Last change
on this file since 2617 was
2344,
checked in by rgrieder, 16 years ago
|
Completed destruction of static elements like XMLPort, Identifier, etc.
Of initially about 250 memory leaks (not in the actual meaning but the memory was never freed anyway) only 1 remains in TinyCpp.
- Core class is now a normal Singleton that gets created and destroyed in main.
- The same goes for Language, LuaBind, SignalHandler and PlayerManager.
- Added a new std::set to the CommandExecutor so that the external ConsoleCommands can get destroyed too.
- Code for destroying CommandLineArguments
- Added destruction code for ConstructionCallbacks in Identifier
- Moved internal identifier map (the one with the typeid(.) names) in a static function in Identifier. This was necessary in order to destroy ALL Identifiers with the static destruction function. Before it was possible to create an Identifier with having a class instance (that would call RegisterObject) for instance by simply accessing it via getIdentifier.
- Removed a big memory leak in Button (forgot to destroy the ConfigValueContainers)
- Added destruction code for InputBufferListenerTuples in InputBuffer destructor.
- Added destruction code for load and save executors in both XMLPortParam and XMLPortObject
- Added destruction code for ConsoleCommands in GSRoot, GSGraphics and GSLevel (temporary solution anyway)
- Deleting the CEGUILua script module seems to work properly now, one memory leak less (GUIManager.cc)
- Added global destruction calls in Main.cc
|
-
Property svn:eol-style set to
native
|
File size:
1.5 KB
|
Rev | Line | |
---|
[1672] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Reto Grieder |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef _RootGameState_H__ |
---|
| 30 | #define _RootGameState_H__ |
---|
| 31 | |
---|
| 32 | #include "CorePrereqs.h" |
---|
| 33 | #include "GameState.h" |
---|
| 34 | |
---|
| 35 | namespace orxonox |
---|
| 36 | { |
---|
[1689] | 37 | class _CoreExport RootGameState : public GameState<GameStateBase> |
---|
[1672] | 38 | { |
---|
| 39 | public: |
---|
| 40 | RootGameState(const std::string& name); |
---|
| 41 | ~RootGameState(); |
---|
| 42 | |
---|
| 43 | void requestState(const std::string& name); |
---|
[2103] | 44 | void start(); |
---|
[1672] | 45 | |
---|
| 46 | private: |
---|
[1689] | 47 | void makeTransition(GameStateBase* source, GameStateBase* destination); |
---|
[1672] | 48 | void gotoState(const std::string& name); |
---|
| 49 | |
---|
[2344] | 50 | std::string stateRequest_; |
---|
[1672] | 51 | }; |
---|
| 52 | } |
---|
| 53 | |
---|
| 54 | #endif /* _RootGameState_H__ */ |
---|
Note: See
TracBrowser
for help on using the repository browser.