Last change
on this file since 2396 was
2369,
checked in by landauf, 16 years ago
|
- Added a health bar
- Some changes in CameraManager to handle the case when no camera exists after removing the last one, but this is still somehow buggy (freezes and later crashes reproducible but inexplicable after a few respawns)
- Added PawnManager to handle destruction of Pawns without using delete within tick()
|
-
Property svn:eol-style set to
native
|
File size:
1.4 KB
|
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1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _PawnManager_H__ |
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30 | #define _PawnManager_H__ |
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31 | |
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32 | #include "OrxonoxPrereqs.h" |
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33 | #include "objects/Tickable.h" |
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34 | |
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35 | namespace orxonox |
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36 | { |
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37 | class _OrxonoxExport PawnManager : public Tickable |
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38 | { |
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39 | public: |
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40 | static void touch(); |
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41 | |
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42 | virtual void tick(float dt); |
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43 | |
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44 | private: |
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45 | PawnManager(); |
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46 | virtual ~PawnManager(); |
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47 | |
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48 | static PawnManager* singletonRef_s; |
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49 | }; |
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50 | } |
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51 | |
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52 | #endif /* _PawnManager_H__ */ |
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