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source: code/branches/objecthierarchy2/src/orxonox/tools/ParticleInterface.h @ 2565

Last change on this file since 2565 was 2406, checked in by landauf, 16 years ago

Added TimeFactorListener to properly handle changes of the global time factor (makes the game faster or slower). Currently supported in Backlight, ParticleInterface and Timer, which were all critical classes I could think of (all other classes are already covered by the adjustment of dt in tick(dt)). It seems to work well, both with small values (0.1, 0.01) and great values (10, 100). Even pausing the game (0) works fine.

  • Property svn:eol-style set to native
File size: 4.1 KB
RevLine 
[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[2087]23 *      Fabian 'x3n' Landau
[1505]24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ParticleInterface_H__
30#define _ParticleInterface_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35#include <OgreParticleEmitter.h>
36
[1563]37#include "core/OrxonoxClass.h"
[1505]38#include "util/Math.h"
[2406]39#include "gamestates/GSRoot.h"
[1505]40
[1552]41#define getAllEmitters() \
42  storeThisAsCurrentParticleInterface(); \
43  for (unsigned int i = 0; i < ParticleInterface::getCurrentParticleInterface()->getNumEmitters(); ++i) \
44    ParticleInterface::getCurrentParticleInterface()->getEmitter(i)
[1505]45
46namespace orxonox
47{
[2406]48    class _OrxonoxExport ParticleInterface : public TimeFactorListener
[2087]49    {
50        public:
51            ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::LOD detaillevel);
52            virtual ~ParticleInterface();
[1505]53
[2087]54            inline Ogre::ParticleSystem* getParticleSystem() const
55                { return this->particleSystem_; }
[1505]56
[2087]57            void addToSceneNode(Ogre::SceneNode* sceneNode);
58            void detachFromSceneNode();
[1505]59
[2087]60            Ogre::ParticleEmitter* createNewEmitter();
61            Ogre::ParticleEmitter* getEmitter(unsigned int emitterNr) const;
62            void removeEmitter(unsigned int emitterNr);
63            void removeAllEmitters();
64            unsigned int getNumEmitters() const;
[1505]65
[2087]66            Ogre::ParticleAffector* addAffector(const std::string& name);
67            Ogre::ParticleAffector* getAffector(unsigned int affectorNr) const;
68            void removeAffector(unsigned int affectorNr);
69            void removeAllAffectors();
70            unsigned int getNumAffectors() const;
[1505]71
[2406]72            inline float getSpeedFactor() const
73                { return this->speedFactor_; }
[2087]74            void setSpeedFactor(float factor);
75            bool getKeepParticlesInLocalSpace() const;
76            void setKeepParticlesInLocalSpace(bool keep);
[1505]77
[2087]78            void setEnabled(bool enable);
79            inline bool isEnabled() const
80                { return this->bEnabled_; }
[1505]81
[2087]82            void setVisible(bool visible);
83            inline bool isVisible() const
84                { return this->bVisible_; }
[1505]85
[2087]86            void detailLevelChanged(unsigned int newlevel);
87            void setDetailLevel(unsigned int level);
[1563]88
[2087]89            inline void storeThisAsCurrentParticleInterface()
90                { ParticleInterface::currentParticleInterface_s = this; }
91            inline static ParticleInterface* getCurrentParticleInterface()
92                { return ParticleInterface::currentParticleInterface_s; }
93
[2406]94        protected:
95            virtual void changedTimeFactor(float factor_new, float factor_old);
96
[2087]97        private:
98            void updateVisibility();
99
100            static ParticleInterface* currentParticleInterface_s;
101            static unsigned int       counter_s;
102
103            Ogre::SceneNode*          sceneNode_;
104            Ogre::ParticleSystem*     particleSystem_;
105            bool                      bVisible_;
106            bool                      bEnabled_;
107            bool                      bAllowedByLOD_;
108            unsigned int              detaillevel_;     //!< Detail level of this particle effect (0: off, 1: low, 2: normal, 3: high)
[2406]109            float                     speedFactor_;
[2087]110            Ogre::SceneManager*       scenemanager_;
111    };
[1505]112}
113
114#endif /* _ParticleInterface_H__ */
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