[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[1791] | 29 | /** |
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[2016] | 30 | @file |
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[1791] | 31 | @brief Implementation of several math-functions. |
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| 32 | */ |
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| 33 | |
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[2016] | 34 | #include "Math.h" |
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| 35 | |
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[1564] | 36 | #include <OgrePlane.h> |
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[2016] | 37 | #include "MathConvert.h" |
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| 38 | #include "SubString.h" |
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[1564] | 39 | |
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[1505] | 40 | /** |
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[1791] | 41 | @brief Function for writing a Radian to a stream. |
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[1505] | 42 | */ |
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| 43 | std::ostream& operator<<(std::ostream& out, const orxonox::Radian& radian) |
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| 44 | { |
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| 45 | out << radian.valueRadians(); |
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| 46 | return out; |
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| 47 | } |
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| 48 | |
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| 49 | /** |
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[1791] | 50 | @brief Function for reading a Radian from a stream. |
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[1505] | 51 | */ |
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| 52 | std::istream& operator>>(std::istream& in, orxonox::Radian& radian) |
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| 53 | { |
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| 54 | float temp; |
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| 55 | in >> temp; |
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| 56 | radian = temp; |
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| 57 | return in; |
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| 58 | } |
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| 59 | |
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| 60 | /** |
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[1791] | 61 | @brief Function for writing a Degree to a stream. |
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[1505] | 62 | */ |
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| 63 | std::ostream& operator<<(std::ostream& out, const orxonox::Degree& degree) |
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| 64 | { |
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| 65 | out << degree.valueDegrees(); |
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| 66 | return out; |
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| 67 | } |
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| 68 | |
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| 69 | /** |
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[1791] | 70 | @brief Function for reading a Degree from a stream. |
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[1505] | 71 | */ |
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| 72 | std::istream& operator>>(std::istream& in, orxonox::Degree& degree) |
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| 73 | { |
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| 74 | float temp; |
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| 75 | in >> temp; |
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| 76 | degree = temp; |
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| 77 | return in; |
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| 78 | } |
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[1564] | 79 | |
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| 80 | |
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[1791] | 81 | /** |
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| 82 | @brief Gets the angle between my viewing direction and the direction to the position of the other object. |
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| 83 | @param myposition My position |
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| 84 | @param mydirection My viewing direction |
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| 85 | @param otherposition The position of the other object |
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| 86 | @return The angle |
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| 87 | |
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| 88 | @example |
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| 89 | If the other object is exactly in front of me, the function returns 0. |
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| 90 | If the other object is exactly behind me, the function returns pi. |
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| 91 | If the other object is exactly right/left to me (or above/below), the function returns pi/2. |
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| 92 | */ |
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[1564] | 93 | float getAngle(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& otherposition) |
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| 94 | { |
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| 95 | orxonox::Vector3 distance = otherposition - myposition; |
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[1608] | 96 | float distancelength = distance.length(); |
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| 97 | if (distancelength == 0) |
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| 98 | return 0; |
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| 99 | else |
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| 100 | return acos(clamp<float>(mydirection.dotProduct(distance) / distancelength, -1, 1)); |
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[1564] | 101 | } |
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| 102 | |
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[1791] | 103 | /** |
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| 104 | @brief Gets the 2D viewing direction (up/down, left/right) to the position of the other object. |
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| 105 | @param myposition My position |
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| 106 | @param mydirection My viewing direction |
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| 107 | @param myorthonormal My orthonormalvector (pointing upwards through my head) |
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| 108 | @param otherposition The position of the other object |
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| 109 | @return The viewing direction |
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| 110 | |
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| 111 | @example |
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| 112 | If the other object is exactly in front of me, the function returns Vector2(0, 0). |
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| 113 | If the other object is exactly at my left, the function returns Vector2(-1, 0). |
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| 114 | If the other object is exactly at my right, the function returns Vector2(1, 0). |
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| 115 | If the other object is only a bit at my right, the function still returns Vector2(1, 0). |
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| 116 | If the other object is exactly above me, the function returns Vector2(0, 1). |
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| 117 | */ |
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[1564] | 118 | orxonox::Vector2 get2DViewdirection(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition) |
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| 119 | { |
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| 120 | orxonox::Vector3 distance = otherposition - myposition; |
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| 121 | |
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| 122 | // project difference vector on our plane |
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| 123 | orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance); |
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| 124 | |
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[1608] | 125 | float projectionlength = projection.length(); |
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| 126 | if (projectionlength == 0) return orxonox::Vector2(0, 0); |
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| 127 | float angle = acos(clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1)); |
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| 128 | |
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[1564] | 129 | if ((mydirection.crossProduct(myorthonormal)).dotProduct(distance) > 0) |
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| 130 | return orxonox::Vector2(sin(angle), cos(angle)); |
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| 131 | else |
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| 132 | return orxonox::Vector2(-sin(angle), cos(angle)); |
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| 133 | } |
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| 134 | |
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[1791] | 135 | /** |
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| 136 | @brief Gets the 2D viewing direction (up/down, left/right) to the position of the other object, multiplied with the viewing distance to the object (0° = 0, 180° = 1). |
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| 137 | @param myposition My position |
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| 138 | @param mydirection My viewing direction |
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| 139 | @param myorthonormal My orthonormalvector (pointing upwards through my head) |
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| 140 | @param otherposition The position of the other object |
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| 141 | @return The viewing direction |
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| 142 | |
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| 143 | @example |
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| 144 | If the other object is exactly in front of me, the function returns Vector2(0, 0). |
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| 145 | If the other object is exactly at my left, the function returns Vector2(-0.5, 0). |
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| 146 | If the other object is exactly at my right, the function returns Vector2(0.5, 0). |
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| 147 | If the other object is only a bit at my right, the function still returns Vector2(0.01, 0). |
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| 148 | If the other object is exactly above me, the function returns Vector2(0, 0.5). |
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| 149 | */ |
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[1564] | 150 | orxonox::Vector2 get2DViewcoordinates(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition) |
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| 151 | { |
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| 152 | orxonox::Vector3 distance = otherposition - myposition; |
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| 153 | |
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| 154 | // project difference vector on our plane |
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| 155 | orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance); |
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| 156 | |
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[1608] | 157 | float projectionlength = projection.length(); |
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| 158 | if (projectionlength == 0) return orxonox::Vector2(0, 0); |
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| 159 | float angle = acos(clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1)); |
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| 160 | |
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| 161 | float distancelength = distance.length(); |
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| 162 | if (distancelength == 0) return orxonox::Vector2(0, 0); |
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| 163 | float radius = acos(clamp<float>(mydirection.dotProduct(distance) / distancelength, -1, 1)) / Ogre::Math::PI; |
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| 164 | |
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[1564] | 165 | if ((mydirection.crossProduct(myorthonormal)).dotProduct(distance) > 0) |
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| 166 | return orxonox::Vector2(sin(angle) * radius, cos(angle) * radius); |
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| 167 | else |
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| 168 | return orxonox::Vector2(-sin(angle) * radius, cos(angle) * radius); |
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| 169 | } |
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[1566] | 170 | |
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[1791] | 171 | /** |
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| 172 | @brief Returns the predicted position I have to aim at, if I want to hit a moving target with a moving projectile. |
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| 173 | @param myposition My position |
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| 174 | @param projectilespeed The speed of my projectile |
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| 175 | @param targetposition The position of my target |
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| 176 | @param targetvelocity The velocity of my target |
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| 177 | @return The predicted position |
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| 178 | |
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| 179 | The function predicts the position based on a linear velocity of the target. If the target changes speed or direction, the projectile will miss. |
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| 180 | */ |
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[1566] | 181 | orxonox::Vector3 getPredictedPosition(const orxonox::Vector3& myposition, float projectilespeed, const orxonox::Vector3& targetposition, const orxonox::Vector3& targetvelocity) |
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| 182 | { |
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| 183 | float squaredProjectilespeed = projectilespeed * projectilespeed; |
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| 184 | orxonox::Vector3 distance = targetposition - myposition; |
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| 185 | float a = distance.squaredLength(); |
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| 186 | float b = 2 * (distance.x + distance.y + distance.z) * (targetvelocity.x + targetvelocity.y + targetvelocity.z); |
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| 187 | float c = targetvelocity.squaredLength(); |
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| 188 | |
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| 189 | float temp = 4*squaredProjectilespeed*c + a*a - 4*b*c; |
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| 190 | if (temp < 0) |
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| 191 | return orxonox::Vector3::ZERO; |
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| 192 | |
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| 193 | temp = sqrt(temp); |
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| 194 | float time = (temp + a) / (2 * (squaredProjectilespeed - b)); |
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| 195 | return (targetposition + targetvelocity * time); |
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| 196 | } |
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[1625] | 197 | |
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| 198 | unsigned long getUniqueNumber() |
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| 199 | { |
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| 200 | static unsigned long aNumber = 135; |
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| 201 | return aNumber++; |
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| 202 | } |
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| 203 | |
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[2016] | 204 | |
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| 205 | ////////////////////////// |
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| 206 | // Conversion functions // |
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| 207 | ////////////////////////// |
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| 208 | |
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| 209 | // std::string to Vector2 |
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| 210 | bool ConverterFallback<std::string, orxonox::Vector2>::convert(orxonox::Vector2* output, const std::string& input) |
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| 211 | { |
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| 212 | size_t opening_parenthesis, closing_parenthesis = input.find(')'); |
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| 213 | if ((opening_parenthesis = input.find('(')) == std::string::npos) |
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| 214 | opening_parenthesis = 0; |
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| 215 | else |
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| 216 | opening_parenthesis++; |
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| 217 | |
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| 218 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), |
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| 219 | ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); |
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| 220 | if (tokens.size() >= 2) |
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| 221 | { |
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| 222 | if (!ConvertValue(&(output->x), tokens[0])) |
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| 223 | return false; |
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| 224 | if (!ConvertValue(&(output->y), tokens[1])) |
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| 225 | return false; |
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| 226 | |
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| 227 | return true; |
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| 228 | } |
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| 229 | return false; |
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| 230 | } |
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| 231 | |
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| 232 | // std::string to Vector3 |
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| 233 | bool ConverterFallback<std::string, orxonox::Vector3>::convert(orxonox::Vector3* output, const std::string& input) |
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| 234 | { |
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| 235 | size_t opening_parenthesis, closing_parenthesis = input.find(')'); |
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| 236 | if ((opening_parenthesis = input.find('(')) == std::string::npos) |
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| 237 | opening_parenthesis = 0; |
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| 238 | else |
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| 239 | opening_parenthesis++; |
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| 240 | |
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| 241 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), |
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| 242 | ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); |
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| 243 | if (tokens.size() >= 3) |
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| 244 | { |
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| 245 | if (!ConvertValue(&(output->x), tokens[0])) |
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| 246 | return false; |
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| 247 | if (!ConvertValue(&(output->y), tokens[1])) |
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| 248 | return false; |
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| 249 | if (!ConvertValue(&(output->z), tokens[2])) |
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| 250 | return false; |
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| 251 | |
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| 252 | return true; |
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| 253 | } |
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| 254 | return false; |
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| 255 | } |
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| 256 | |
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| 257 | // std::string to Vector4 |
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| 258 | bool ConverterFallback<std::string, orxonox::Vector4>::convert(orxonox::Vector4* output, const std::string& input) |
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| 259 | { |
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| 260 | size_t opening_parenthesis, closing_parenthesis = input.find(')'); |
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| 261 | if ((opening_parenthesis = input.find('(')) == std::string::npos) |
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| 262 | opening_parenthesis = 0; |
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| 263 | else |
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| 264 | opening_parenthesis++; |
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| 265 | |
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| 266 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), |
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| 267 | ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); |
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| 268 | if (tokens.size() >= 4) |
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| 269 | { |
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| 270 | if (!ConvertValue(&(output->x), tokens[0])) |
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| 271 | return false; |
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| 272 | if (!ConvertValue(&(output->y), tokens[1])) |
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| 273 | return false; |
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| 274 | if (!ConvertValue(&(output->z), tokens[2])) |
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| 275 | return false; |
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| 276 | if (!ConvertValue(&(output->w), tokens[3])) |
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| 277 | return false; |
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| 278 | |
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| 279 | return true; |
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| 280 | } |
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| 281 | return false; |
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| 282 | } |
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| 283 | |
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| 284 | // std::string to Quaternion |
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| 285 | bool ConverterFallback<std::string, orxonox::Quaternion>::convert(orxonox::Quaternion* output, const std::string& input) |
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| 286 | { |
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| 287 | size_t opening_parenthesis, closing_parenthesis = input.find(')'); |
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| 288 | if ((opening_parenthesis = input.find('(')) == std::string::npos) { opening_parenthesis = 0; } else { opening_parenthesis++; } |
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| 289 | |
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| 290 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); |
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| 291 | if (tokens.size() >= 4) |
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| 292 | { |
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| 293 | if (!ConvertValue(&(output->w), tokens[0])) |
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| 294 | return false; |
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| 295 | if (!ConvertValue(&(output->x), tokens[1])) |
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| 296 | return false; |
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| 297 | if (!ConvertValue(&(output->y), tokens[2])) |
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| 298 | return false; |
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| 299 | if (!ConvertValue(&(output->z), tokens[3])) |
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| 300 | return false; |
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| 301 | |
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| 302 | return true; |
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| 303 | } |
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| 304 | return false; |
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| 305 | } |
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| 306 | |
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| 307 | // std::string to ColourValue |
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| 308 | bool ConverterFallback<std::string, orxonox::ColourValue>::convert(orxonox::ColourValue* output, const std::string& input) |
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| 309 | { |
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| 310 | size_t opening_parenthesis, closing_parenthesis = input.find(')'); |
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| 311 | if ((opening_parenthesis = input.find('(')) == std::string::npos) { opening_parenthesis = 0; } else { opening_parenthesis++; } |
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| 312 | |
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| 313 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); |
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| 314 | if (tokens.size() >= 3) |
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| 315 | { |
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| 316 | if (!ConvertValue(&(output->r), tokens[0])) |
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| 317 | return false; |
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| 318 | if (!ConvertValue(&(output->g), tokens[1])) |
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| 319 | return false; |
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| 320 | if (!ConvertValue(&(output->b), tokens[2])) |
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| 321 | return false; |
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| 322 | if (tokens.size() >= 4) |
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| 323 | { |
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| 324 | if (!ConvertValue(&(output->a), tokens[3])) |
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| 325 | return false; |
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| 326 | } |
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| 327 | else |
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| 328 | output->a = 1.0; |
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| 329 | |
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| 330 | return true; |
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| 331 | } |
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| 332 | return false; |
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| 333 | } |
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