_[element->getName()] = element;
110            element->setVisible(this->isVisible());
111        }
112    }
113
114    //! Returns a different element as long as index < hudElements_.size().
115    OrxonoxOverlay* OverlayGroup::getElement(unsigned int index)
116    {
117        if (index < this->hudElements_.size())
118        {
119            std::map<std::string, OrxonoxOverlay*>::const_iterator it = hudElements_.begin();
120            for (unsigned int i = 0; i != index; ++it, ++i)
121                ;
122            return (*it).second;
123        }
124        else
125            return 0;
126    }
127
128    //! Changes the visibility of all elements
129    void OverlayGroup::changedVisibility()
130    {
131        for (std::map<std::string, OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
132            (*it).second->setVisible(this->isVisible());
133    }
134
135
136    //########### Console commands ############
137
138    /**
139    @brief
140        Hides/shows an overlay group by its name.
141    @param name
142        The name of the group defined BaseObject::setName() (usually done with the "name"
143        attribute in the xml file).
144    */
145    /*static*/ void OverlayGroup::toggleVisibility(const std::string& name)
146    {
147        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
148        {
149            if ((*it)->getName() == name)
150                (*it)->setVisible(!((*it)->isVisible()));
151        }
152    }
153
154    /**
155    @brief
156        Scales an overlay group by its name.
157    @param name
158        The name of the group defined BaseObject::setName() (usually done with the "name"
159        attribute in the xml file).
160    */
161    /*static*/ void OverlayGroup::scaleGroup(const std::string& name, float scale)
162    {
163        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
164        {
165            if ((*it)->getName() == name)
166                (*it)->scale(Vector2(scale, scale));
167        }
168    }
169
170    /**
171    @brief
172        Scrolls an overlay group by its name.
173    @param name
174        The name of the group defined BaseObject::setName() (usually done with the "name"
175        attribute in the xml file).
176    */
177    /*static*/ void OverlayGroup::scrollGroup(const std::string& name, const Vector2& scroll)
178    {
179        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
180        {
181            if ((*it)->getName() == name)
182                (*it)->scroll(scroll);
183        }
184    }
185}
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