1 | /* This file was autogenerated by Premake */ |
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2 | #ifndef _ODE_CONFIG_H_ |
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3 | #define _ODE_CONFIG_H_ |
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4 | |
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5 | |
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6 | /****************************************************************** |
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7 | * CONFIGURATON SETTINGS - you can change these, and then rebuild |
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8 | * ODE to modify the behavior of the library. |
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9 | * |
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10 | * dSINGLE/dDOUBLE - force ODE to use single-precision (float) |
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11 | * or double-precision (double) for numbers. |
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12 | * Only one should be defined. |
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13 | * |
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14 | * dTRIMESH_ENABLED - enable/disable trimesh support |
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15 | * dTRIMESH_OPCODE - use the OPCODE trimesh engine |
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16 | * dTRIMESH_GIMPACT - use the GIMPACT trimesh engine |
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17 | * Only one trimesh engine should be enabled. |
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18 | * |
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19 | * dUSE_MALLOC_FOR_ALLOCA (experimental)- |
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20 | * Use malloc() instead of alloca(). Slower, |
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21 | * but allows for larger systems and more |
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22 | * graceful out-of-memory handling. |
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23 | * |
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24 | * dTRIMESH_OPCODE_USE_NEW_TRIMESH_TRIMESH_COLLIDER (experimental)- |
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25 | * Use an alternative trimesh-trimesh collider |
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26 | * which should yield better results. |
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27 | * |
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28 | ******************************************************************/ |
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29 | |
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30 | #define dSINGLE |
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31 | /* #define dDOUBLE */ |
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32 | |
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33 | #define dTRIMESH_ENABLED 1 |
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34 | #define dTRIMESH_OPCODE 1 |
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35 | |
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36 | #define dTRIMESH_OPCODE_USE_NEW_TRIMESH_TRIMESH_COLLIDER 0 |
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37 | |
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38 | /* #define dUSE_MALLOC_FOR_ALLOCA */ |
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39 | |
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40 | |
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41 | /****************************************************************** |
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42 | * SYSTEM SETTINGS - you shouldn't need to change these. If you |
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43 | * run into an issue with these settings, please report it to |
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44 | * the ODE bug tracker at: |
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45 | * http://sf.net/tracker/?group_id=24884&atid=382799 |
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46 | ******************************************************************/ |
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47 | |
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48 | /* Try to identify the platform */ |
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49 | #if defined(_XENON) |
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50 | #define ODE_PLATFORM_XBOX360 |
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51 | #elif defined(SN_TARGET_PSP_HW) |
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52 | #define ODE_PLATFORM_PSP |
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53 | #elif defined(SN_TARGET_PS3) |
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54 | #define ODE_PLATFORM_PS3 |
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55 | #elif defined(_MSC_VER) || defined(__CYGWIN32__) || defined(__MINGW32__) |
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56 | #define ODE_PLATFORM_WINDOWS |
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57 | #elif defined(__linux__) |
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58 | #define ODE_PLATFORM_LINUX |
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59 | #elif defined(__APPLE__) && defined(__MACH__) |
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60 | #define ODE_PLATFORM_OSX |
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61 | #else |
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62 | #error "Need some help identifying the platform!" |
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63 | #endif |
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64 | |
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65 | /* Additional platform defines used in the code */ |
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66 | #if defined(ODE_PLATFORM_WINDOWS) && !defined(WIN32) |
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67 | #define WIN32 |
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68 | #endif |
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69 | |
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70 | #if defined(__CYGWIN32__) || defined(__MINGW32__) |
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71 | #define CYGWIN |
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72 | #endif |
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73 | |
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74 | #if defined(ODE_PLATFORM_OSX) |
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75 | #define macintosh |
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76 | #endif |
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77 | |
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78 | |
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79 | /* Define a DLL export symbol for those platforms that need it */ |
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80 | #if defined(ODE_PLATFORM_WINDOWS) |
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81 | #if defined(ODE_DLL) |
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82 | #define ODE_API __declspec(dllexport) |
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83 | #elif !defined(ODE_LIB) |
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84 | #define ODE_DLL_API __declspec(dllimport) |
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85 | #endif |
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86 | #endif |
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87 | |
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88 | #if !defined(ODE_API) |
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89 | #define ODE_API |
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90 | #endif |
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91 | |
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92 | |
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93 | /* Pull in the standard headers */ |
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94 | #include <stdio.h> |
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95 | #include <stdlib.h> |
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96 | #include <stdarg.h> |
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97 | #include <math.h> |
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98 | #include <string.h> |
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99 | #include <float.h> |
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100 | |
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101 | #if !defined(ODE_PLATFORM_PS3) |
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102 | #include <malloc.h> |
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103 | #endif |
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104 | |
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105 | #if !defined(ODE_PLATFORM_WINDOWS) |
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106 | #include <alloca.h> |
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107 | #endif |
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108 | |
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109 | |
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110 | /* Visual C does not define these functions */ |
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111 | #if defined(_MSC_VER) |
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112 | #define copysignf _copysign |
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113 | #define copysign _copysign |
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114 | #endif |
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115 | |
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116 | |
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117 | /* Define a value for infinity */ |
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118 | #if defined(HUGE_VALF) |
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119 | #define ODE_INFINITY4 HUGE_VALF |
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120 | #define ODE_INFINITY8 HUGE_VAL |
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121 | #elif defined(FLT_MAX) |
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122 | #define ODE_INFINITY4 FLT_MAX |
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123 | #define ODE_INFINITY8 DBL_MAX |
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124 | #else |
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125 | static union { unsigned char __c[4]; float __f; } __ode_huge_valf = {{0,0,0x80,0x7f}}; |
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126 | static union { unsigned char __c[8]; double __d; } __ode_huge_val = {{0,0,0,0,0,0,0xf0,0x7f}}; |
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127 | #define ODE_INFINITY4 (__ode_huge_valf.__f) |
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128 | #define ODE_INFINITY8 (__ode_huge_val.__d) |
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129 | #endif |
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130 | |
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131 | #ifdef dSINGLE |
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132 | #define dInfinity ODE_INFINITY4 |
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133 | #define dEpsilon FLT_EPSILON |
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134 | #else |
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135 | #define dInfinity ODE_INFINITY8 |
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136 | #define dEpsilon DBL_EPSILON |
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137 | #endif |
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138 | |
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139 | |
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140 | /* Well-defined common data types...need to define for 64 bit systems */ |
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141 | #if defined(_M_IA64) || defined(__ia64__) || defined(_M_AMD64) || defined(__x86_64__) |
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142 | #define X86_64_SYSTEM 1 |
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143 | typedef int int32; |
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144 | typedef unsigned int uint32; |
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145 | typedef short int16; |
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146 | typedef unsigned short uint16; |
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147 | typedef char int8; |
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148 | typedef unsigned char uint8; |
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149 | #else |
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150 | typedef int int32; |
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151 | typedef unsigned int uint32; |
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152 | typedef short int16; |
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153 | typedef unsigned short uint16; |
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154 | typedef char int8; |
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155 | typedef unsigned char uint8; |
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156 | #endif |
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157 | |
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158 | /* An integer type that can be safely cast to a pointer. This definition |
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159 | * should be safe even on 64-bit systems */ |
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160 | typedef size_t intP; |
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161 | |
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162 | |
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163 | /* The efficient alignment. most platforms align data structures to some |
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164 | * number of bytes, but this is not always the most efficient alignment. |
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165 | * for example, many x86 compilers align to 4 bytes, but on a pentium it is |
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166 | * important to align doubles to 8 byte boundaries (for speed), and the 4 |
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167 | * floats in a SIMD register to 16 byte boundaries. many other platforms have |
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168 | * similar behavior. setting a larger alignment can waste a (very) small |
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169 | * amount of memory. NOTE: this number must be a power of two. */ |
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170 | #define EFFICIENT_ALIGNMENT 16 |
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171 | |
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172 | |
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173 | /* Define this if your system supports anonymous memory maps (linux does) */ |
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174 | #define MMAP_ANONYMOUS |
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175 | |
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176 | #endif |
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