1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Yuning Chai |
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24 | * Co-authors: |
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25 | * Felix Schulthess |
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26 | * Fabian 'x3n' Landau |
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27 | * Reto Grieder |
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28 | * |
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29 | */ |
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30 | |
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31 | #ifndef _HUDBar_H__ |
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32 | #define _HUDBar_H__ |
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33 | |
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34 | #include "OrxonoxPrereqs.h" |
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35 | |
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36 | #include <map> |
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37 | #include <OgrePrerequisites.h> |
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38 | #include "util/Math.h" |
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39 | #include "overlays/OrxonoxOverlay.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | class _OrxonoxExport BarColour : public BaseObject |
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44 | { |
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45 | public: |
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46 | BarColour(BaseObject* creator); |
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47 | ~BarColour() { } |
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48 | |
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49 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
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50 | |
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51 | void setColour(const ColourValue& colour) { this->colour_ = colour; } |
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52 | const ColourValue& getColour() const { return this->colour_; } |
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53 | |
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54 | void setPosition(float pos) { this->position_ = pos; } |
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55 | float getPosition() const { return this->position_; } |
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56 | |
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57 | private: |
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58 | ColourValue colour_; |
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59 | float position_; |
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60 | }; |
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61 | |
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62 | |
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63 | class _OrxonoxExport HUDBar : public OrxonoxOverlay |
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64 | { |
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65 | public: |
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66 | HUDBar(BaseObject* creator); |
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67 | virtual ~HUDBar(); |
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68 | |
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69 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
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70 | |
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71 | void clearColours(); |
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72 | |
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73 | void setRightToLeft(bool r2l) { this->right2Left_ = r2l; this->valueChanged(); } |
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74 | bool getRightToLeft() const { return this->right2Left_; } |
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75 | |
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76 | void setValue(float value) { this->value_ = clamp(value, 0.0f, 1.0f); this->valueChanged(); } |
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77 | float getValue() const { return this->value_; } |
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78 | |
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79 | void setAutoColour(bool val) { this->autoColour_ = val; this->valueChanged(); } |
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80 | bool getAutoColour() const { return this->autoColour_; } |
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81 | |
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82 | protected: |
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83 | virtual void valueChanged(); |
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84 | |
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85 | private: |
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86 | void addColour(BarColour* colour); |
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87 | BarColour* getColour(unsigned int index); |
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88 | |
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89 | bool right2Left_; |
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90 | bool autoColour_; //!< whether bar changes colour automatically |
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91 | float value_; //!< progress of bar |
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92 | |
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93 | Ogre::PanelOverlayElement* bar_; |
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94 | Ogre::TextureUnitState* textureUnitState_; |
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95 | std::map<float, ColourValue> colours_; |
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96 | std::vector<BarColour*> barColours_; |
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97 | |
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98 | static unsigned int materialcount_s; |
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99 | }; |
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100 | } |
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101 | #endif /* _HUDBar_H__ */ |
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