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1 | Premake-based Windows Build System |
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2 | Contributed by Jason Perkins (jason379@users.sourceforge.net) |
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3 | ------------------------------------------------------------------- |
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4 | |
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5 | SVN USERS: Before using these project files you must copy |
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6 | config-default.h to ode/include/ode/config.h (or run Premake to |
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7 | generate a new set of project files, see below). |
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8 | |
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9 | |
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10 | ABOUT THESE FILES |
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11 | |
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12 | These project files are automatically generated using a tool called |
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13 | Premake, available from http://premake.sourceforge.net/. The scripts |
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14 | used to build them have the ".lua" file extension. To regenerate the |
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15 | stock project files for inclusion in a new release, type: |
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16 | |
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17 | premake --makeall |
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18 | |
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19 | |
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20 | CREATING CUSTOM PROJECT FILES |
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21 | |
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22 | To create a set of custom project files, first type `premake --help` |
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23 | to see the options that you have available. Then generate the new |
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24 | project files using the form: |
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25 | |
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26 | premake [options] --target [toolset] |
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27 | |
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28 | For instance: |
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29 | |
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30 | premake --no-trimesh --target vs2005 |
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31 | |
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32 | To build the test applications and Drawstuff library, use the form: |
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33 | |
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34 | premake --with-tests --target [toolset] |
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35 | |
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36 | If you ever decide that you want to remove your custom project, you |
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37 | can just type: |
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38 | |
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39 | premake --with-tests --clean |
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40 | |
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41 | Feel free to direct any questions or comments to myself or the ODE |
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42 | mailing list. |
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43 | |
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44 | |
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