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1 | #pragma once |
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2 | |
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3 | #include "Joint.h" |
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4 | |
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5 | namespace ODEManaged |
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6 | { |
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7 | __gc public class JointFixed : public Joint |
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8 | { |
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9 | public: |
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10 | |
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11 | //Constructors |
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12 | |
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13 | JointFixed(void); |
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14 | JointFixed(World &world); |
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15 | JointFixed(World &world, JointGroup &jointGroup); |
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16 | |
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17 | |
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18 | //Destructor |
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19 | |
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20 | virtual ~JointFixed(void); |
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21 | |
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22 | |
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23 | //Methods |
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24 | |
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25 | //Overloaded Create |
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26 | void Create(World &world, JointGroup &jointGroup); |
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27 | void Create(World &world); |
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28 | |
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29 | //Overloaded Attach |
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30 | void Attach(Body &body1, Body &body2); |
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31 | void Attach(Body &body1); |
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32 | |
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33 | void SetFixed(void); |
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34 | |
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35 | }; |
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36 | |
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37 | } |
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