1 | //Benoit CHAPEROT 2003-2004 www.jstarlab.com |
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2 | #ifndef _ODE_COLLISION_STD_INTERNAL_H_ |
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3 | #define _ODE_COLLISION_STD_INTERNAL_H_ |
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4 | |
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5 | #include <ode/common.h> |
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6 | #include "collision_kernel.h" |
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7 | |
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8 | struct dxSphere : public dxGeom { |
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9 | dReal radius; // sphere radius |
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10 | dxSphere (dSpaceID space, dReal _radius); |
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11 | void computeAABB(); |
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12 | }; |
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13 | |
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14 | |
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15 | struct dxBox : public dxGeom { |
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16 | dVector3 side; // side lengths (x,y,z) |
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17 | dxBox (dSpaceID space, dReal lx, dReal ly, dReal lz); |
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18 | void computeAABB(); |
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19 | }; |
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20 | |
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21 | |
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22 | struct dxCCylinder : public dxGeom { |
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23 | dReal radius,lz; // radius, length along z axis |
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24 | dxCCylinder (dSpaceID space, dReal _radius, dReal _length); |
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25 | void computeAABB(); |
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26 | }; |
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27 | |
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28 | |
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29 | struct dxPlane : public dxGeom { |
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30 | dReal p[4]; |
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31 | dxPlane (dSpaceID space, dReal a, dReal b, dReal c, dReal d); |
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32 | void computeAABB(); |
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33 | }; |
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34 | |
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35 | struct dxCylinder : public dxGeom { |
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36 | dReal radius,lz; // radius, length along z axis |
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37 | dxCylinder (dSpaceID space, dReal _radius, dReal _length); |
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38 | void computeAABB(); |
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39 | }; |
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40 | |
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41 | struct dxCone : public dxGeom { |
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42 | dReal radius,lz; |
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43 | dxCone(dSpaceID space, dReal _radius,dReal _length); |
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44 | ~dxCone(); |
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45 | void computeAABB(); |
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46 | }; |
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47 | |
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48 | struct dxRay : public dxGeom { |
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49 | dReal length; |
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50 | dxRay (dSpaceID space, dReal _length); |
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51 | void computeAABB(); |
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52 | }; |
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53 | |
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54 | struct dxTerrainY : public dxGeom { |
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55 | dReal m_vLength; |
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56 | dReal *m_pHeights; |
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57 | dReal m_vMinHeight; |
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58 | dReal m_vMaxHeight; |
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59 | dReal m_vNodeLength; |
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60 | int m_nNumNodesPerSide; |
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61 | int m_nNumNodesPerSideShift; |
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62 | int m_nNumNodesPerSideMask; |
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63 | int m_bFinite; |
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64 | dxTerrainY(dSpaceID space, dReal *pHeights,dReal vLength,int nNumNodesPerSide, int bFinite, int bPlaceable); |
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65 | ~dxTerrainY(); |
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66 | void computeAABB(); |
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67 | dReal GetHeight(dReal x,dReal z); |
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68 | dReal GetHeight(int x,int z); |
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69 | int dCollideTerrainUnit(int x,int z,dxGeom *o2,int numMaxContacts,int flags,dContactGeom *contact, int skip); |
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70 | bool IsOnTerrain(int nx,int nz,int w,dReal *pos); |
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71 | }; |
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72 | |
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73 | struct dxTerrainZ : public dxGeom { |
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74 | dReal m_vLength; |
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75 | dReal *m_pHeights; |
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76 | dReal m_vMinHeight; |
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77 | dReal m_vMaxHeight; |
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78 | dReal m_vNodeLength; |
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79 | int m_nNumNodesPerSide; |
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80 | int m_nNumNodesPerSideShift; |
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81 | int m_nNumNodesPerSideMask; |
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82 | int m_bFinite; |
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83 | dxTerrainZ(dSpaceID space, dReal *pHeights,dReal vLength,int nNumNodesPerSide, int bFinite, int bPlaceable); |
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84 | ~dxTerrainZ(); |
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85 | void computeAABB(); |
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86 | dReal GetHeight(dReal x,dReal y); |
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87 | dReal GetHeight(int x,int y); |
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88 | int dCollideTerrainUnit(int x,int y,dxGeom *o2,int numMaxContacts,int flags,dContactGeom *contact, int skip); |
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89 | bool IsOnTerrain(int nx,int ny,int w,dReal *pos); |
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90 | }; |
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91 | |
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92 | #ifndef MIN |
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93 | #define MIN(a,b) ((a<b)?a:b) |
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94 | #endif |
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95 | |
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96 | #ifndef MAX |
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97 | #define MAX(a,b) ((a>b)?a:b) |
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98 | #endif |
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99 | |
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100 | #endif //_ODE_COLLISION_STD_INTERNAL_H_ |
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