1 | # C++ Console Executable Makefile autogenerated by premake |
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2 | # Don't edit this file! Instead edit `premake.lua` then rerun `make` |
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3 | |
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4 | ifndef CONFIG |
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5 | CONFIG=DebugDLL |
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6 | endif |
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7 | |
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8 | ifeq ($(CONFIG),DebugDLL) |
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9 | BINDIR := ../../lib/DebugDLL |
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10 | LIBDIR := ../../lib/DebugDLL |
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11 | OBJDIR := obj/basket/DebugDLL |
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12 | OUTDIR := ../../lib/DebugDLL |
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13 | CPPFLAGS := -MMD -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include" |
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14 | CFLAGS += $(CPPFLAGS) $(TARGET_ARCH) -g |
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15 | CXXFLAGS := $(CFLAGS) |
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16 | LDFLAGS += -L$(BINDIR) -L$(LIBDIR) ../../lib/DebugDLL/ode.dll ../../lib/DebugDLL/drawstuff.dll -luser32 -lwinmm -lgdi32 -lopengl32 -lglu32 |
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17 | LDDEPS := ../../lib/DebugDLL/ode.dll ../../lib/DebugDLL/drawstuff.dll |
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18 | RESFLAGS := -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include" |
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19 | TARGET := demo_basket.exe |
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20 | BLDCMD = $(CXX) -o $(OUTDIR)/$(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(TARGET_ARCH) |
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21 | endif |
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22 | |
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23 | ifeq ($(CONFIG),ReleaseDLL) |
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24 | BINDIR := ../../lib/ReleaseDLL |
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25 | LIBDIR := ../../lib/ReleaseDLL |
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26 | OBJDIR := obj/basket/ReleaseDLL |
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27 | OUTDIR := ../../lib/ReleaseDLL |
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28 | CPPFLAGS := -MMD -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include" |
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29 | CFLAGS += $(CPPFLAGS) $(TARGET_ARCH) -g |
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30 | CXXFLAGS := $(CFLAGS) |
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31 | LDFLAGS += -L$(BINDIR) -L$(LIBDIR) ../../lib/ReleaseDLL/ode.dll ../../lib/ReleaseDLL/drawstuff.dll -luser32 -lwinmm -lgdi32 -lopengl32 -lglu32 |
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32 | LDDEPS := ../../lib/ReleaseDLL/ode.dll ../../lib/ReleaseDLL/drawstuff.dll |
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33 | RESFLAGS := -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include" |
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34 | TARGET := demo_basket.exe |
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35 | BLDCMD = $(CXX) -o $(OUTDIR)/$(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(TARGET_ARCH) |
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36 | endif |
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37 | |
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38 | ifeq ($(CONFIG),DebugLib) |
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39 | BINDIR := ../../lib/DebugLib |
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40 | LIBDIR := ../../lib/DebugLib |
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41 | OBJDIR := obj/basket/DebugLib |
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42 | OUTDIR := ../../lib/DebugLib |
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43 | CPPFLAGS := -MMD -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include" |
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44 | CFLAGS += $(CPPFLAGS) $(TARGET_ARCH) -g |
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45 | CXXFLAGS := $(CFLAGS) |
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46 | LDFLAGS += -L$(BINDIR) -L$(LIBDIR) ../../lib/DebugLib/libode.a ../../lib/DebugLib/libdrawstuff.a -luser32 -lwinmm -lgdi32 -lopengl32 -lglu32 |
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47 | LDDEPS := ../../lib/DebugLib/libode.a ../../lib/DebugLib/libdrawstuff.a |
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48 | RESFLAGS := -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include" |
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49 | TARGET := demo_basket.exe |
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50 | BLDCMD = $(CXX) -o $(OUTDIR)/$(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(TARGET_ARCH) |
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51 | endif |
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52 | |
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53 | ifeq ($(CONFIG),ReleaseLib) |
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54 | BINDIR := ../../lib/ReleaseLib |
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55 | LIBDIR := ../../lib/ReleaseLib |
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56 | OBJDIR := obj/basket/ReleaseLib |
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57 | OUTDIR := ../../lib/ReleaseLib |
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58 | CPPFLAGS := -MMD -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include" |
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59 | CFLAGS += $(CPPFLAGS) $(TARGET_ARCH) -g |
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60 | CXXFLAGS := $(CFLAGS) |
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61 | LDFLAGS += -L$(BINDIR) -L$(LIBDIR) ../../lib/ReleaseLib/libode.a ../../lib/ReleaseLib/libdrawstuff.a -luser32 -lwinmm -lgdi32 -lopengl32 -lglu32 |
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62 | LDDEPS := ../../lib/ReleaseLib/libode.a ../../lib/ReleaseLib/libdrawstuff.a |
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63 | RESFLAGS := -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include" |
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64 | TARGET := demo_basket.exe |
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65 | BLDCMD = $(CXX) -o $(OUTDIR)/$(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(TARGET_ARCH) |
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66 | endif |
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67 | |
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68 | OBJECTS := \ |
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69 | $(OBJDIR)/demo_basket.o \ |
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70 | |
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71 | RESOURCES := \ |
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72 | $(OBJDIR)/resources.res \ |
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73 | |
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74 | MKDIR_TYPE := msdos |
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75 | CMD := $(subst \,\\,$(ComSpec)$(COMSPEC)) |
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76 | ifeq (,$(CMD)) |
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77 | MKDIR_TYPE := posix |
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78 | endif |
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79 | ifeq (/bin/sh.exe,$(SHELL)) |
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80 | MKDIR_TYPE := posix |
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81 | endif |
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82 | ifeq ($(MKDIR_TYPE),posix) |
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83 | CMD_MKBINDIR := mkdir -p $(BINDIR) |
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84 | CMD_MKLIBDIR := mkdir -p $(LIBDIR) |
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85 | CMD_MKOUTDIR := mkdir -p $(OUTDIR) |
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86 | CMD_MKOBJDIR := mkdir -p $(OBJDIR) |
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87 | else |
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88 | CMD_MKBINDIR := $(CMD) /c if not exist $(subst /,\\,$(BINDIR)) mkdir $(subst /,\\,$(BINDIR)) |
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89 | CMD_MKLIBDIR := $(CMD) /c if not exist $(subst /,\\,$(LIBDIR)) mkdir $(subst /,\\,$(LIBDIR)) |
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90 | CMD_MKOUTDIR := $(CMD) /c if not exist $(subst /,\\,$(OUTDIR)) mkdir $(subst /,\\,$(OUTDIR)) |
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91 | CMD_MKOBJDIR := $(CMD) /c if not exist $(subst /,\\,$(OBJDIR)) mkdir $(subst /,\\,$(OBJDIR)) |
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92 | endif |
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93 | |
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94 | .PHONY: clean |
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95 | |
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96 | $(OUTDIR)/$(TARGET): $(OBJECTS) $(LDDEPS) $(RESOURCES) |
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97 | @echo Linking demo_basket |
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98 | -@$(CMD_MKBINDIR) |
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99 | -@$(CMD_MKLIBDIR) |
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100 | -@$(CMD_MKOUTDIR) |
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101 | @$(BLDCMD) |
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102 | |
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103 | clean: |
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104 | @echo Cleaning demo_basket |
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105 | ifeq ($(MKDIR_TYPE),posix) |
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106 | -@rm -rf $(OUTDIR)/$(TARGET) $(OBJDIR) |
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107 | else |
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108 | -@if exist $(subst /,\,$(OUTDIR)/$(TARGET)) del /q $(subst /,\,$(OUTDIR)/$(TARGET)) |
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109 | -@if exist $(subst /,\,$(OBJDIR)) del /q $(subst /,\,$(OBJDIR)) |
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110 | -@if exist $(subst /,\,$(OBJDIR)) rmdir /s /q $(subst /,\,$(OBJDIR)) |
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111 | endif |
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112 | |
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113 | $(OBJDIR)/demo_basket.o: ../../ode/demo/demo_basket.cpp |
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114 | -@$(CMD_MKOBJDIR) |
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115 | @echo $(notdir $<) |
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116 | @$(CXX) $(CXXFLAGS) -o $@ -c $< |
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117 | |
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118 | $(OBJDIR)/resources.res: ../../drawstuff/src/resources.rc |
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119 | -@$(CMD_MKOBJDIR) |
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120 | @echo $(notdir $<) |
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121 | @windres $< -O coff -o $@ $(RESFLAGS) |
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122 | |
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123 | -include $(OBJECTS:%.o=%.d) |
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124 | |
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