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source: code/branches/objecthierarchy2/src/core/input/CalibratorCallback.h @ 2274

Last change on this file since 2274 was 1755, checked in by rgrieder, 16 years ago

merged gui back to trunk.
update the media repository!

  • Property svn:eol-style set to native
File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Different definitions of input processing.
33*/
34
35#ifndef _CalibratorCallback_H__
36#define _CalibratorCallback_H__
37
38#include "core/CorePrereqs.h"
39#include "InputInterfaces.h"
40
41namespace orxonox
42{
43    class _CoreExport CalibratorCallback : public KeyHandler
44    {
45    public:
46        CalibratorCallback()  { }
47        ~CalibratorCallback() { }
48
49    private:
50        void keyPressed (const KeyEvent& evt);
51        void keyReleased(const KeyEvent& evt) { }
52        void keyHeld    (const KeyEvent& evt) { }
53
54        void tickInput(float dt) { }
55    };
56}
57
58#endif /* _CalibratorCallback_H__ */
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