1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Yuning Chai |
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24 | * Felix Schulthess |
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25 | * Co-authors: |
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26 | * Reto Grieder |
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27 | * |
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28 | */ |
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29 | |
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30 | #include "OrxonoxStableHeaders.h" |
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31 | #include "HUDRadar.h" |
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32 | |
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33 | #include <OgreOverlayManager.h> |
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34 | #include <OgrePanelOverlayElement.h> |
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35 | |
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36 | #include "util/Math.h" |
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37 | #include "core/ConsoleCommand.h" |
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38 | #include "core/CoreIncludes.h" |
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39 | #include "core/XMLPort.h" |
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40 | #include "objects/Radar.h" |
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41 | #include "tools/TextureGenerator.h" |
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42 | |
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43 | namespace orxonox |
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44 | { |
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45 | CreateFactory(HUDRadar); |
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46 | |
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47 | HUDRadar::HUDRadar() |
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48 | : marker_(0) |
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49 | { |
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50 | RegisterObject(HUDRadar); |
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51 | } |
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52 | |
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53 | HUDRadar::~HUDRadar() |
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54 | { |
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55 | if (this->marker_) |
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56 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->marker_); |
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57 | for (std::vector<Ogre::PanelOverlayElement*>::iterator it = this->radarDots_.begin(); |
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58 | it != this->radarDots_.end(); ++it) |
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59 | { |
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60 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(*it); |
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61 | } |
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62 | } |
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63 | |
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64 | void HUDRadar::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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65 | { |
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66 | SUPER(HUDRadar, XMLPort, xmlElement, mode); |
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67 | |
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68 | if (mode == XMLPort::LoadObject) |
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69 | { |
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70 | marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
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71 | .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberStr())); |
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72 | marker_->setMaterialName("Orxonox/RadarMarker"); |
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73 | overlay_->add2D(marker_); |
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74 | marker_->hide(); |
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75 | } |
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76 | |
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77 | XMLPortParam(HUDRadar, "sensitivity", setRadarSensitivity, getRadarSensitivity, xmlElement, mode) |
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78 | .defaultValues(1.0f); |
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79 | XMLPortParam(HUDRadar, "halfDotSizeDistance", setHalfDotSizeDistance, getHalfDotSizeDistance, |
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80 | xmlElement, mode).defaultValues(3000.0f); |
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81 | XMLPortParam(HUDRadar, "maximumDotSize", setMaximumDotSize, getMaximumDotSize, xmlElement, mode) |
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82 | .defaultValues(0.1f); |
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83 | |
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84 | shapeMaterials_[RadarViewable::Dot] = "RadarSquare.tga"; |
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85 | shapeMaterials_[RadarViewable::Triangle] = "RadarSquare.tga"; |
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86 | shapeMaterials_[RadarViewable::Square] = "RadarSquare.tga"; |
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87 | } |
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88 | |
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89 | void HUDRadar::displayObject(RadarViewable* object, bool bIsMarked) |
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90 | { |
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91 | /* |
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92 | const WorldEntity* wePointer = object->getWorldEntity(); |
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93 | |
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94 | // Just to be sure that we actually have a WorldEntity. |
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95 | // We could do a dynamic_cast, but that would be a lot slower. |
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96 | if (!wePointer) |
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97 | { |
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98 | CCOUT(4) << "Cannot display a non-WorldEntitiy on the radar" << std::endl; |
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99 | return; |
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100 | } |
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101 | */ |
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102 | // try to find a panel already created |
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103 | Ogre::PanelOverlayElement* panel; |
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104 | //std::map<RadarViewable*, Ogre::PanelOverlayElement*>::iterator it = this->radarDots_.find(object); |
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105 | if (itRadarDots_ == this->radarDots_.end()) |
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106 | { |
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107 | // we have to create a new entry |
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108 | panel = static_cast<Ogre::PanelOverlayElement*>( |
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109 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + getUniqueNumberStr())); |
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110 | radarDots_.push_back(panel); |
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111 | // get right material |
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112 | panel->setMaterialName(TextureGenerator::getMaterialName( |
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113 | shapeMaterials_[object->getRadarObjectType()], object->getRadarObjectColour())); |
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114 | this->overlay_->add2D(panel); |
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115 | this->itRadarDots_ = this->radarDots_.end(); |
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116 | } |
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117 | else |
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118 | { |
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119 | panel = *itRadarDots_; |
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120 | ++itRadarDots_; |
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121 | std::string materialName = TextureGenerator::getMaterialName( |
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122 | shapeMaterials_[object->getRadarObjectType()], object->getRadarObjectColour()); |
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123 | if (materialName != panel->getMaterialName()) |
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124 | panel->setMaterialName(materialName); |
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125 | } |
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126 | panel->show(); |
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127 | /* |
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128 | // set size to fit distance... |
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129 | float distance = (wePointer->getWorldPosition() - SpaceShip::getLocalShip()->getPosition()).length(); |
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130 | // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda) |
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131 | float size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance); |
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132 | panel->setDimensions(size, size); |
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133 | |
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134 | // calc position on radar... |
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135 | Vector2 coord = get2DViewcoordinates(SpaceShip::getLocalShip()->getPosition(), SpaceShip::getLocalShip()->getDir(), SpaceShip::getLocalShip()->getOrth(), wePointer->getWorldPosition()); |
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136 | coord *= Ogre::Math::PI / 3.5; // small adjustment to make it fit the texture |
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137 | panel->setPosition((1.0 + coord.x - size) * 0.5, (1.0 - coord.y - size) * 0.5); |
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138 | |
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139 | if (bIsMarked) |
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140 | { |
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141 | this->marker_->show(); |
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142 | this->marker_->setDimensions(size * 1.5, size * 1.5); |
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143 | this->marker_->setPosition((1.0 + coord.x - size * 1.5) * 0.5, (1.0 - coord.y - size * 1.5) * 0.5); |
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144 | } |
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145 | */ |
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146 | } |
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147 | |
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148 | void HUDRadar::radarTick(float dt) |
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149 | { |
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150 | for (itRadarDots_ = radarDots_.begin(); itRadarDots_ != radarDots_.end(); ++itRadarDots_) |
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151 | (*itRadarDots_)->hide(); |
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152 | this->itRadarDots_ = this->radarDots_.begin(); |
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153 | this->marker_->hide(); |
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154 | } |
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155 | } |
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