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source: code/branches/objecthierarchy2/src/orxonox/objects/RadarViewable.cc @ 2662

Last change on this file since 2662 was 2438, checked in by landauf, 16 years ago
  • If the player dies, the Spectator spawns at the same position the players camera was before.
  • Fixed some related problems and potential bugs
  • Property svn:eol-style set to native
File size: 2.2 KB
RevLine 
[1818]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "RadarViewable.h"
[2256]31
[1818]32#include "util/Debug.h"
[2256]33#include "util/Exception.h"
[1818]34#include "core/CoreIncludes.h"
[2256]35#include "objects/worldentities/WorldEntity.h"
36#include "objects/Radar.h"
[1818]37
38namespace orxonox
39{
40    /**
41        @brief Constructor.
42    */
43    RadarViewable::RadarViewable()
[2256]44        : radarObjectCamouflage_(0.0f)
45        , radarObjectShape_(Dot)
[1818]46        , radarObjectDescription_("staticObject")
47    {
48        RegisterRootObject(RadarViewable);
49    }
50
51    void RadarViewable::setRadarObjectDescription(const std::string& str)
52    {
53        Radar* radar = Radar::getInstancePtr();
54        if (radar)
[2256]55            this->radarObjectShape_ = radar->addObjectDescription(str);
[1818]56        else
57        {
58            CCOUT(2) << "Attempting to access the radar, but the radar is non existent." << std::endl;
59        }
60        this->radarObjectDescription_ = str;
61    }
62
[2438]63    const Vector3& RadarViewable::getRVWorldPosition() const
[1818]64    {
[2256]65        const WorldEntity* object = this->getWorldEntity();
66        validate(object);
67        return object->getWorldPosition();
[1818]68    }
69
[2438]70    Vector3 RadarViewable::getRVOrientedVelocity() const
[1818]71    {
[2256]72        const WorldEntity* object = this->getWorldEntity();
73        validate(object);
74        return object->getWorldOrientation() * object->getVelocity();
[1818]75    }
76}
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