1 | As of version 0.6, ODE has two new build systems, one for Visual Studio |
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2 | and another for just about everything else. |
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3 | |
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4 | 1. Building with Visual Studio |
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5 | 2. Building with Autotools (Linux, OS X, etc.) |
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6 | 3. Building with Code::Blocks |
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7 | 4. Building with Something Else |
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8 | |
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9 | |
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10 | 1. BUILDING WITH VISUAL STUDIO (2002 and up) |
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11 | |
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12 | If you downloaded the source code from Subversion you must first copy |
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13 | the file build/config-default.h to include/ode/config.h. If you |
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14 | downloaded a source code package from SourceForge this has already |
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15 | been done for you. |
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16 | |
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17 | The directory ode/build contains project files for all supported versions |
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18 | of Visual Studio. Open the appropriate solution for your version, build, |
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19 | and go! |
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20 | |
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21 | Single-precision math is used by default. If you would like to switch to |
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22 | doubles instead, edit ode/include/ode/config.h and replace |
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23 | |
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24 | #define dSINGLE 1 |
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25 | |
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26 | with the line |
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27 | |
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28 | #define dDOUBLE 1 |
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29 | |
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30 | and the rebuild everything. |
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31 | |
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32 | Note that Visual Studio 6 is no longer supported; please upgrade to |
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33 | Visual Studio 2005 C++ Express (it's free!). |
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34 | |
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35 | |
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36 | 2. BUILDING WITH AUTOTOOLS (Linux, OS X, etc.) |
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37 | |
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38 | If you downloaded the source code from Subversion you must bootstrap the |
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39 | process by running the command: |
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40 | |
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41 | $ sh autogen.sh |
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42 | |
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43 | If you downloaded a source code package from SourceForge this has |
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44 | already been done for you. You may see some "underquoted definition" |
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45 | warnings depending on your platform, these are (for now) harmless |
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46 | warnings regarding scripts from other m4 installed packages. |
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47 | |
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48 | Run the configure script to autodetect your build environment. |
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49 | |
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50 | $ ./configure |
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51 | |
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52 | By default this will build ODE as a static library with single-precision |
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53 | math, trimesh support, and debug symbols enabled. You can modify these |
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54 | defaults by passing additional parameters to configure. For a full list |
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55 | of available options, type |
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56 | |
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57 | $ ./configure --help |
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58 | |
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59 | Some of the more popular options are |
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60 | |
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61 | --enable-double-precision enable double-precision math |
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62 | --with-trimesh=none disables the trimesh support |
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63 | --with-trimesh=opcode use OPCODE for trimesh code |
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64 | --with-trimesh=gimpact use GIMPACT for trimesh code |
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65 | |
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66 | --enable-release builds an optimized library |
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67 | --enabled-shared builds a shared library |
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68 | |
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69 | Once configure has run successfully, build and install ODE: |
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70 | |
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71 | $ make |
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72 | $ make install |
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73 | |
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74 | The latter command will also create an `ode-config` script which you can |
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75 | use to pass cflags and ldflags to your projects. run `ode-config` from a |
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76 | command prompt to find out how it works. |
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77 | |
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78 | In addition the option `--with-arch=` allows the user to pass the -march |
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79 | flag to GCC, in order to tune the library for a particular architecture. |
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80 | The arguments for --with-arch are listed on this page for -mtune: |
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81 | |
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82 | http://gcc.gnu.org/onlinedocs/gcc-3.4.1/gcc/i386-and-x86-64-Options.html#i386%20and%20x86-64%20Options |
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83 | |
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84 | Note that the link points to posible values for Intel processors, but |
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85 | other processors are also supported, check the page for your particular |
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86 | processor to see what parameters can be passed to -march in your case. |
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87 | |
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88 | |
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89 | 3. Building with Code::Blocks |
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90 | |
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91 | Because Code::Blocks supports so many different platforms, we do not |
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92 | provide workspaces. Instead, use Premake (http://www.premake.sourceforge.net/) |
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93 | to create a workspace tailored for your platform and project. |
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94 | |
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95 | Download Premake and place it on your system path (or anywhere convenient). |
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96 | Then create a workspace like so: |
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97 | |
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98 | $ cd ode/build |
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99 | $ premake --with-tests --target cb-gcc |
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100 | |
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101 | To see a complete list of options: |
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102 | |
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103 | $ cd ode/build |
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104 | $ premake --help |
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105 | |
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106 | |
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107 | 4. Building with Something Else |
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108 | |
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109 | ODE uses the Premake tool to provide support for several different toolsets. |
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110 | Premake adds support for new toolsets on a regular basis, so yours might be |
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111 | supported. Check the Premake website at http://premake.sourceforge.net/, |
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112 | and then follow the directions for Code::Blocks above, substituting your |
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113 | toolset target in place of `cb-gcc`. |
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114 | |
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115 | |
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116 | |
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117 | |
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118 | |
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