1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Fabian 'x3n' Landau |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file |
---|
31 | @brief Declaration and implementation of several math-functions, typedefs of some Ogre::Math classes to the orxonox namespace. |
---|
32 | */ |
---|
33 | |
---|
34 | #ifndef _Util_Math_H__ |
---|
35 | #define _Util_Math_H__ |
---|
36 | |
---|
37 | #include "UtilPrereqs.h" |
---|
38 | |
---|
39 | #include <ostream> |
---|
40 | #include <string> |
---|
41 | #include <cmath> |
---|
42 | #include <boost/static_assert.hpp> |
---|
43 | |
---|
44 | #include <OgreMath.h> |
---|
45 | #include <OgreVector2.h> |
---|
46 | #include <OgreVector3.h> |
---|
47 | #include <OgreVector4.h> |
---|
48 | #include <OgreMatrix3.h> |
---|
49 | #include <OgreMatrix4.h> |
---|
50 | #include <OgreQuaternion.h> |
---|
51 | #include <OgreColourValue.h> |
---|
52 | |
---|
53 | //Get around Windows hackery |
---|
54 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
---|
55 | # ifdef max |
---|
56 | # undef max |
---|
57 | # endif |
---|
58 | # ifdef min |
---|
59 | # undef min |
---|
60 | # endif |
---|
61 | #endif |
---|
62 | |
---|
63 | namespace orxonox |
---|
64 | { |
---|
65 | typedef Ogre::Radian Radian; |
---|
66 | typedef Ogre::Degree Degree; |
---|
67 | typedef Ogre::Vector2 Vector2; |
---|
68 | typedef Ogre::Vector3 Vector3; |
---|
69 | typedef Ogre::Vector4 Vector4; |
---|
70 | typedef Ogre::Matrix3 Matrix3; |
---|
71 | typedef Ogre::Matrix4 Matrix4; |
---|
72 | typedef Ogre::Quaternion Quaternion; |
---|
73 | typedef Ogre::ColourValue ColourValue; |
---|
74 | |
---|
75 | _UtilExport std::ostream& operator<<(std::ostream& out, const orxonox::Radian& radian); |
---|
76 | _UtilExport std::istream& operator>>(std::istream& in, orxonox::Radian& radian); |
---|
77 | _UtilExport std::ostream& operator<<(std::ostream& out, const orxonox::Degree& degree); |
---|
78 | _UtilExport std::istream& operator>>(std::istream& in, orxonox::Degree& degree); |
---|
79 | |
---|
80 | _UtilExport float getAngle(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& otherposition); |
---|
81 | _UtilExport orxonox::Vector2 get2DViewdirection(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition); |
---|
82 | _UtilExport orxonox::Vector2 get2DViewcoordinates(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition); |
---|
83 | _UtilExport orxonox::Vector3 getPredictedPosition(const orxonox::Vector3& myposition, float projectilespeed, const orxonox::Vector3& targetposition, const orxonox::Vector3& targetvelocity); |
---|
84 | |
---|
85 | /** |
---|
86 | @brief Returns the sign of the given value. |
---|
87 | @param x The value |
---|
88 | @return 1 if the value is positive or zero, -1 if the value is negative |
---|
89 | */ |
---|
90 | template <typename T> |
---|
91 | inline T sgn(T x) |
---|
92 | { |
---|
93 | return (x >= 0) ? 1 : -1; |
---|
94 | } |
---|
95 | |
---|
96 | /** |
---|
97 | @brief Returns the smaller of two values. |
---|
98 | */ |
---|
99 | template <typename T> |
---|
100 | inline T min(T a, T b) |
---|
101 | { |
---|
102 | return (a <= b) ? a : b; |
---|
103 | } |
---|
104 | |
---|
105 | /** |
---|
106 | @brief Returns the greater of two values. |
---|
107 | */ |
---|
108 | template <typename T> |
---|
109 | inline T max(T a, T b) |
---|
110 | { |
---|
111 | return (a >= b) ? a : b; |
---|
112 | } |
---|
113 | |
---|
114 | /** |
---|
115 | @brief Keeps a value between a lower and an upper limit. |
---|
116 | @param x The value |
---|
117 | @param min The lower limit |
---|
118 | @param max The upper limit |
---|
119 | */ |
---|
120 | template <typename T> |
---|
121 | inline T clamp(T x, T min, T max) |
---|
122 | { |
---|
123 | if (x < min) |
---|
124 | return min; |
---|
125 | |
---|
126 | if (x > max) |
---|
127 | return max; |
---|
128 | |
---|
129 | return x; |
---|
130 | } |
---|
131 | |
---|
132 | /** |
---|
133 | @brief Returns the square value (x^2). |
---|
134 | */ |
---|
135 | template <typename T> |
---|
136 | inline T square(T x) |
---|
137 | { |
---|
138 | return x*x; |
---|
139 | } |
---|
140 | |
---|
141 | /** |
---|
142 | @brief Returns the cube value (x^3). |
---|
143 | */ |
---|
144 | template <typename T> |
---|
145 | inline T cube(T x) |
---|
146 | { |
---|
147 | return x*x*x; |
---|
148 | } |
---|
149 | |
---|
150 | /** |
---|
151 | @brief Rounds the value. |
---|
152 | */ |
---|
153 | template <typename T> |
---|
154 | inline int round(T x) |
---|
155 | { |
---|
156 | return (int)(x + 0.5); |
---|
157 | } |
---|
158 | |
---|
159 | /** |
---|
160 | @brief The modulo operation, enhanced to work properly with negative values. |
---|
161 | @param x The value |
---|
162 | @param max The operand |
---|
163 | */ |
---|
164 | template <typename T> |
---|
165 | inline int mod(T x, int max) |
---|
166 | { |
---|
167 | if (x >= 0) |
---|
168 | return (x % max); |
---|
169 | else |
---|
170 | return ((x % max) + max); |
---|
171 | } |
---|
172 | |
---|
173 | template <typename T> |
---|
174 | inline T zeroise() |
---|
175 | { |
---|
176 | BOOST_STATIC_ASSERT(sizeof(T) == 0); |
---|
177 | return T(); |
---|
178 | } |
---|
179 | |
---|
180 | template <> inline char zeroise<char>() { return 0; } |
---|
181 | template <> inline unsigned char zeroise<unsigned char>() { return 0; } |
---|
182 | template <> inline short zeroise<short>() { return 0; } |
---|
183 | template <> inline unsigned short zeroise<unsigned short>() { return 0; } |
---|
184 | template <> inline int zeroise<int>() { return 0; } |
---|
185 | template <> inline unsigned int zeroise<unsigned int>() { return 0; } |
---|
186 | template <> inline long zeroise<long>() { return 0; } |
---|
187 | template <> inline unsigned long zeroise<unsigned long>() { return 0; } |
---|
188 | template <> inline long long zeroise<long long>() { return 0; } |
---|
189 | template <> inline unsigned long long zeroise<unsigned long long>() { return 0; } |
---|
190 | template <> inline float zeroise<float>() { return 0; } |
---|
191 | template <> inline double zeroise<double>() { return 0; } |
---|
192 | template <> inline long double zeroise<long double>() { return 0; } |
---|
193 | template <> inline bool zeroise<bool>() { return 0; } |
---|
194 | template <> inline void* zeroise<void*>() { return 0; } |
---|
195 | template <> inline std::string zeroise<std::string>() { return ""; } |
---|
196 | template <> inline orxonox::Radian zeroise<orxonox::Radian>() { return orxonox::Radian(0.0f); } |
---|
197 | template <> inline orxonox::Degree zeroise<orxonox::Degree>() { return orxonox::Degree(0.0f); } |
---|
198 | template <> inline orxonox::Vector2 zeroise<orxonox::Vector2>() { return orxonox::Vector2 (0, 0) ; } |
---|
199 | template <> inline orxonox::Vector3 zeroise<orxonox::Vector3>() { return orxonox::Vector3 (0, 0, 0) ; } |
---|
200 | template <> inline orxonox::Vector4 zeroise<orxonox::Vector4>() { return orxonox::Vector4 (0, 0, 0, 0); } |
---|
201 | template <> inline orxonox::ColourValue zeroise<orxonox::ColourValue>() { return orxonox::ColourValue(0, 0, 0, 0); } |
---|
202 | template <> inline orxonox::Quaternion zeroise<orxonox::Quaternion>() { return orxonox::Quaternion (0, 0, 0, 0); } |
---|
203 | |
---|
204 | /** |
---|
205 | @brief Interpolates between two values for a time between 0 and 1. |
---|
206 | @param time The time is a value between 0 and 1 - the function returns start if time is 0 and end if time is 1 and interpolates if time is between 0 and 1. |
---|
207 | @param start The value at time = 0 |
---|
208 | @param end The value at time = 1 |
---|
209 | @return The interpolation at a given time |
---|
210 | */ |
---|
211 | template <typename T> |
---|
212 | T interpolate(float time, const T& start, const T& end) |
---|
213 | { |
---|
214 | return time * (end - start) + start; |
---|
215 | } |
---|
216 | |
---|
217 | /** |
---|
218 | @brief Interpolates smoothly between two values for a time between 0 and 1. The function starts slowly, increases faster and stops slowly again. |
---|
219 | @param time The time is a value between 0 and 1 - the function returns start if time is 0 and end if time is 1 and interpolates if time is between 0 and 1. |
---|
220 | @param start The value at time = 0 |
---|
221 | @param end The value at time = 1 |
---|
222 | @return The smoothed interpolation at a given time |
---|
223 | */ |
---|
224 | template <typename T> |
---|
225 | T interpolateSmooth(float time, const T& start, const T& end) |
---|
226 | { |
---|
227 | return (-2 * (end - start) * cube(time)) + (3 * (end - start) * square(time)) + start; |
---|
228 | } |
---|
229 | |
---|
230 | /** |
---|
231 | @brief Returns a random number between 0 and almost 1: 0 <= rnd < 1. |
---|
232 | */ |
---|
233 | inline float rnd() |
---|
234 | { |
---|
235 | return rand() / (RAND_MAX + 1.0); |
---|
236 | } |
---|
237 | |
---|
238 | /** |
---|
239 | @brief Returns a random number between 0 and almost max: 0 <= rnd < max. |
---|
240 | @param max The maximum |
---|
241 | */ |
---|
242 | inline float rnd(float max) |
---|
243 | { |
---|
244 | return rnd() * max; |
---|
245 | } |
---|
246 | |
---|
247 | /** |
---|
248 | @brief Returns a random number between min and almost max: min <= rnd < max. |
---|
249 | @param min The minimum |
---|
250 | @param max The maximum |
---|
251 | */ |
---|
252 | inline float rnd(float min, float max) |
---|
253 | { |
---|
254 | return rnd(max - min) + min; |
---|
255 | } |
---|
256 | |
---|
257 | _UtilExport unsigned long getUniqueNumber(); |
---|
258 | |
---|
259 | class IntVector2 |
---|
260 | { |
---|
261 | public: |
---|
262 | IntVector2() : x(0), y(0) { } |
---|
263 | IntVector2(int _x, int _y) : x(_x), y(_y) { } |
---|
264 | int x; |
---|
265 | int y; |
---|
266 | }; |
---|
267 | |
---|
268 | class IntVector3 |
---|
269 | { |
---|
270 | public: |
---|
271 | IntVector3() : x(0), y(0), z(0) { } |
---|
272 | IntVector3(int _x, int _y, int _z) : x(_x), y(_y), z(_z) { } |
---|
273 | int x; |
---|
274 | int y; |
---|
275 | int z; |
---|
276 | }; |
---|
277 | } |
---|
278 | |
---|
279 | #endif /* _Util_Math_H__ */ |
---|