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source: code/branches/objecthierarchy2/src/orxonox/overlays/hud/CMakeLists.txt @ 2705

Last change on this file since 2705 was 2428, checked in by landauf, 16 years ago
  • Moved some variables from Gametype to GametypeInfo (Gametype exists only on the Server while GametypeInfo is synchronized)
  • Created a new HUD-element, GametypeStatus, based on GametypeInfo (the same effect was formerly achieved by using a hack in Spectator and a TextOverlay)
  • HumanController creates a HUD (additionally to the SpaceShips HUD) which includes GametypeStatus and ChatOverlay and even more in the future
  • Property svn:eol-style set to native
File size: 163 bytes
Line 
1SET( SRC_FILES
2  HUDBar.cc
3  HUDNavigation.cc
4  HUDRadar.cc
5  HUDSpeedBar.cc
6  HUDHealthBar.cc
7  ChatOverlay.cc
8  GametypeStatus.cc
9)
10
11ADD_SOURCE_FILES(SRC_FILES)
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