1 | /************************************************************************* |
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2 | |
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3 | |
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4 | * * |
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5 | |
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6 | |
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7 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * |
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8 | |
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9 | |
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10 | * All rights reserved. Email: russ@q12.org Web: www.q12.org * |
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11 | |
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12 | |
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13 | * * |
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14 | |
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15 | |
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16 | * This library is free software; you can redistribute it and/or * |
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17 | |
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18 | |
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19 | * modify it under the terms of EITHER: * |
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20 | |
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21 | |
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22 | * (1) The GNU Lesser General Public License as published by the Free * |
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23 | |
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24 | |
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25 | * Software Foundation; either version 2.1 of the License, or (at * |
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26 | |
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27 | |
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28 | * your option) any later version. The text of the GNU Lesser * |
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29 | |
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30 | |
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31 | * General Public License is included with this library in the * |
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32 | |
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33 | |
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34 | * file LICENSE.TXT. * |
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35 | |
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36 | |
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37 | * (2) The BSD-style license that is included with this library in * |
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38 | |
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39 | |
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40 | * the file LICENSE-BSD.TXT. * |
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41 | |
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42 | |
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43 | * * |
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44 | |
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45 | |
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46 | * This library is distributed in the hope that it will be useful, * |
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47 | |
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48 | |
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49 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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50 | |
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51 | |
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52 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * |
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53 | |
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54 | |
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55 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. * |
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56 | |
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57 | |
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58 | * * |
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59 | |
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60 | |
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61 | *************************************************************************/ |
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62 | |
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63 | |
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64 | |
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65 | |
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66 | |
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67 | #include <ode/ode.h> |
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68 | |
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69 | |
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70 | #include <drawstuff/drawstuff.h> |
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71 | |
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72 | |
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73 | |
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74 | |
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75 | |
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76 | #ifdef _MSC_VER |
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77 | |
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78 | |
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79 | #pragma warning(disable:4244 4305) // for VC++, no precision loss complaints |
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80 | |
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81 | |
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82 | #endif |
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83 | |
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84 | |
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85 | |
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86 | |
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87 | |
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88 | // select correct drawing functions |
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89 | |
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90 | |
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91 | |
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92 | |
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93 | |
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94 | #ifdef dDOUBLE |
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95 | |
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96 | |
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97 | #define dsDrawBox dsDrawBoxD |
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98 | |
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99 | |
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100 | #define dsDrawSphere dsDrawSphereD |
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101 | |
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102 | |
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103 | #define dsDrawCylinder dsDrawCylinderD |
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104 | |
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105 | |
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106 | #define dsDrawCappedCylinder dsDrawCappedCylinderD |
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107 | |
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108 | |
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109 | #endif |
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110 | |
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111 | |
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112 | |
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113 | |
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114 | |
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115 | |
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116 | |
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117 | |
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118 | // some constants |
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119 | |
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120 | |
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121 | |
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122 | |
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123 | |
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124 | const dReal vTerrainLength = 4.f; |
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125 | |
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126 | |
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127 | const dReal vTerrainHeight = 0.5f; |
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128 | |
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129 | |
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130 | const int TERRAINNODES = 4; |
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131 | |
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132 | |
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133 | dReal pTerrainHeights[TERRAINNODES*TERRAINNODES]; |
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134 | |
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135 | |
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136 | |
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137 | |
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138 | |
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139 | dGeomID terrainZ = NULL; |
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140 | |
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141 | |
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142 | dGeomID terrainY = NULL; |
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143 | |
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144 | |
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145 | |
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146 | |
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147 | |
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148 | #define NUM 20 // max number of objects |
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149 | |
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150 | |
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151 | #define DENSITY (5.0) // density of all objects |
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152 | |
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153 | |
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154 | #define GPB 3 // maximum number of geometries per body |
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155 | |
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156 | |
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157 | #define MAX_CONTACTS 4 // maximum number of contact points per body |
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158 | |
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159 | |
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160 | |
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161 | |
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162 | |
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163 | |
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164 | |
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165 | |
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166 | // dynamics and collision objects |
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167 | |
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168 | |
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169 | |
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170 | |
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171 | |
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172 | struct MyObject { |
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173 | |
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174 | |
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175 | dBodyID body; // the body |
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176 | |
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177 | |
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178 | dGeomID geom[GPB]; // geometries representing this body |
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179 | |
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180 | |
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181 | }; |
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182 | |
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183 | |
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184 | |
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185 | |
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186 | |
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187 | static int num=0; // number of objects in simulation |
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188 | |
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189 | |
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190 | static int nextobj=0; // next object to recycle if num==NUM |
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191 | |
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192 | |
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193 | static dWorldID world; |
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194 | |
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195 | |
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196 | static dSpaceID space; |
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197 | |
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198 | |
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199 | static MyObject obj[NUM]; |
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200 | |
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201 | |
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202 | static dJointGroupID contactgroup; |
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203 | |
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204 | |
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205 | static int selected = -1; // selected object |
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206 | |
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207 | |
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208 | static int show_aabb = 0; // show geom AABBs? |
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209 | |
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210 | |
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211 | static int show_contacts = 0; // show contact points? |
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212 | |
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213 | |
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214 | static int random_pos = 1; // drop objects from random position? |
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215 | |
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216 | |
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217 | |
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218 | |
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219 | |
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220 | |
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221 | |
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222 | |
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223 | // this is called by dSpaceCollide when two objects in space are |
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224 | |
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225 | |
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226 | // potentially colliding. |
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227 | |
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228 | |
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229 | |
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230 | |
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231 | |
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232 | static void nearCallback (void *data, dGeomID o1, dGeomID o2) |
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233 | |
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234 | |
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235 | { |
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236 | |
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237 | |
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238 | int i; |
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239 | |
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240 | |
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241 | // if (o1->body && o2->body) return; |
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242 | |
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243 | |
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244 | |
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245 | |
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246 | |
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247 | // exit without doing anything if the two bodies are connected by a joint |
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248 | |
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249 | |
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250 | dBodyID b1 = dGeomGetBody(o1); |
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251 | |
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252 | |
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253 | dBodyID b2 = dGeomGetBody(o2); |
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254 | |
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255 | |
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256 | if (b1 && b2 && dAreConnectedExcluding (b1,b2,dJointTypeContact)) return; |
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257 | |
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258 | |
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259 | |
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260 | |
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261 | |
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262 | dContact contact[MAX_CONTACTS]; // up to MAX_CONTACTS contacts per box-box |
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263 | |
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264 | |
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265 | for (i=0; i<MAX_CONTACTS; i++) { |
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266 | |
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267 | |
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268 | contact[i].surface.mode = dContactBounce | dContactApprox1; //dContactSoftCFM; |
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269 | |
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270 | |
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271 | contact[i].surface.mu = dInfinity; |
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272 | |
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273 | |
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274 | contact[i].surface.mu2 = 0; |
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275 | |
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276 | |
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277 | contact[i].surface.bounce = 0.1; |
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278 | |
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279 | |
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280 | contact[i].surface.bounce_vel = 0.1; |
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281 | |
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282 | |
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283 | contact[i].surface.soft_cfm = 0.01; |
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284 | |
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285 | |
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286 | } |
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287 | |
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288 | |
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289 | if (int numc = dCollide (o1,o2,MAX_CONTACTS,&contact[0].geom, |
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290 | |
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291 | |
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292 | sizeof(dContact))) { |
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293 | |
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294 | |
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295 | dMatrix3 RI; |
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296 | |
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297 | |
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298 | dRSetIdentity (RI); |
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299 | |
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300 | |
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301 | const dReal ss[3] = {0.02,0.02,0.02}; |
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302 | |
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303 | |
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304 | for (i=0; i<numc; i++) { |
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305 | |
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306 | |
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307 | dJointID c = dJointCreateContact (world,contactgroup,contact+i); |
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308 | |
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309 | |
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310 | dJointAttach (c,b1,b2); |
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311 | |
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312 | |
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313 | if (show_contacts) dsDrawBox (contact[i].geom.pos,RI,ss); |
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314 | |
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315 | |
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316 | } |
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317 | |
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318 | |
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319 | } |
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320 | |
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321 | |
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322 | } |
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323 | |
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324 | |
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325 | |
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326 | |
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327 | |
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328 | |
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329 | |
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330 | |
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331 | // start simulation - set viewpoint |
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332 | |
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333 | |
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334 | |
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335 | |
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336 | |
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337 | static void start() |
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338 | |
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339 | |
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340 | { |
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341 | |
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342 | |
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343 | static float xyz[3] = {2.1640f,-1.3079f,1.7600f}; |
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344 | |
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345 | |
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346 | static float hpr[3] = {125.5000f,-17.0000f,0.0000f}; |
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347 | |
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348 | |
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349 | dsSetViewpoint (xyz,hpr); |
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350 | |
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351 | |
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352 | printf ("To drop another object, press:\n"); |
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353 | |
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354 | |
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355 | printf (" b for box.\n"); |
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356 | |
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357 | |
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358 | printf (" s for sphere.\n"); |
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359 | |
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360 | |
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361 | printf (" c for cylinder.\n"); |
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362 | |
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363 | |
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364 | printf (" x for a composite object.\n"); |
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365 | |
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366 | |
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367 | printf ("To select an object, press space.\n"); |
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368 | |
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369 | |
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370 | printf ("To disable the selected object, press d.\n"); |
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371 | |
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372 | |
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373 | printf ("To enable the selected object, press e.\n"); |
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374 | |
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375 | |
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376 | printf ("To toggle showing the geom AABBs, press a.\n"); |
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377 | |
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378 | |
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379 | printf ("To toggle showing the contact points, press t.\n"); |
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380 | |
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381 | |
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382 | printf ("To toggle dropping from random position/orientation, press r.\n"); |
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383 | |
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384 | |
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385 | } |
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386 | |
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387 | |
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388 | |
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389 | |
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390 | |
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391 | |
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392 | |
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393 | |
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394 | char locase (char c) |
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395 | |
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396 | |
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397 | { |
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398 | |
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399 | |
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400 | if (c >= 'A' && c <= 'Z') return c - ('a'-'A'); |
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401 | |
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402 | |
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403 | else return c; |
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404 | |
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405 | |
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406 | } |
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407 | |
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408 | |
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409 | |
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410 | |
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411 | |
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412 | |
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413 | |
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414 | |
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415 | // called when a key pressed |
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416 | |
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417 | |
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418 | |
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419 | |
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420 | |
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421 | static void command (int cmd) |
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422 | |
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423 | |
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424 | { |
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425 | |
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426 | |
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427 | int i,j,k; |
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428 | |
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429 | |
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430 | dReal sides[3]; |
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431 | |
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432 | |
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433 | dMass m; |
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434 | |
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435 | |
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436 | |
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437 | |
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438 | |
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439 | cmd = locase (cmd); |
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440 | |
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441 | |
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442 | if (cmd == 'b' || cmd == 's' || cmd == 'c' || cmd == 'x' |
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443 | |
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444 | |
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445 | /* || cmd == 'l' */) { |
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446 | |
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447 | |
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448 | if (num < NUM) { |
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449 | |
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450 | |
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451 | i = num; |
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452 | |
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453 | |
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454 | num++; |
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455 | |
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456 | |
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457 | } |
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458 | |
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459 | |
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460 | else { |
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461 | |
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462 | |
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463 | i = nextobj; |
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464 | |
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465 | |
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466 | nextobj++; |
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467 | |
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468 | |
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469 | if (nextobj >= num) nextobj = 0; |
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470 | |
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471 | |
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472 | |
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473 | |
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474 | |
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475 | // destroy the body and geoms for slot i |
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476 | |
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477 | |
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478 | dBodyDestroy (obj[i].body); |
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479 | |
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480 | |
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481 | for (k=0; k < GPB; k++) { |
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482 | |
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483 | |
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484 | if (obj[i].geom[k]) dGeomDestroy (obj[i].geom[k]); |
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485 | |
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486 | |
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487 | } |
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488 | |
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489 | |
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490 | memset (&obj[i],0,sizeof(obj[i])); |
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491 | |
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492 | |
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493 | } |
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494 | |
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495 | |
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496 | |
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497 | |
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498 | |
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499 | obj[i].body = dBodyCreate (world); |
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500 | |
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501 | |
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502 | for (k=0; k<3; k++) sides[k] = dRandReal()*0.5+0.1; |
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503 | |
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504 | |
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505 | |
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506 | |
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507 | |
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508 | dMatrix3 R; |
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509 | |
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510 | |
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511 | if (random_pos) { |
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512 | |
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513 | |
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514 | dBodySetPosition (obj[i].body, |
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515 | |
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516 | |
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517 | dRandReal()*2-1,dRandReal()*2+1,dRandReal()+3); |
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518 | |
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519 | |
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520 | dRFromAxisAndAngle (R,dRandReal()*2.0-1.0,dRandReal()*2.0-1.0, |
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521 | |
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522 | |
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523 | dRandReal()*2.0-1.0,dRandReal()*10.0-5.0); |
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524 | |
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525 | |
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526 | } |
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527 | |
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528 | |
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529 | else { |
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530 | |
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531 | |
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532 | dReal maxheight = 0; |
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533 | |
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534 | |
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535 | for (k=0; k<num; k++) { |
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536 | |
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537 | |
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538 | const dReal *pos = dBodyGetPosition (obj[k].body); |
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539 | |
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540 | |
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541 | if (pos[2] > maxheight) maxheight = pos[2]; |
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542 | |
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543 | |
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544 | } |
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545 | |
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546 | |
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547 | dBodySetPosition (obj[i].body, 0,maxheight+1,maxheight+3); |
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548 | |
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549 | |
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550 | dRFromAxisAndAngle (R,0,0,1,dRandReal()*10.0-5.0); |
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551 | |
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552 | |
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553 | } |
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554 | |
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555 | |
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556 | dBodySetRotation (obj[i].body,R); |
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557 | |
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558 | |
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559 | dBodySetData (obj[i].body,(void*) i); |
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560 | |
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561 | |
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562 | |
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563 | |
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564 | |
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565 | if (cmd == 'b') { |
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566 | |
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567 | |
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568 | dMassSetBox (&m,DENSITY,sides[0],sides[1],sides[2]); |
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569 | |
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570 | |
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571 | obj[i].geom[0] = dCreateBox (space,sides[0],sides[1],sides[2]); |
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572 | |
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573 | |
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574 | } |
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575 | |
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576 | |
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577 | else if (cmd == 'c') { |
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578 | |
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579 | |
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580 | sides[0] *= 0.5; |
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581 | |
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582 | |
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583 | dMassSetCappedCylinder (&m,DENSITY,3,sides[0],sides[1]); |
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584 | |
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585 | |
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586 | obj[i].geom[0] = dCreateCCylinder (space,sides[0],sides[1]); |
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587 | |
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588 | |
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589 | } |
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590 | |
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591 | |
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592 | /* |
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593 | |
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594 | |
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595 | // cylinder option not yet implemented |
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596 | |
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597 | |
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598 | else if (cmd == 'l') { |
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599 | |
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600 | |
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601 | sides[1] *= 0.5; |
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602 | |
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603 | |
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604 | dMassSetCappedCylinder (&m,DENSITY,3,sides[0],sides[1]); |
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605 | |
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606 | |
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607 | obj[i].geom[0] = dCreateCylinder (space,sides[0],sides[1]); |
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608 | |
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609 | |
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610 | } |
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611 | |
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612 | |
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613 | */ |
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614 | |
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615 | |
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616 | else if (cmd == 's') { |
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617 | |
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618 | |
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619 | sides[0] *= 0.5; |
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620 | |
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621 | |
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622 | dMassSetSphere (&m,DENSITY,sides[0]); |
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623 | |
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624 | |
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625 | obj[i].geom[0] = dCreateSphere (space,sides[0]); |
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626 | |
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627 | |
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628 | } |
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629 | |
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630 | |
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631 | else if (cmd == 'x') { |
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632 | |
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633 | |
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634 | dGeomID g2[GPB]; // encapsulated geometries |
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635 | |
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636 | |
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637 | dReal dpos[GPB][3]; // delta-positions for encapsulated geometries |
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638 | |
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639 | |
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640 | |
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641 | |
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642 | |
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643 | // start accumulating masses for the encapsulated geometries |
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644 | |
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645 | |
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646 | dMass m2; |
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647 | |
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648 | |
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649 | dMassSetZero (&m); |
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650 | |
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651 | |
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652 | |
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653 | |
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654 | |
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655 | // set random delta positions |
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656 | |
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657 | |
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658 | for (j=0; j<GPB; j++) { |
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659 | |
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660 | |
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661 | for (k=0; k<3; k++) dpos[j][k] = dRandReal()*0.3-0.15; |
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662 | |
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663 | |
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664 | } |
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665 | |
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666 | |
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667 | |
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668 | |
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669 | |
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670 | for (k=0; k<GPB; k++) { |
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671 | |
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672 | |
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673 | obj[i].geom[k] = dCreateGeomTransform (space); |
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674 | |
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675 | |
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676 | dGeomTransformSetCleanup (obj[i].geom[k],1); |
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677 | |
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678 | |
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679 | if (k==0) { |
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680 | |
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681 | |
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682 | dReal radius = dRandReal()*0.25+0.05; |
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683 | |
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684 | |
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685 | g2[k] = dCreateSphere (0,radius); |
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686 | |
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687 | |
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688 | dMassSetSphere (&m2,DENSITY,radius); |
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689 | |
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690 | |
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691 | } |
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692 | |
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693 | |
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694 | else if (k==1) { |
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695 | |
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696 | |
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697 | g2[k] = dCreateBox (0,sides[0],sides[1],sides[2]); |
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698 | |
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699 | |
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700 | dMassSetBox (&m2,DENSITY,sides[0],sides[1],sides[2]); |
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701 | |
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702 | |
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703 | } |
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704 | |
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705 | |
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706 | else { |
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707 | |
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708 | |
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709 | dReal radius = dRandReal()*0.1+0.05; |
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710 | |
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711 | |
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712 | dReal length = dRandReal()*1.0+0.1; |
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713 | |
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714 | |
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715 | g2[k] = dCreateCCylinder (0,radius,length); |
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716 | |
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717 | |
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718 | dMassSetCappedCylinder (&m2,DENSITY,3,radius,length); |
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719 | |
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720 | |
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721 | } |
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722 | |
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723 | |
---|
724 | dGeomTransformSetGeom (obj[i].geom[k],g2[k]); |
---|
725 | |
---|
726 | |
---|
727 | |
---|
728 | |
---|
729 | |
---|
730 | // set the transformation (adjust the mass too) |
---|
731 | |
---|
732 | |
---|
733 | dGeomSetPosition (g2[k],dpos[k][0],dpos[k][1],dpos[k][2]); |
---|
734 | |
---|
735 | |
---|
736 | dMassTranslate (&m2,dpos[k][0],dpos[k][1],dpos[k][2]); |
---|
737 | |
---|
738 | |
---|
739 | dMatrix3 Rtx; |
---|
740 | |
---|
741 | |
---|
742 | dRFromAxisAndAngle (Rtx,dRandReal()*2.0-1.0,dRandReal()*2.0-1.0, |
---|
743 | |
---|
744 | |
---|
745 | dRandReal()*2.0-1.0,dRandReal()*10.0-5.0); |
---|
746 | |
---|
747 | |
---|
748 | dGeomSetRotation (g2[k],Rtx); |
---|
749 | |
---|
750 | |
---|
751 | dMassRotate (&m2,Rtx); |
---|
752 | |
---|
753 | |
---|
754 | |
---|
755 | |
---|
756 | |
---|
757 | // add to the total mass |
---|
758 | |
---|
759 | |
---|
760 | dMassAdd (&m,&m2); |
---|
761 | |
---|
762 | |
---|
763 | } |
---|
764 | |
---|
765 | |
---|
766 | |
---|
767 | |
---|
768 | |
---|
769 | // move all encapsulated objects so that the center of mass is (0,0,0) |
---|
770 | |
---|
771 | |
---|
772 | for (k=0; k<2; k++) { |
---|
773 | |
---|
774 | |
---|
775 | dGeomSetPosition (g2[k], |
---|
776 | |
---|
777 | |
---|
778 | dpos[k][0]-m.c[0], |
---|
779 | |
---|
780 | |
---|
781 | dpos[k][1]-m.c[1], |
---|
782 | |
---|
783 | |
---|
784 | dpos[k][2]-m.c[2]); |
---|
785 | |
---|
786 | |
---|
787 | } |
---|
788 | |
---|
789 | |
---|
790 | dMassTranslate (&m,-m.c[0],-m.c[1],-m.c[2]); |
---|
791 | |
---|
792 | |
---|
793 | } |
---|
794 | |
---|
795 | |
---|
796 | |
---|
797 | |
---|
798 | |
---|
799 | for (k=0; k < GPB; k++) { |
---|
800 | |
---|
801 | |
---|
802 | if (obj[i].geom[k]) dGeomSetBody (obj[i].geom[k],obj[i].body); |
---|
803 | |
---|
804 | |
---|
805 | } |
---|
806 | |
---|
807 | |
---|
808 | |
---|
809 | |
---|
810 | |
---|
811 | dBodySetMass (obj[i].body,&m); |
---|
812 | |
---|
813 | |
---|
814 | } |
---|
815 | |
---|
816 | |
---|
817 | |
---|
818 | |
---|
819 | |
---|
820 | if (cmd == ' ') { |
---|
821 | |
---|
822 | |
---|
823 | selected++; |
---|
824 | |
---|
825 | |
---|
826 | if (selected >= num) selected = 0; |
---|
827 | |
---|
828 | |
---|
829 | if (selected < 0) selected = 0; |
---|
830 | |
---|
831 | |
---|
832 | } |
---|
833 | |
---|
834 | |
---|
835 | else if (cmd == 'd' && selected >= 0 && selected < num) { |
---|
836 | |
---|
837 | |
---|
838 | dBodyDisable (obj[selected].body); |
---|
839 | |
---|
840 | |
---|
841 | } |
---|
842 | |
---|
843 | |
---|
844 | else if (cmd == 'e' && selected >= 0 && selected < num) { |
---|
845 | |
---|
846 | |
---|
847 | dBodyEnable (obj[selected].body); |
---|
848 | |
---|
849 | |
---|
850 | } |
---|
851 | |
---|
852 | |
---|
853 | else if (cmd == 'a') { |
---|
854 | |
---|
855 | |
---|
856 | show_aabb ^= 1; |
---|
857 | |
---|
858 | |
---|
859 | } |
---|
860 | |
---|
861 | |
---|
862 | else if (cmd == 't') { |
---|
863 | |
---|
864 | |
---|
865 | show_contacts ^= 1; |
---|
866 | |
---|
867 | |
---|
868 | } |
---|
869 | |
---|
870 | |
---|
871 | else if (cmd == 'r') { |
---|
872 | |
---|
873 | |
---|
874 | random_pos ^= 1; |
---|
875 | |
---|
876 | |
---|
877 | } |
---|
878 | |
---|
879 | |
---|
880 | } |
---|
881 | |
---|
882 | |
---|
883 | |
---|
884 | |
---|
885 | |
---|
886 | |
---|
887 | |
---|
888 | |
---|
889 | // draw a geom |
---|
890 | |
---|
891 | |
---|
892 | |
---|
893 | |
---|
894 | |
---|
895 | void drawGeom (dGeomID g, const dReal *pos, const dReal *R, int show_aabb) |
---|
896 | |
---|
897 | |
---|
898 | { |
---|
899 | |
---|
900 | |
---|
901 | int i; |
---|
902 | |
---|
903 | |
---|
904 | |
---|
905 | |
---|
906 | |
---|
907 | if (!g) return; |
---|
908 | |
---|
909 | |
---|
910 | if (!pos) pos = dGeomGetPosition (g); |
---|
911 | |
---|
912 | |
---|
913 | if (!R) R = dGeomGetRotation (g); |
---|
914 | |
---|
915 | |
---|
916 | |
---|
917 | |
---|
918 | |
---|
919 | int type = dGeomGetClass (g); |
---|
920 | |
---|
921 | |
---|
922 | if (type == dBoxClass) { |
---|
923 | |
---|
924 | |
---|
925 | dVector3 sides; |
---|
926 | |
---|
927 | |
---|
928 | dGeomBoxGetLengths (g,sides); |
---|
929 | |
---|
930 | |
---|
931 | dsDrawBox (pos,R,sides); |
---|
932 | |
---|
933 | |
---|
934 | } |
---|
935 | |
---|
936 | |
---|
937 | else if (type == dSphereClass) { |
---|
938 | |
---|
939 | |
---|
940 | dsDrawSphere (pos,R,dGeomSphereGetRadius (g)); |
---|
941 | |
---|
942 | |
---|
943 | } |
---|
944 | |
---|
945 | |
---|
946 | else if (type == dCCylinderClass) { |
---|
947 | |
---|
948 | |
---|
949 | dReal radius,length; |
---|
950 | |
---|
951 | |
---|
952 | dGeomCCylinderGetParams (g,&radius,&length); |
---|
953 | |
---|
954 | |
---|
955 | dsDrawCappedCylinder (pos,R,length,radius); |
---|
956 | |
---|
957 | |
---|
958 | } |
---|
959 | |
---|
960 | |
---|
961 | /* |
---|
962 | |
---|
963 | |
---|
964 | // cylinder option not yet implemented |
---|
965 | |
---|
966 | |
---|
967 | else if (type == dCylinderClass) { |
---|
968 | |
---|
969 | |
---|
970 | dReal radius,length; |
---|
971 | |
---|
972 | |
---|
973 | dGeomCylinderGetParams (g,&radius,&length); |
---|
974 | |
---|
975 | |
---|
976 | dsDrawCylinder (pos,R,length,radius); |
---|
977 | |
---|
978 | |
---|
979 | } |
---|
980 | |
---|
981 | |
---|
982 | */ |
---|
983 | |
---|
984 | |
---|
985 | else if (type == dGeomTransformClass) { |
---|
986 | |
---|
987 | |
---|
988 | dGeomID g2 = dGeomTransformGetGeom (g); |
---|
989 | |
---|
990 | |
---|
991 | const dReal *pos2 = dGeomGetPosition (g2); |
---|
992 | |
---|
993 | |
---|
994 | const dReal *R2 = dGeomGetRotation (g2); |
---|
995 | |
---|
996 | |
---|
997 | dVector3 actual_pos; |
---|
998 | |
---|
999 | |
---|
1000 | dMatrix3 actual_R; |
---|
1001 | |
---|
1002 | |
---|
1003 | dMULTIPLY0_331 (actual_pos,R,pos2); |
---|
1004 | |
---|
1005 | |
---|
1006 | actual_pos[0] += pos[0]; |
---|
1007 | |
---|
1008 | |
---|
1009 | actual_pos[1] += pos[1]; |
---|
1010 | |
---|
1011 | |
---|
1012 | actual_pos[2] += pos[2]; |
---|
1013 | |
---|
1014 | |
---|
1015 | dMULTIPLY0_333 (actual_R,R,R2); |
---|
1016 | |
---|
1017 | |
---|
1018 | drawGeom (g2,actual_pos,actual_R,0); |
---|
1019 | |
---|
1020 | |
---|
1021 | } |
---|
1022 | |
---|
1023 | |
---|
1024 | |
---|
1025 | |
---|
1026 | |
---|
1027 | if (show_aabb) { |
---|
1028 | |
---|
1029 | |
---|
1030 | // draw the bounding box for this geom |
---|
1031 | |
---|
1032 | |
---|
1033 | dReal aabb[6]; |
---|
1034 | |
---|
1035 | |
---|
1036 | dGeomGetAABB (g,aabb); |
---|
1037 | |
---|
1038 | |
---|
1039 | dVector3 bbpos; |
---|
1040 | |
---|
1041 | |
---|
1042 | for (i=0; i<3; i++) bbpos[i] = 0.5*(aabb[i*2] + aabb[i*2+1]); |
---|
1043 | |
---|
1044 | |
---|
1045 | dVector3 bbsides; |
---|
1046 | |
---|
1047 | |
---|
1048 | for (i=0; i<3; i++) bbsides[i] = aabb[i*2+1] - aabb[i*2]; |
---|
1049 | |
---|
1050 | |
---|
1051 | dMatrix3 RI; |
---|
1052 | |
---|
1053 | |
---|
1054 | dRSetIdentity (RI); |
---|
1055 | |
---|
1056 | |
---|
1057 | dsSetColorAlpha (1,0,0,0.5); |
---|
1058 | |
---|
1059 | |
---|
1060 | dsDrawBox (bbpos,RI,bbsides); |
---|
1061 | |
---|
1062 | |
---|
1063 | } |
---|
1064 | |
---|
1065 | |
---|
1066 | } |
---|
1067 | |
---|
1068 | |
---|
1069 | |
---|
1070 | |
---|
1071 | |
---|
1072 | |
---|
1073 | |
---|
1074 | |
---|
1075 | // simulation loop |
---|
1076 | |
---|
1077 | |
---|
1078 | |
---|
1079 | |
---|
1080 | |
---|
1081 | static void simLoop (int pause) |
---|
1082 | |
---|
1083 | |
---|
1084 | { |
---|
1085 | |
---|
1086 | |
---|
1087 | dsSetColor (0,0,2); |
---|
1088 | |
---|
1089 | |
---|
1090 | dSpaceCollide (space,0,&nearCallback); |
---|
1091 | |
---|
1092 | |
---|
1093 | if (!pause) dWorldStep (world,0.05); |
---|
1094 | |
---|
1095 | |
---|
1096 | |
---|
1097 | |
---|
1098 | |
---|
1099 | dAASSERT(terrainY); |
---|
1100 | |
---|
1101 | |
---|
1102 | dAASSERT(terrainZ); |
---|
1103 | |
---|
1104 | |
---|
1105 | dsSetColor (0,1,0); |
---|
1106 | |
---|
1107 | |
---|
1108 | dsDrawTerrainY(0,0,vTerrainLength,vTerrainLength/TERRAINNODES,TERRAINNODES,pTerrainHeights,dGeomGetRotation(terrainY),dGeomGetPosition(terrainY)); |
---|
1109 | |
---|
1110 | |
---|
1111 | dsDrawTerrainZ(0,0,vTerrainLength,vTerrainLength/TERRAINNODES,TERRAINNODES,pTerrainHeights,dGeomGetRotation(terrainZ),dGeomGetPosition(terrainZ)); |
---|
1112 | |
---|
1113 | |
---|
1114 | |
---|
1115 | |
---|
1116 | |
---|
1117 | if (show_aabb) |
---|
1118 | |
---|
1119 | |
---|
1120 | { |
---|
1121 | |
---|
1122 | |
---|
1123 | dReal aabb[6]; |
---|
1124 | |
---|
1125 | |
---|
1126 | dGeomGetAABB (terrainY,aabb); |
---|
1127 | |
---|
1128 | |
---|
1129 | dVector3 bbpos; |
---|
1130 | |
---|
1131 | |
---|
1132 | int i; |
---|
1133 | |
---|
1134 | |
---|
1135 | for (i=0; i<3; i++) bbpos[i] = 0.5*(aabb[i*2] + aabb[i*2+1]); |
---|
1136 | |
---|
1137 | |
---|
1138 | dVector3 bbsides; |
---|
1139 | |
---|
1140 | |
---|
1141 | for (i=0; i<3; i++) bbsides[i] = aabb[i*2+1] - aabb[i*2]; |
---|
1142 | |
---|
1143 | |
---|
1144 | dMatrix3 RI; |
---|
1145 | |
---|
1146 | |
---|
1147 | dRSetIdentity (RI); |
---|
1148 | |
---|
1149 | |
---|
1150 | dsSetColorAlpha (1,0,0,0.5); |
---|
1151 | |
---|
1152 | |
---|
1153 | dsDrawBox (bbpos,RI,bbsides); |
---|
1154 | |
---|
1155 | |
---|
1156 | |
---|
1157 | |
---|
1158 | |
---|
1159 | dGeomGetAABB (terrainZ,aabb); |
---|
1160 | |
---|
1161 | |
---|
1162 | for (i=0; i<3; i++) bbpos[i] = 0.5*(aabb[i*2] + aabb[i*2+1]); |
---|
1163 | |
---|
1164 | |
---|
1165 | for (i=0; i<3; i++) bbsides[i] = aabb[i*2+1] - aabb[i*2]; |
---|
1166 | |
---|
1167 | |
---|
1168 | dsDrawBox (bbpos,RI,bbsides); |
---|
1169 | |
---|
1170 | |
---|
1171 | } |
---|
1172 | |
---|
1173 | |
---|
1174 | |
---|
1175 | |
---|
1176 | |
---|
1177 | dsSetColor (1,1,0); |
---|
1178 | |
---|
1179 | |
---|
1180 | |
---|
1181 | |
---|
1182 | |
---|
1183 | // remove all contact joints |
---|
1184 | |
---|
1185 | |
---|
1186 | dJointGroupEmpty (contactgroup); |
---|
1187 | |
---|
1188 | |
---|
1189 | |
---|
1190 | |
---|
1191 | |
---|
1192 | dsSetColor (1,1,0); |
---|
1193 | |
---|
1194 | |
---|
1195 | dsSetTexture (DS_WOOD); |
---|
1196 | |
---|
1197 | |
---|
1198 | for (int i=0; i<num; i++) { |
---|
1199 | |
---|
1200 | |
---|
1201 | for (int j=0; j < GPB; j++) { |
---|
1202 | |
---|
1203 | |
---|
1204 | if (i==selected) { |
---|
1205 | |
---|
1206 | |
---|
1207 | dsSetColor (0,0.7,1); |
---|
1208 | |
---|
1209 | |
---|
1210 | } |
---|
1211 | |
---|
1212 | |
---|
1213 | else if (! dBodyIsEnabled (obj[i].body)) { |
---|
1214 | |
---|
1215 | |
---|
1216 | dsSetColor (1,0,0); |
---|
1217 | |
---|
1218 | |
---|
1219 | } |
---|
1220 | |
---|
1221 | |
---|
1222 | else { |
---|
1223 | |
---|
1224 | |
---|
1225 | dsSetColor (1,1,0); |
---|
1226 | |
---|
1227 | |
---|
1228 | } |
---|
1229 | |
---|
1230 | |
---|
1231 | drawGeom (obj[i].geom[j],0,0,show_aabb); |
---|
1232 | |
---|
1233 | |
---|
1234 | } |
---|
1235 | |
---|
1236 | |
---|
1237 | } |
---|
1238 | |
---|
1239 | |
---|
1240 | } |
---|
1241 | |
---|
1242 | |
---|
1243 | |
---|
1244 | |
---|
1245 | |
---|
1246 | |
---|
1247 | |
---|
1248 | |
---|
1249 | int main (int argc, char **argv) |
---|
1250 | |
---|
1251 | |
---|
1252 | { |
---|
1253 | |
---|
1254 | |
---|
1255 | // setup pointers to drawstuff callback functions |
---|
1256 | |
---|
1257 | |
---|
1258 | dsFunctions fn; |
---|
1259 | |
---|
1260 | |
---|
1261 | fn.version = DS_VERSION; |
---|
1262 | |
---|
1263 | |
---|
1264 | fn.start = &start; |
---|
1265 | |
---|
1266 | |
---|
1267 | fn.step = &simLoop; |
---|
1268 | |
---|
1269 | |
---|
1270 | fn.command = &command; |
---|
1271 | |
---|
1272 | |
---|
1273 | fn.stop = 0; |
---|
1274 | |
---|
1275 | |
---|
1276 | fn.path_to_textures = "../../drawstuff/textures"; |
---|
1277 | |
---|
1278 | |
---|
1279 | if(argc==2) |
---|
1280 | { |
---|
1281 | fn.path_to_textures = argv[1]; |
---|
1282 | } |
---|
1283 | |
---|
1284 | |
---|
1285 | |
---|
1286 | // create world |
---|
1287 | |
---|
1288 | |
---|
1289 | |
---|
1290 | |
---|
1291 | |
---|
1292 | world = dWorldCreate(); |
---|
1293 | |
---|
1294 | |
---|
1295 | space = dHashSpaceCreate (0); |
---|
1296 | |
---|
1297 | |
---|
1298 | contactgroup = dJointGroupCreate (0); |
---|
1299 | |
---|
1300 | |
---|
1301 | dWorldSetGravity (world,0,0,-0.5); //-0.5 |
---|
1302 | |
---|
1303 | |
---|
1304 | dWorldSetCFM (world,1e-5); |
---|
1305 | |
---|
1306 | |
---|
1307 | dCreatePlane (space,0,0,1,0); |
---|
1308 | |
---|
1309 | |
---|
1310 | memset (obj,0,sizeof(obj)); |
---|
1311 | |
---|
1312 | |
---|
1313 | |
---|
1314 | |
---|
1315 | |
---|
1316 | for (int i=0;i<TERRAINNODES*TERRAINNODES;i++) pTerrainHeights[i] = vTerrainHeight * dRandReal(); |
---|
1317 | |
---|
1318 | |
---|
1319 | terrainY = dCreateTerrainY(space,pTerrainHeights,vTerrainLength,TERRAINNODES,1,1); |
---|
1320 | |
---|
1321 | |
---|
1322 | terrainZ = dCreateTerrainZ(space,pTerrainHeights,vTerrainLength,TERRAINNODES,1,1); |
---|
1323 | |
---|
1324 | |
---|
1325 | |
---|
1326 | |
---|
1327 | |
---|
1328 | dMatrix3 R; |
---|
1329 | |
---|
1330 | |
---|
1331 | dRFromZAxis(R, 0.2f, 0.2f, 0.2f); |
---|
1332 | |
---|
1333 | |
---|
1334 | dGeomSetPosition(terrainY,0.f,0.f,0.5f); |
---|
1335 | |
---|
1336 | |
---|
1337 | dGeomSetRotation(terrainY,R); |
---|
1338 | |
---|
1339 | |
---|
1340 | dGeomSetPosition(terrainZ,0.f,0.f,0.5f); |
---|
1341 | |
---|
1342 | |
---|
1343 | dGeomSetRotation(terrainZ,R); |
---|
1344 | |
---|
1345 | |
---|
1346 | |
---|
1347 | |
---|
1348 | |
---|
1349 | // run simulation |
---|
1350 | |
---|
1351 | |
---|
1352 | dsSimulationLoop (argc,argv,352,288,&fn); |
---|
1353 | |
---|
1354 | |
---|
1355 | |
---|
1356 | |
---|
1357 | |
---|
1358 | dJointGroupDestroy (contactgroup); |
---|
1359 | |
---|
1360 | |
---|
1361 | dSpaceDestroy (space); |
---|
1362 | |
---|
1363 | |
---|
1364 | dWorldDestroy (world); |
---|
1365 | |
---|
1366 | |
---|
1367 | |
---|
1368 | |
---|
1369 | |
---|
1370 | return 0; |
---|
1371 | |
---|
1372 | |
---|
1373 | } |
---|
1374 | |
---|
1375 | |
---|