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source: code/branches/objecthierarchy/src/orxonox/overlays/hud/HUDBar.h @ 2051

Last change on this file since 2051 was 2019, checked in by landauf, 16 years ago

many changes, most important: BaseObject takes now a pointer to it's creator which is needed to build a level hierarchy (with different scenes)

  • Property svn:eol-style set to native
File size: 3.0 KB
RevLine 
[1588]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Yuning Chai
24 *   Co-authors:
25 *      Felix Schulthess
26 *      Fabian 'x3n' Landau
27 *      Reto Grieder
28 *
29 */
30
31#ifndef _HUDBar_H__
32#define _HUDBar_H__
33
34#include "OrxonoxPrereqs.h"
35
[1614]36#include <map>
[1588]37#include <OgrePrerequisites.h>
38#include "util/Math.h"
[1601]39#include "overlays/OrxonoxOverlay.h"
[1588]40
41namespace orxonox
42{
[1618]43    class _OrxonoxExport BarColour : public BaseObject
44    {
45    public:
[2019]46        BarColour(BaseObject* creator);
[1618]47        ~BarColour() { }
48
[1747]49        virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
[1618]50
51        void setColour(const ColourValue& colour) { this->colour_ = colour; }
52        const ColourValue& getColour() const { return this->colour_; }
53
54        void setPosition(float pos) { this->position_ = pos; }
55        float getPosition() const    { return this->position_; }
56
57    private:
58        ColourValue colour_;
59        float position_;
60    };
61
[1627]62
[1615]63    class _OrxonoxExport HUDBar : public OrxonoxOverlay
64    {
[1588]65    public:
[2019]66        HUDBar(BaseObject* creator);
[1615]67        virtual ~HUDBar();
[1588]68
[1615]69        virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
[1588]70
[1615]71        void clearColours();
[1588]72
[1627]73        void setRightToLeft(bool r2l) { this->right2Left_ = r2l; this->valueChanged(); }
74        bool getRightToLeft() const   { return this->right2Left_; }
[1588]75
[1627]76        void setValue(float value)    { this->value_ = clamp(value, 0.0f, 1.0f); this->valueChanged(); }
77        float getValue() const        { return this->value_; }
78
79        void setAutoColour(bool val)  { this->autoColour_ = val; this->valueChanged(); }
80        bool getAutoColour() const    { return this->autoColour_; }
81
82    protected:
83        virtual void valueChanged();
84
[1588]85    private:
[1618]86        void addColour(BarColour* colour);
87        BarColour* getColour(unsigned int index);
88
[1615]89        bool right2Left_;
90        bool autoColour_;                   //!< whether bar changes colour automatically
91        float value_;                       //!< progress of bar
[1588]92
[1615]93        Ogre::PanelOverlayElement* bar_;
94        Ogre::TextureUnitState* textureUnitState_;
95        std::map<float, ColourValue> colours_;
[1618]96        std::vector<BarColour*> barColours_;
[1615]97
98        static unsigned int materialcount_s;
[1588]99    };
100}
101#endif /* _HUDBar_H__ */
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