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source: code/branches/objecthierarchy2/src/core/input/InputBuffer.cc @ 2687

Last change on this file since 2687 was 2344, checked in by rgrieder, 16 years ago

Completed destruction of static elements like XMLPort, Identifier, etc.
Of initially about 250 memory leaks (not in the actual meaning but the memory was never freed anyway) only 1 remains in TinyCpp.

  • Core class is now a normal Singleton that gets created and destroyed in main.
  • The same goes for Language, LuaBind, SignalHandler and PlayerManager.
  • Added a new std::set to the CommandExecutor so that the external ConsoleCommands can get destroyed too.
  • Code for destroying CommandLineArguments
  • Added destruction code for ConstructionCallbacks in Identifier
  • Moved internal identifier map (the one with the typeid(.) names) in a static function in Identifier. This was necessary in order to destroy ALL Identifiers with the static destruction function. Before it was possible to create an Identifier with having a class instance (that would call RegisterObject) for instance by simply accessing it via getIdentifier.
  • Removed a big memory leak in Button (forgot to destroy the ConfigValueContainers)
  • Added destruction code for InputBufferListenerTuples in InputBuffer destructor.
  • Added destruction code for load and save executors in both XMLPortParam and XMLPortObject
  • Added destruction code for ConsoleCommands in GSRoot, GSGraphics and GSLevel (temporary solution anyway)
  • Deleting the CEGUILua script module seems to work properly now, one memory leak less (GUIManager.cc)
  • Added global destruction calls in Main.cc
  • Property svn:eol-style set to native
File size: 7.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29#include "InputBuffer.h"
30
31#include <iostream>
32
33#include "util/Clipboard.h"
34#include "core/CoreIncludes.h"
35#include "core/ConfigValueIncludes.h"
36
37namespace orxonox
38{
39    InputBuffer::InputBuffer()
40    {
41        RegisterRootObject(InputBuffer);
42
43        this->buffer_ = "";
44        this->cursor_ = 0;
45        this->allowedChars_ = "abcdefghijklmnopqrstuvwxyz \
46                               ABCDEFGHIJKLMNOPQRSTUVWXYZ \
47                               äëïöüÄËÏÖÜáâàéêèíîìóôòúûù \
48                               0123456789 \
49                               \\\"(){}[]<>.:,;_-+*/=!?|$&%^~#";
50
51        this->lastKey_ = KeyCode::Unassigned;
52        this->timeSinceKeyPressed_ = 0.0f;
53        this->timeSinceKeyRepeated_ = 0.0f;
54        this->keysToRepeat_ = 0;
55
56        setConfigValues();
57    }
58
59    InputBuffer::InputBuffer(const std::string allowedChars)
60    {
61        RegisterRootObject(InputBuffer);
62
63        this->allowedChars_ = allowedChars;
64        this->buffer_ = "";
65        this->cursor_ = 0;
66
67        this->lastKey_ = KeyCode::Unassigned;
68        this->timeSinceKeyPressed_ = 0.0f;
69        this->timeSinceKeyRepeated_ = 0.0f;
70        this->keysToRepeat_ = 0;
71
72        setConfigValues();
73    }
74
75    InputBuffer::~InputBuffer()
76    {
77        for (std::list<BaseInputBufferListenerTuple*>::const_iterator it = this->listeners_.begin();
78            it != this->listeners_.end(); ++it)
79            delete *it;
80    }
81
82    void InputBuffer::setConfigValues()
83    {
84        SetConfigValue(keyRepeatDeleay_, 0.4).description("Key repeat deleay of the input buffer");
85        SetConfigValue(keyRepeatTime_, 0.022).description("Key repeat time of the input buffer");
86
87        if (keyRepeatDeleay_ < 0.0)
88        {
89            ResetConfigValue(keyRepeatDeleay_);
90        }
91        if (keyRepeatTime_ < 0.0)
92        {
93            ResetConfigValue(keyRepeatTime_);
94        }
95    }
96
97    void InputBuffer::set(const std::string& input, bool update)
98    {
99        this->clear(false);
100        this->insert(input, update);
101    }
102
103    void InputBuffer::insert(const std::string& input, bool update)
104    {
105        for (unsigned int i = 0; i < input.size(); ++i)
106        {
107            this->insert(input[i], false);
108
109            if (update)
110                this->updated(input[i], false);
111        }
112
113        if (update)
114            this->updated();
115    }
116
117    void InputBuffer::insert(const char& input, bool update)
118    {
119        if (this->charIsAllowed(input))
120        {
121            this->buffer_.insert(this->cursor_, 1, input);
122            ++this->cursor_;
123        }
124
125        if (update)
126            this->updated(input, true);
127    }
128
129    void InputBuffer::clear(bool update)
130    {
131        this->buffer_ = "";
132        this->cursor_ = 0;
133
134        if (update)
135            this->updated();
136    }
137
138    void InputBuffer::removeBehindCursor(bool update)
139    {
140        if (this->cursor_ > 0)
141        {
142            --this->cursor_;
143            this->buffer_.erase(this->cursor_, 1);
144
145            if (update)
146                this->updated();
147        }
148    }
149
150    void InputBuffer::removeAtCursor(bool update)
151    {
152        if (this->cursor_ < this->buffer_.size())
153        {
154            this->buffer_.erase(this->cursor_, 1);
155
156            if (update)
157                this->updated();
158        }
159    }
160
161    void InputBuffer::updated()
162    {
163        for (std::list<BaseInputBufferListenerTuple*>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it)
164        {
165            if ((*it)->bListenToAllChanges_)
166                (*it)->callFunction();
167        }
168    }
169
170    void InputBuffer::updated(const char& update, bool bSingleInput)
171    {
172        for (std::list<BaseInputBufferListenerTuple*>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it)
173        {
174            if ((!(*it)->trueKeyFalseChar_) && ((*it)->bListenToAllChanges_ || ((*it)->char_ == update)) && (!(*it)->bOnlySingleInput_ || bSingleInput))
175                (*it)->callFunction();
176        }
177    }
178
179    bool InputBuffer::charIsAllowed(const char& input)
180    {
181        if (this->allowedChars_ == "")
182            return true;
183        else
184            return (this->allowedChars_.find(input) != std::string::npos);
185    }
186
187
188    void InputBuffer::processKey(const KeyEvent &evt)
189    {
190        if (evt.isModifierDown(KeyboardModifier::Alt) && evt.key == KeyCode::Tab)
191            return;
192
193        for (std::list<BaseInputBufferListenerTuple*>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it)
194        {
195            if ((*it)->trueKeyFalseChar_ && ((*it)->key_ == evt.key))
196                (*it)->callFunction();
197        }
198
199        if (evt.isModifierDown(KeyboardModifier::Ctrl))
200        {
201            if (evt.key == KeyCode::V)
202                this->insert(fromClipboard());
203            else if (evt.key == KeyCode::C)
204                toClipboard(this->buffer_);
205            else if (evt.key == KeyCode::X)
206            {
207                toClipboard(this->buffer_);
208                this->clear();
209            }
210        }
211        else if (evt.isModifierDown(KeyboardModifier::Shift))
212        {
213            if (evt.key == KeyCode::Insert)
214                this->insert(fromClipboard());
215            else if (evt.key == KeyCode::Delete)
216            {
217                toClipboard(this->buffer_);
218                this->clear();
219            }
220        }
221
222        this->insert((char)evt.text);
223    }
224
225    /**
226        @brief This tick() function is called by the InputManager if the InputBuffer is active.
227        @param dt Delta time
228    */
229    void InputBuffer::tickInput(float dt)
230    {
231        timeSinceKeyPressed_ += dt;
232        if (keysToRepeat_ < 10 && timeSinceKeyPressed_ > keyRepeatDeleay_)
233        {
234            // initial time out has gone by, start repeating keys
235            while (timeSinceKeyPressed_ - timeSinceKeyRepeated_ > keyRepeatTime_)
236            {
237                timeSinceKeyRepeated_ += keyRepeatTime_;
238                keysToRepeat_++;
239            }
240        }
241    }
242
243    void InputBuffer::keyPressed(const KeyEvent &evt)
244    {
245        lastKey_ = evt.key;
246        timeSinceKeyPressed_ = 0.0;
247        timeSinceKeyRepeated_ = keyRepeatDeleay_;
248        keysToRepeat_ = 0;
249
250        processKey(evt);
251    }
252
253    void InputBuffer::keyHeld(const KeyEvent& evt)
254    {
255        if (evt.key == lastKey_)
256        {
257            while (keysToRepeat_)
258            {
259                processKey(evt);
260                keysToRepeat_--;
261            }
262        }
263    }
264}
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