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source: code/branches/objecthierarchy/src/orxonox/tools/Timer.h @ 2020

Last change on this file since 2020 was 1968, checked in by landauf, 16 years ago

added MovableEntity with network optimization for constant velocity and rotation

added new Timer feature to destroy a Timer right after it called the function

  • Property svn:eol-style set to native
File size: 8.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/*!
30    @file Timer.h
31    @brief Definition and Implementation of the Timer class.
32
33    The Timer is a callback-object, calling a given function after a given time-interval.
34
35    Usage:
36    header.h:
37        class ClassName
38        {
39            public:
40                ClassName();
41                void functionName();
42                Timer<ClassName> myTimer;
43        };
44
45    source.cc:
46        include "core/Executor.h"
47
48        ClassName::ClassName()
49        {
50            myTimer.setTimer(interval_in_seconds, bLoop, this, createExecutor(createFunctor(&ClassName::functionName)));
51        }
52
53        void ClassName::functionName()
54        {
55            whateveryouwant();
56            something(else);
57        }
58*/
59
60#ifndef _Timer_H__
61#define _Timer_H__
62
63#include "OrxonoxPrereqs.h"
64#include "core/OrxonoxClass.h"
65
66namespace orxonox
67{
68    class StaticTimer;
69    void delay(float delay, const std::string& command);
70    void killdelays();
71    void executeDelayedCommand(StaticTimer* timer, const std::string& command);
72
73    //! TimerBase is the parent of the Timer class.
74    class _OrxonoxExport TimerBase : public OrxonoxClass
75    {
76        public:
77            ~TimerBase();
78
79            void run() const;
80            void deleteExecutor();
81
82            /** @brief Starts the Timer: Function-call after 'interval' seconds. */
83            inline void startTimer()
84                { this->bActive_ = true; this->time_ = this->interval_; }
85            /** @brief Stops the Timer. */
86            inline void stopTimer()
87                { this->bActive_ = false; this->time_ = this->interval_; }
88            /** @brief Pauses the Timer - it will continue with the actual state if you unpause it. */
89            inline void pauseTimer()
90                { this->bActive_ = false; }
91            /** @brief Unpauses the Timer - continues with the given state. */
92            inline void unpauseTimer()
93                { this->bActive_ = true; }
94            /** @brief Returns true if the Timer is active (= not stoped, not paused). @return True = Time is active */
95            inline bool isActive() const
96                { return this->bActive_; }
97            /** @brief Returns the remaining time until the Timer calls the function. @return The remaining time */
98            inline float getRemainingTime() const
99                { return (float)this->time_ / 1000000.0f; }
100            /** @brief Gives the Timer some extra time. @param time The amount of extra time in seconds */
101            inline void addTime(float time)
102                { if (time > 0.0f) this->time_ += (long long)(time * 1000000.0f); }
103            /** @brief Decreases the remaining time of the Timer. @param time The amount of time to remove */
104            inline void removeTime(float time)
105                { if (time > 0.0f) this->time_ -= (long long)(time * 1000000.0f); }
106            /** @brief Sets the interval of the Timer. @param interval The interval */
107            inline void setInterval(float interval)
108                { this->interval_ = (long long)(interval * 1000000.0f); }
109            /** @brief Sets bLoop to a given value. @param bLoop True = loop */
110            inline void setLoop(bool bLoop)
111                { this->bLoop_ = bLoop; }
112
113            void tick(const Clock& time);
114
115        protected:
116            TimerBase();
117
118            Executor* executor_;  //!< The executor of the function that should be called when the time expires
119
120            long long interval_;  //!< The time-interval in micro seconds
121            bool bLoop_;          //!< If true, the function gets called every 'interval' seconds
122            bool bActive_;        //!< If true, the Timer ticks and calls the function if the time's up
123            bool bKillAfterCall_; //!< If true the timer gets deleted after it called the function
124
125            long long time_;      //!< Internal variable, counting the time till the next function-call
126    };
127
128    //! The Timer is a callback-object, calling a given function after a given time-interval.
129    template <class T = BaseObject>
130    class Timer : public TimerBase
131    {
132        public:
133            Timer() {}
134
135            /**
136                @brief Constructor: Initializes the Timer with given values.
137                @param interval The timer-interval in seconds
138                @param bLoop If true, the function gets called every 'interval' seconds
139                @param object The object owning the timer and the function
140                @param exeuctor A executor of the function to call
141            */
142            Timer(float interval, bool bLoop, T* object, ExecutorMember<T>* exeuctor, bool bKillAfterCall = false)
143            {
144                this->setTimer(interval, bLoop, object, exeuctor, bKillAfterCall);
145            }
146
147            /**
148                @brief Initializes the Timer with given values.
149                @param interval The timer-interval in seconds
150                @param bLoop If true, the function gets called every 'interval' seconds
151                @param object The object owning the timer and the function
152                @param exeuctor A executor of the function to call
153            */
154            void setTimer(float interval, bool bLoop, T* object, ExecutorMember<T>* executor, bool bKillAfterCall = false)
155            {
156                this->deleteExecutor();
157
158                this->setInterval(interval);
159                this->bLoop_ = bLoop;
160                executor->setObject(object);
161                this->executor_ = (Executor*)executor;
162                this->bActive_ = true;
163
164                this->time_ = this->interval_;
165                this->bKillAfterCall_ = bKillAfterCall;
166            }
167    };
168
169    //! The StaticTimer is a callback-object, calling a static function after a given time-interval.
170    class StaticTimer : public TimerBase
171    {
172        public:
173            StaticTimer() {}
174
175            /**
176                @brief Constructor: Initializes the Timer with given values.
177                @param interval The timer-interval in seconds
178                @param bLoop If true, the function gets called every 'interval' seconds
179                @param exeuctor A executor of the function to call
180            */
181            StaticTimer(float interval, bool bLoop, ExecutorStatic* executor, bool bKillAfterCall = false)
182            {
183                this->setTimer(interval, bLoop, executor, bKillAfterCall);
184            }
185
186            /**
187                @brief Initializes the Timer with given values.
188                @param interval The timer-interval in seconds
189                @param bLoop If true, the function gets called every 'interval' seconds
190                @param object The object owning the timer and the function
191                @param executor A executor of the function to call
192            */
193            void setTimer(float interval, bool bLoop, ExecutorStatic* executor, bool bKillAfterCall = false)
194            {
195                this->deleteExecutor();
196
197                this->setInterval(interval);
198                this->bLoop_ = bLoop;
199                this->executor_ = (Executor*)executor;
200                this->bActive_ = true;
201
202                this->time_ = this->interval_;
203                this->bKillAfterCall_ = bKillAfterCall;
204            }
205    };
206
207}
208
209#endif /* _Timer_H__ */
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