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source: code/branches/objecthierarchy/src/orxonox/overlays/hud/HUDRadar.cc @ 2150

Last change on this file since 2150 was 2046, checked in by rgrieder, 16 years ago

Changed initialisation of overlay classes to the new convention.
The default values of the XML parameters are set in the constructor with the setter functions!

  • Property svn:eol-style set to native
File size: 5.9 KB
RevLine 
[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
[1502]4 *
[1505]5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
[1502]22 *   Author:
23 *      Yuning Chai
[1614]24 *      Felix Schulthess
[1502]25 *   Co-authors:
[1614]26 *      Reto Grieder
[1502]27 *
28 */
[1283]29
[1502]30#include "OrxonoxStableHeaders.h"
[1604]31#include "HUDRadar.h"
[1283]32
[1502]33#include <OgreOverlayManager.h>
[1614]34#include <OgrePanelOverlayElement.h>
[1502]35
[1614]36#include "util/Math.h"
[2019]37#include "util/String.h"
[1502]38#include "core/ConsoleCommand.h"
[1616]39#include "core/CoreIncludes.h"
40#include "core/XMLPort.h"
[1819]41#include "objects/Radar.h"
[1613]42#include "tools/TextureGenerator.h"
[1502]43
[1283]44namespace orxonox
45{
[1604]46    CreateFactory(HUDRadar);
47
[2046]48    HUDRadar::HUDRadar(BaseObject* creator)
49        : OrxonoxOverlay(creator)
[1604]50    {
51        RegisterObject(HUDRadar);
[2046]52
53        marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton()
54            .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberString()));
55        marker_->setMaterialName("Orxonox/RadarMarker");
56        overlay_->add2D(marker_);
57        marker_->hide();
58
59        setRadarSensitivity(1.0f);
60        setHalfDotSizeDistance(3000.0f);
61        setMaximumDotSize(0.1f);
62
63        shapeMaterials_[RadarViewable::Dot]      = "RadarSquare.tga";
64        shapeMaterials_[RadarViewable::Triangle] = "RadarSquare.tga";
65        shapeMaterials_[RadarViewable::Square]   = "RadarSquare.tga";
[1302]66    }
[1283]67
[1604]68    HUDRadar::~HUDRadar()
69    {
[2046]70        if (this->isInitialized())
71        {
[1615]72            Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->marker_);
[2046]73            for (std::vector<Ogre::PanelOverlayElement*>::iterator it = this->radarDots_.begin();
74                it != this->radarDots_.end(); ++it)
75            {
76                Ogre::OverlayManager::getSingleton().destroyOverlayElement(*it);
77            }
[1604]78        }
[1302]79    }
[1283]80
[1604]81    void HUDRadar::XMLPort(Element& xmlElement, XMLPort::Mode mode)
82    {
[1747]83        SUPER(HUDRadar, XMLPort, xmlElement, mode);
[1283]84
[2046]85        XMLPortParam(HUDRadar, "sensitivity", setRadarSensitivity, getRadarSensitivity, xmlElement, mode);
86        XMLPortParam(HUDRadar, "halfDotSizeDistance", setHalfDotSizeDistance, getHalfDotSizeDistance, xmlElement, mode);
87        XMLPortParam(HUDRadar, "maximumDotSize", setMaximumDotSize, getMaximumDotSize, xmlElement, mode);
[1609]88    }
[1302]89
[1613]90    void HUDRadar::displayObject(RadarViewable* object, bool bIsMarked)
[1604]91    {
[1916]92/*
[1613]93        const WorldEntity* wePointer = object->getWorldEntity();
[1604]94
[1782]95        // Just to be sure that we actually have a WorldEntity.
96        // We could do a dynamic_cast, but that would be a lot slower.
[1613]97        if (!wePointer)
[1609]98        {
[1613]99            CCOUT(4) << "Cannot display a non-WorldEntitiy on the radar" << std::endl;
100            return;
[1609]101        }
[1916]102*/
[1613]103        // try to find a panel already created
104        Ogre::PanelOverlayElement* panel;
[1614]105        //std::map<RadarViewable*, Ogre::PanelOverlayElement*>::iterator it = this->radarDots_.find(object);
106        if (itRadarDots_ == this->radarDots_.end())
[1613]107        {
108            // we have to create a new entry
109            panel = static_cast<Ogre::PanelOverlayElement*>(
[2019]110                Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + getUniqueNumberString()));
[1614]111            radarDots_.push_back(panel);
[1613]112            // get right material
113            panel->setMaterialName(TextureGenerator::getMaterialName(
114                shapeMaterials_[object->getRadarObjectType()], object->getRadarObjectColour()));
115            this->overlay_->add2D(panel);
[1614]116            this->itRadarDots_ = this->radarDots_.end();
[1613]117        }
[1609]118        else
[1614]119        {
120            panel = *itRadarDots_;
121            ++itRadarDots_;
122            std::string materialName = TextureGenerator::getMaterialName(
123                shapeMaterials_[object->getRadarObjectType()], object->getRadarObjectColour());
124            if (materialName != panel->getMaterialName())
125                panel->setMaterialName(materialName);
126        }
[1782]127        panel->show();
[1916]128/*
[1613]129        // set size to fit distance...
130        float distance = (wePointer->getWorldPosition() - SpaceShip::getLocalShip()->getPosition()).length();
131        // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda)
132        float size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance);
133        panel->setDimensions(size, size);
134
135        // calc position on radar...
136        Vector2 coord = get2DViewcoordinates(SpaceShip::getLocalShip()->getPosition(), SpaceShip::getLocalShip()->getDir(), SpaceShip::getLocalShip()->getOrth(), wePointer->getWorldPosition());
137        coord *= Ogre::Math::PI / 3.5; // small adjustment to make it fit the texture
138        panel->setPosition((1.0 + coord.x - size) * 0.5, (1.0 - coord.y - size) * 0.5);
139
140        if (bIsMarked)
141        {
142            this->marker_->show();
[1614]143            this->marker_->setDimensions(size * 1.5, size * 1.5);
144            this->marker_->setPosition((1.0 + coord.x - size * 1.5) * 0.5, (1.0 - coord.y - size * 1.5) * 0.5);
[1613]145        }
[1916]146*/
[1604]147    }
148
[1613]149    void HUDRadar::radarTick(float dt)
[1604]150    {
[1782]151        for (itRadarDots_ = radarDots_.begin(); itRadarDots_ != radarDots_.end(); ++itRadarDots_)
152            (*itRadarDots_)->hide();
[1614]153        this->itRadarDots_ = this->radarDots_.begin();
154        this->marker_->hide();
[1613]155    }
[1283]156}
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