1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "SpaceShip.h" |
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31 | |
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32 | #include <string> |
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33 | |
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34 | #include <OgreCamera.h> |
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35 | #include <OgreRenderWindow.h> |
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36 | #include <OgreParticleSystem.h> |
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37 | #include <OgreSceneNode.h> |
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38 | |
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39 | #include "tinyxml/tinyxml.h" |
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40 | #include "ois/OIS.h" |
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41 | #include "util/Convert.h" |
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42 | #include "util/Math.h" |
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43 | #include "core/CoreIncludes.h" |
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44 | #include "core/ConfigValueIncludes.h" |
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45 | #include "core/Debug.h" |
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46 | #include "GraphicsEngine.h" |
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47 | #include "core/InputManager.h" |
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48 | #include "particle/ParticleInterface.h" |
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49 | #include "Projectile.h" |
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50 | #include "core/XMLPort.h" |
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51 | #include "core/ConsoleCommand.h" |
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52 | |
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53 | namespace orxonox |
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54 | { |
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55 | ConsoleCommand(SpaceShip, setMaxSpeedTest, AccessLevel::Debug, false); |
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56 | ConsoleCommandGeneric(test1, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxSpeed", AccessLevel::Debug), false); |
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57 | ConsoleCommandGeneric(test2, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxBlubber", AccessLevel::Debug), false); |
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58 | ConsoleCommandGeneric(test3, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setRofl", AccessLevel::Debug), false); |
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59 | |
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60 | CreateFactory(SpaceShip); |
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61 | |
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62 | SpaceShip* SpaceShip::instance_s; |
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63 | |
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64 | SpaceShip::SpaceShip() |
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65 | { |
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66 | SpaceShip::instance_s = this; |
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67 | |
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68 | this->setMouseEventCallback_ = false; |
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69 | this->bLMousePressed_ = false; |
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70 | this->bRMousePressed_ = false; |
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71 | this->mouseX_ = 0; |
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72 | this->mouseY_ = 0; |
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73 | |
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74 | this->camNode_ = 0; |
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75 | |
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76 | this->tt_ = 0; |
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77 | this->redNode_ = 0; |
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78 | this->greenNode_ = 0; |
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79 | this->blinkTime_ = 0; |
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80 | |
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81 | this->timeToReload_ = 0; |
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82 | |
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83 | this->maxSpeed_ = 0; |
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84 | this->maxSideAndBackSpeed_ = 0; |
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85 | this->maxRotation_ = 0; |
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86 | this->translationAcceleration_ = 0; |
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87 | this->rotationAcceleration_ = 0; |
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88 | this->translationDamping_ = 0; |
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89 | this->rotationDamping_ = 0; |
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90 | |
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91 | this->maxRotationRadian_ = 0; |
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92 | this->rotationAccelerationRadian_ = 0; |
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93 | this->rotationDampingRadian_ = 0; |
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94 | this->zeroRadian_ = Radian(0); |
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95 | |
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96 | this->setRotationAxis(1, 0, 0); |
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97 | this->setStatic(false); |
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98 | /* |
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99 | this->moveForward_ = 0; |
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100 | this->rotateUp_ = 0; |
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101 | this->rotateDown_ = 0; |
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102 | this->rotateRight_ = 0; |
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103 | this->rotateLeft_ = 0; |
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104 | this->loopRight_ = 0; |
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105 | this->loopLeft_ = 0; |
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106 | this->brakeForward_ = 0; |
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107 | this->brakeRotate_ = 0; |
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108 | this->brakeLoop_ = 0; |
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109 | this->speedForward_ = 0; |
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110 | this->speedRotateUpDown_ = 0; |
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111 | this->speedRotateRightLeft_ = 0; |
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112 | this->speedLoopRightLeft_ = 0; |
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113 | this->maxSpeedForward_ = 0; |
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114 | this->maxSpeedRotateUpDown_ = 0; |
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115 | this->maxSpeedRotateRightLeft_ = 0; |
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116 | this->maxSpeedLoopRightLeft_ = 0; |
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117 | this->accelerationForward_ = 0; |
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118 | this->accelerationRotateUpDown_ = 0; |
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119 | this->accelerationRotateRightLeft_ = 0; |
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120 | this->accelerationLoopRightLeft_ = 0; |
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121 | |
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122 | this->speed = 250; |
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123 | this->loop = 100; |
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124 | this->rotate = 10; |
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125 | this->mouseX = 0; |
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126 | this->mouseY = 0; |
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127 | this->maxMouseX = 0; |
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128 | this->minMouseX = 0; |
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129 | this->moved = false; |
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130 | |
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131 | this->brakeRotate(rotate*10); |
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132 | this->brakeLoop(loop); |
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133 | */ |
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134 | // this->create(); |
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135 | |
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136 | RegisterObject(SpaceShip); |
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137 | this->registerAllVariables(); |
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138 | this->setConfigValues(); |
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139 | |
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140 | COUT(3) << "Info: SpaceShip was loaded" << std::endl; |
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141 | } |
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142 | |
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143 | SpaceShip::~SpaceShip() |
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144 | { |
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145 | if (this->tt_) |
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146 | delete this->tt_; |
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147 | } |
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148 | |
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149 | bool SpaceShip::create(){ |
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150 | if(Model::create()) |
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151 | this->init(); |
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152 | else |
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153 | return false; |
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154 | return true; |
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155 | } |
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156 | |
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157 | void SpaceShip::registerAllVariables(){ |
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158 | Model::registerAllVariables(); |
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159 | |
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160 | |
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161 | |
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162 | } |
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163 | |
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164 | void SpaceShip::init() |
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165 | { |
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166 | if (!setMouseEventCallback_) |
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167 | { |
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168 | InputManager::addMouseHandler(this, "SpaceShip"); |
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169 | setMouseEventCallback_ = true; |
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170 | } |
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171 | |
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172 | // START CREATING THRUSTER |
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173 | this->tt_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); |
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174 | this->tt_->getParticleSystem()->setParameter("local_space","true"); |
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175 | this->tt_->newEmitter(); |
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176 | /* |
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177 | this->tt_->setDirection(Vector3(0,0,1)); |
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178 | this->tt_->setPositionOfEmitter(0, Vector3(20,-1,-15)); |
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179 | this->tt_->setPositionOfEmitter(1, Vector3(-20,-1,-15)); |
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180 | */ |
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181 | this->tt_->setDirection(Vector3(-1,0,0)); |
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182 | this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1)); |
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183 | this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1)); |
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184 | this->tt_->setVelocity(50); |
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185 | |
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186 | emitterRate_ = tt_->getRate(); |
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187 | |
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188 | Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); |
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189 | node2->setInheritScale(false); |
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190 | tt_->addToSceneNode(node2); |
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191 | // END CREATING THRUSTER |
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192 | |
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193 | // START CREATING BLINKING LIGHTS |
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194 | this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); |
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195 | this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); |
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196 | |
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197 | this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.7, -0.3)); |
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198 | this->redNode_->setInheritScale(false); |
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199 | this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.7, -0.3)); |
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200 | this->greenNode_->setInheritScale(false); |
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201 | |
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202 | this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); |
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203 | this->redNode_->setScale(0.3, 0.3, 0.3); |
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204 | |
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205 | this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); |
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206 | this->greenNode_->setScale(0.3, 0.3, 0.3); |
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207 | // END CREATING BLINKING LIGHTS |
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208 | |
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209 | // START of testing crosshair |
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210 | this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); |
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211 | this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); |
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212 | |
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213 | this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); |
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214 | this->chNearNode_->setInheritScale(false); |
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215 | this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); |
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216 | this->chFarNode_->setInheritScale(false); |
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217 | |
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218 | this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); |
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219 | this->chNearNode_->setScale(0.2, 0.2, 0.2); |
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220 | |
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221 | this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); |
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222 | this->chFarNode_->setScale(0.4, 0.4, 0.4); |
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223 | |
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224 | // END of testing crosshair |
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225 | } |
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226 | |
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227 | void SpaceShip::setConfigValues() |
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228 | { |
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229 | SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); |
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230 | SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); |
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231 | SetConfigValue(testvector_, Vector3()).description("asdfblah"); |
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232 | } |
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233 | |
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234 | void SpaceShip::loadParams(TiXmlElement* xmlElem) |
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235 | { |
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236 | Model::loadParams(xmlElem); |
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237 | this->create(); |
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238 | /* |
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239 | if (xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) |
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240 | { |
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241 | std::string forwardStr = xmlElem->Attribute("forward"); |
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242 | std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); |
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243 | std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); |
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244 | std::string looprightleftStr = xmlElem->Attribute("looprightleft"); |
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245 | |
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246 | String2Number<float>(this->maxSpeedForward_, forwardStr); |
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247 | String2Number<float>(this->maxSpeedRotateUpDown_, rotateupdownStr); |
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248 | String2Number<float>(this->maxSpeedRotateRightLeft_, rotaterightleftStr); |
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249 | String2Number<float>(this->maxSpeedLoopRightLeft_, looprightleftStr); |
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250 | |
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251 | COUT(4) << "Loader: Initialized spaceship steering with values " << maxSpeedForward_ << " " << maxSpeedRotateUpDown_ << " " << maxSpeedRotateRightLeft_ << " " << maxSpeedLoopRightLeft_ << " " << std::endl; |
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252 | } |
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253 | */ |
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254 | if (xmlElem->Attribute("maxSpeed") && xmlElem->Attribute("maxSideAndBackSpeed") && xmlElem->Attribute("maxRotation") && xmlElem->Attribute("transAcc") && xmlElem->Attribute("rotAcc") && xmlElem->Attribute("transDamp") && xmlElem->Attribute("rotDamp")) |
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255 | { |
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256 | |
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257 | std::string msStr = xmlElem->Attribute("maxSpeed"); |
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258 | std::string msabsStr = xmlElem->Attribute("maxSideAndBackSpeed"); |
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259 | std::string mrStr = xmlElem->Attribute("maxRotation"); |
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260 | std::string taStr = xmlElem->Attribute("transAcc"); |
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261 | std::string raStr = xmlElem->Attribute("rotAcc"); |
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262 | std::string tdStr = xmlElem->Attribute("transDamp"); |
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263 | std::string rdStr = xmlElem->Attribute("rotDamp"); |
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264 | |
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265 | convertValue<std::string, float>(&this->maxSpeed_, msStr); |
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266 | convertValue<std::string, float>(&this->maxSideAndBackSpeed_, msabsStr); |
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267 | convertValue<std::string, float>(&this->maxRotation_, mrStr); |
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268 | convertValue<std::string, float>(&this->translationAcceleration_, taStr); |
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269 | convertValue<std::string, float>(&this->rotationAcceleration_, raStr); |
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270 | convertValue<std::string, float>(&this->translationDamping_, tdStr); |
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271 | convertValue<std::string, float>(&this->rotationDamping_, rdStr); |
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272 | |
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273 | this->maxRotationRadian_ = Radian(this->maxRotation_); |
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274 | this->rotationAccelerationRadian_ = Radian(this->rotationAcceleration_); |
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275 | this->rotationDampingRadian_ = Radian(this->rotationDamping_); |
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276 | |
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277 | COUT(4) << "Loader: Initialized SpaceShip" << std::endl; |
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278 | } |
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279 | |
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280 | if (xmlElem->Attribute("camera")) |
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281 | { |
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282 | this->setCamera(); |
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283 | } |
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284 | } |
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285 | |
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286 | void SpaceShip::setCamera(const std::string& camera) |
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287 | { |
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288 | Ogre::Camera *cam = GraphicsEngine::getSingleton().getSceneManager()->createCamera("ShipCam"); |
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289 | this->camNode_ = this->getNode()->createChildSceneNode("CamNode"); |
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290 | /* |
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291 | // node->setInheritOrientation(false); |
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292 | cam->setPosition(Vector3(0,50,-150)); |
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293 | cam->lookAt(Vector3(0,20,0)); |
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294 | cam->roll(Degree(0)); |
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295 | */ |
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296 | |
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297 | cam->setPosition(Vector3(-200,0,35)); |
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298 | // cam->setPosition(Vector3(0,-350,0)); |
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299 | cam->lookAt(Vector3(0,0,35)); |
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300 | cam->roll(Degree(-90)); |
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301 | |
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302 | this->camNode_->attachObject(cam); |
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303 | GraphicsEngine::getSingleton().getRenderWindow()->addViewport(cam); |
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304 | } |
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305 | |
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306 | void SpaceShip::setMaxSpeed(float value) |
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307 | { this->maxSpeed_ = value; } |
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308 | void SpaceShip::setMaxSideAndBackSpeed(float value) |
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309 | { this->maxSideAndBackSpeed_ = value; } |
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310 | void SpaceShip::setMaxRotation(float value) |
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311 | { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } |
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312 | void SpaceShip::setTransAcc(float value) |
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313 | { this->translationAcceleration_ = value; } |
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314 | void SpaceShip::setRotAcc(float value) |
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315 | { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } |
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316 | void SpaceShip::setTransDamp(float value) |
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317 | { this->translationDamping_ = value; } |
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318 | void SpaceShip::setRotDamp(float value) |
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319 | { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } |
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320 | |
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321 | /** |
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322 | @brief XML loading and saving. |
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323 | @param xmlelement The XML-element |
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324 | @param loading Loading (true) or saving (false) |
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325 | @return The XML-element |
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326 | */ |
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327 | void SpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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328 | { |
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329 | Model::XMLPort(xmlelement, mode); |
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330 | |
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331 | XMLPortParamLoadOnly(SpaceShip, "camera", setCamera, xmlelement, mode); |
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332 | XMLPortParamLoadOnly(SpaceShip, "maxSpeed", setMaxSpeed, xmlelement, mode); |
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333 | XMLPortParamLoadOnly(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, xmlelement, mode); |
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334 | XMLPortParamLoadOnly(SpaceShip, "maxRotation", setMaxRotation, xmlelement, mode); |
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335 | XMLPortParamLoadOnly(SpaceShip, "transAcc", setTransAcc, xmlelement, mode); |
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336 | XMLPortParamLoadOnly(SpaceShip, "rotAcc", setRotAcc, xmlelement, mode); |
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337 | XMLPortParamLoadOnly(SpaceShip, "transDamp", setTransDamp, xmlelement, mode); |
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338 | XMLPortParamLoadOnly(SpaceShip, "rotDamp", setRotDamp, xmlelement, mode); |
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339 | } |
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340 | |
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341 | int sgn(float x) |
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342 | { |
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343 | if (x >= 0) |
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344 | return 1; |
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345 | else |
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346 | return -1; |
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347 | } |
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348 | |
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349 | bool SpaceShip::mouseMoved(const OIS::MouseEvent &e) |
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350 | { |
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351 | /* |
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352 | this->mouseX += e.state.X.rel; |
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353 | if (this->bInvertMouse_) |
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354 | this->mouseY += e.state.Y.rel; |
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355 | else |
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356 | this->mouseY -= e.state.Y.rel; |
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357 | |
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358 | // if(mouseX>maxMouseX) maxMouseX = mouseX; |
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359 | // if(mouseX<minMouseX) minMouseX = mouseX; |
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360 | // cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; |
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361 | |
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362 | this->moved = true; |
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363 | */ |
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364 | if (this->bRMousePressed_) |
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365 | { |
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366 | this->camNode_->roll(Degree(-e.state.X.rel * 0.10)); |
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367 | this->camNode_->yaw(Degree(e.state.Y.rel * 0.10)); |
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368 | } |
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369 | else |
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370 | { |
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371 | float minDimension = e.state.height; |
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372 | if (e.state.width < minDimension) |
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373 | minDimension = e.state.width; |
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374 | |
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375 | this->mouseX_ += e.state.X.rel; |
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376 | if (this->mouseX_ < -minDimension) |
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377 | this->mouseX_ = -minDimension; |
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378 | if (this->mouseX_ > minDimension) |
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379 | this->mouseX_ = minDimension; |
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380 | |
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381 | this->mouseY_ += e.state.Y.rel; |
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382 | if (this->mouseY_ < -minDimension) |
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383 | this->mouseY_ = -minDimension; |
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384 | if (this->mouseY_ > minDimension) |
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385 | this->mouseY_ = minDimension; |
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386 | |
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387 | float xRotation = this->mouseX_ / minDimension; |
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388 | xRotation = xRotation*xRotation * sgn(xRotation); |
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389 | xRotation *= -this->rotationAcceleration_; |
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390 | if (xRotation > this->maxRotation_) |
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391 | xRotation = this->maxRotation_; |
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392 | if (xRotation < -this->maxRotation_) |
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393 | xRotation = -this->maxRotation_; |
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394 | this->mouseXRotation_ = Radian(xRotation); |
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395 | |
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396 | float yRotation = this->mouseY_ / minDimension; |
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397 | yRotation = yRotation*yRotation * sgn(yRotation); |
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398 | yRotation *= this->rotationAcceleration_; |
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399 | if (yRotation > this->maxRotation_) |
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400 | yRotation = this->maxRotation_; |
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401 | if (yRotation < -this->maxRotation_) |
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402 | yRotation = -this->maxRotation_; |
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403 | this->mouseYRotation_ = Radian(yRotation); |
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404 | } |
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405 | |
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406 | return true; |
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407 | } |
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408 | |
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409 | bool SpaceShip::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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410 | { |
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411 | if (id == OIS::MB_Left) |
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412 | this->bLMousePressed_ = true; |
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413 | else if (id == OIS::MB_Right) |
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414 | this->bRMousePressed_ = true; |
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415 | |
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416 | return true; |
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417 | } |
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418 | |
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419 | bool SpaceShip::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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420 | { |
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421 | if (id == OIS::MB_Left) |
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422 | this->bLMousePressed_ = false; |
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423 | else if (id == OIS::MB_Right) |
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424 | { |
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425 | this->bRMousePressed_ = false; |
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426 | this->camNode_->resetOrientation(); |
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427 | } |
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428 | |
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429 | return true; |
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430 | } |
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431 | |
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432 | void SpaceShip::tick(float dt) |
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433 | { |
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434 | if (this->redNode_ && this->greenNode_) |
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435 | { |
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436 | this->blinkTime_ += dt; |
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437 | float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); |
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438 | float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); |
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439 | this->redNode_->setScale(redScale, redScale, redScale); |
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440 | this->greenNode_->setScale(greenScale, greenScale, greenScale); |
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441 | } |
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442 | |
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443 | if (this->timeToReload_ > 0) |
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444 | this->timeToReload_ -= dt; |
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445 | else |
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446 | this->timeToReload_ = 0; |
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447 | |
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448 | if (this->bLMousePressed_ && this->timeToReload_ <= 0) |
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449 | { |
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450 | new Projectile(this); |
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451 | this->timeToReload_ = this->reloadTime_; |
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452 | } |
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453 | |
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454 | OIS::Keyboard* mKeyboard = InputManager::getKeyboard(); |
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455 | |
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456 | |
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457 | // ##################################### |
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458 | // ############# STEERING ############## |
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459 | // ##################################### |
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460 | |
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461 | if (this->velocity_.x > this->maxSpeed_) |
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462 | this->velocity_.x = this->maxSpeed_; |
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463 | if (this->velocity_.x < -this->maxSideAndBackSpeed_) |
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464 | this->velocity_.x = -this->maxSideAndBackSpeed_; |
---|
465 | if (this->velocity_.y > this->maxSideAndBackSpeed_) |
---|
466 | this->velocity_.y = this->maxSideAndBackSpeed_; |
---|
467 | if (this->velocity_.y < -this->maxSideAndBackSpeed_) |
---|
468 | this->velocity_.y = -this->maxSideAndBackSpeed_; |
---|
469 | if (this->rotationRate_ > this->maxRotationRadian_) |
---|
470 | this->rotationRate_ = this->maxRotationRadian_; |
---|
471 | if (this->rotationRate_ < -this->maxRotationRadian_) |
---|
472 | this->rotationRate_ = -this->maxRotationRadian_; |
---|
473 | |
---|
474 | if (this->acceleration_.x == 0) |
---|
475 | { |
---|
476 | if (this->velocity_.x > 0) |
---|
477 | { |
---|
478 | this->velocity_.x -= (this->translationDamping_ * dt); |
---|
479 | if (this->velocity_.x < 0) |
---|
480 | this->velocity_.x = 0; |
---|
481 | } |
---|
482 | else if (this->velocity_.x < 0) |
---|
483 | { |
---|
484 | this->velocity_.x += (this->translationDamping_ * dt); |
---|
485 | if (this->velocity_.x > 0) |
---|
486 | this->velocity_.x = 0; |
---|
487 | } |
---|
488 | } |
---|
489 | |
---|
490 | if (this->acceleration_.y == 0) |
---|
491 | { |
---|
492 | if (this->velocity_.y > 0) |
---|
493 | { |
---|
494 | this->velocity_.y -= (this->translationDamping_ * dt); |
---|
495 | if (this->velocity_.y < 0) |
---|
496 | this->velocity_.y = 0; |
---|
497 | } |
---|
498 | else if (this->velocity_.y < 0) |
---|
499 | { |
---|
500 | this->velocity_.y += (this->translationDamping_ * dt); |
---|
501 | if (this->velocity_.y > 0) |
---|
502 | this->velocity_.y = 0; |
---|
503 | } |
---|
504 | } |
---|
505 | |
---|
506 | if (this->momentum_ == this->zeroRadian_) |
---|
507 | { |
---|
508 | if (this->rotationRate_ > this->zeroRadian_) |
---|
509 | { |
---|
510 | this->rotationRate_ -= (this->rotationDampingRadian_ * dt); |
---|
511 | if (this->rotationRate_ < this->zeroRadian_) |
---|
512 | this->rotationRate_ = 0; |
---|
513 | } |
---|
514 | else if (this->rotationRate_ < this->zeroRadian_) |
---|
515 | { |
---|
516 | this->rotationRate_ += (this->rotationDampingRadian_ * dt); |
---|
517 | if (this->rotationRate_ > this->zeroRadian_) |
---|
518 | this->rotationRate_ = 0; |
---|
519 | } |
---|
520 | } |
---|
521 | |
---|
522 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) |
---|
523 | this->acceleration_.x = this->translationAcceleration_; |
---|
524 | else if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) |
---|
525 | this->acceleration_.x = -this->translationAcceleration_; |
---|
526 | else |
---|
527 | this->acceleration_.x = 0; |
---|
528 | |
---|
529 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) |
---|
530 | this->acceleration_.y = -this->translationAcceleration_; |
---|
531 | else if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) |
---|
532 | this->acceleration_.y = this->translationAcceleration_; |
---|
533 | else |
---|
534 | this->acceleration_.y = 0; |
---|
535 | |
---|
536 | if (mKeyboard->isKeyDown(OIS::KC_DELETE) || mKeyboard->isKeyDown(OIS::KC_Q)) |
---|
537 | this->momentum_ = Radian(-this->rotationAccelerationRadian_); |
---|
538 | else if (mKeyboard->isKeyDown(OIS::KC_PGDOWN) || mKeyboard->isKeyDown(OIS::KC_E)) |
---|
539 | this->momentum_ = Radian(this->rotationAccelerationRadian_); |
---|
540 | else |
---|
541 | this->momentum_ = 0; |
---|
542 | |
---|
543 | WorldEntity::tick(dt); |
---|
544 | |
---|
545 | this->roll(this->mouseXRotation_ * dt); |
---|
546 | if (this->bInvertYAxis_) |
---|
547 | this->yaw(Radian(-this->mouseYRotation_ * dt)); |
---|
548 | else |
---|
549 | this->yaw(Radian(this->mouseYRotation_ * dt)); |
---|
550 | |
---|
551 | if (this->acceleration_.x > 0) |
---|
552 | this->tt_->setRate(emitterRate_); |
---|
553 | else |
---|
554 | this->tt_->setRate(0); |
---|
555 | |
---|
556 | /* |
---|
557 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) |
---|
558 | this->moveForward(speed); |
---|
559 | else |
---|
560 | this->moveForward(0); |
---|
561 | |
---|
562 | if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) |
---|
563 | this->brakeForward(speed); |
---|
564 | else |
---|
565 | this->brakeForward(speed/10); |
---|
566 | |
---|
567 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) |
---|
568 | this->loopRight(loop); |
---|
569 | else |
---|
570 | this->loopRight(0); |
---|
571 | |
---|
572 | if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) |
---|
573 | this->loopLeft(loop); |
---|
574 | else |
---|
575 | this->loopLeft(0); |
---|
576 | |
---|
577 | if(moved) |
---|
578 | { |
---|
579 | if (mouseY<=0) |
---|
580 | this->rotateUp(-mouseY*rotate); |
---|
581 | if (mouseY>0) |
---|
582 | this->rotateDown(mouseY*rotate); |
---|
583 | if (mouseX>0) |
---|
584 | this->rotateRight(mouseX*rotate); |
---|
585 | if (mouseX<=0) |
---|
586 | this->rotateLeft(-mouseX*rotate); |
---|
587 | |
---|
588 | mouseY = 0; |
---|
589 | mouseX = 0; |
---|
590 | moved = false; |
---|
591 | }*/ |
---|
592 | /* else |
---|
593 | { |
---|
594 | this->rotateUp(0); |
---|
595 | this->rotateDown(0); |
---|
596 | this->rotateRight(0); |
---|
597 | this->rotateLeft(0); |
---|
598 | }*/ |
---|
599 | /* |
---|
600 | if(moveForward_ > 0) |
---|
601 | { |
---|
602 | accelerationForward_ = moveForward_; |
---|
603 | if(speedForward_ < maxSpeedForward_) |
---|
604 | speedForward_ += accelerationForward_*dt; |
---|
605 | if(speedForward_ > maxSpeedForward_) |
---|
606 | speedForward_ = maxSpeedForward_; |
---|
607 | } |
---|
608 | |
---|
609 | if(moveForward_ <= 0) |
---|
610 | { |
---|
611 | accelerationForward_ = -brakeForward_; |
---|
612 | if(speedForward_ > 0) |
---|
613 | speedForward_ += accelerationForward_*dt; |
---|
614 | if(speedForward_ < 0) |
---|
615 | speedForward_ = 0; |
---|
616 | } |
---|
617 | |
---|
618 | if(rotateUp_ > 0) |
---|
619 | { |
---|
620 | accelerationRotateUpDown_ = rotateUp_; |
---|
621 | if(speedRotateUpDown_ < maxSpeedRotateUpDown_) |
---|
622 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
---|
623 | if(speedRotateUpDown_ > maxSpeedRotateUpDown_) |
---|
624 | speedRotateUpDown_ = maxSpeedRotateUpDown_; |
---|
625 | } |
---|
626 | |
---|
627 | if(rotateDown_ > 0) |
---|
628 | { |
---|
629 | accelerationRotateUpDown_ = rotateDown_; |
---|
630 | if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) |
---|
631 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
---|
632 | if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) |
---|
633 | speedRotateUpDown_ = -maxSpeedRotateUpDown_; |
---|
634 | } |
---|
635 | |
---|
636 | if(rotateUp_ == 0 && rotateDown_ == 0) |
---|
637 | { |
---|
638 | accelerationRotateUpDown_ = brakeRotate_; |
---|
639 | if(speedRotateUpDown_ > 0) |
---|
640 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
---|
641 | if(speedRotateUpDown_ < 0) |
---|
642 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
---|
643 | if(fabs(speedRotateUpDown_) < accelerationRotateUpDown_*dt) |
---|
644 | speedRotateUpDown_ = 0; |
---|
645 | } |
---|
646 | |
---|
647 | if(rotateRight_ > 0) |
---|
648 | { |
---|
649 | accelerationRotateRightLeft_ = rotateRight_; |
---|
650 | if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) |
---|
651 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
---|
652 | if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) |
---|
653 | speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; |
---|
654 | } |
---|
655 | |
---|
656 | if(rotateLeft_ > 0) |
---|
657 | { |
---|
658 | accelerationRotateRightLeft_ = rotateLeft_; |
---|
659 | if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) |
---|
660 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
---|
661 | if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) |
---|
662 | speedRotateRightLeft_ = maxSpeedRotateRightLeft_; |
---|
663 | } |
---|
664 | |
---|
665 | if(rotateRight_ == 0 && rotateLeft_ == 0) |
---|
666 | { |
---|
667 | accelerationRotateRightLeft_ = brakeRotate_; |
---|
668 | if(speedRotateRightLeft_ > 0) |
---|
669 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
---|
670 | if(speedRotateRightLeft_ < 0) |
---|
671 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
---|
672 | if(fabs(speedRotateRightLeft_) < accelerationRotateRightLeft_*dt) |
---|
673 | speedRotateRightLeft_ = 0; |
---|
674 | } |
---|
675 | |
---|
676 | if(loopRight_ > 0) |
---|
677 | { |
---|
678 | accelerationLoopRightLeft_ = loopRight_; |
---|
679 | if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) |
---|
680 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
---|
681 | if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) |
---|
682 | speedLoopRightLeft_ = maxSpeedLoopRightLeft_; |
---|
683 | } |
---|
684 | |
---|
685 | if(loopLeft_ > 0) |
---|
686 | { |
---|
687 | accelerationLoopRightLeft_ = loopLeft_; |
---|
688 | if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) |
---|
689 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
---|
690 | if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) |
---|
691 | speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; |
---|
692 | } |
---|
693 | |
---|
694 | if(loopLeft_ == 0 && loopRight_ == 0) |
---|
695 | { |
---|
696 | accelerationLoopRightLeft_ = brakeLoop_; |
---|
697 | if(speedLoopRightLeft_ > 0) |
---|
698 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
---|
699 | if(speedLoopRightLeft_ < 0) |
---|
700 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
---|
701 | if(fabs(speedLoopRightLeft_) < accelerationLoopRightLeft_*dt) |
---|
702 | speedLoopRightLeft_ = 0; |
---|
703 | } |
---|
704 | |
---|
705 | Vector3 transVector = Vector3::ZERO; |
---|
706 | */ |
---|
707 | /* |
---|
708 | transVector.z = 1; |
---|
709 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
---|
710 | this->pitch(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
---|
711 | this->yaw(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
712 | this->roll(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
713 | */ |
---|
714 | /* |
---|
715 | transVector.x = 1; |
---|
716 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
---|
717 | this->yaw(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
---|
718 | this->roll(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
719 | this->pitch(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
720 | */ |
---|
721 | } |
---|
722 | /* |
---|
723 | void SpaceShip::moveForward(float moveForward) { |
---|
724 | moveForward_ = moveForward; |
---|
725 | } |
---|
726 | |
---|
727 | void SpaceShip::rotateUp(float rotateUp) { |
---|
728 | rotateUp_ = rotateUp; |
---|
729 | } |
---|
730 | |
---|
731 | void SpaceShip::rotateDown(float rotateDown) { |
---|
732 | rotateDown_ = rotateDown; |
---|
733 | } |
---|
734 | |
---|
735 | void SpaceShip::rotateLeft(float rotateLeft) { |
---|
736 | rotateLeft_ = rotateLeft; |
---|
737 | } |
---|
738 | |
---|
739 | void SpaceShip::rotateRight(float rotateRight) { |
---|
740 | rotateRight_ = rotateRight; |
---|
741 | } |
---|
742 | |
---|
743 | void SpaceShip::loopLeft(float loopLeft) { |
---|
744 | loopLeft_ = loopLeft; |
---|
745 | } |
---|
746 | |
---|
747 | void SpaceShip::loopRight(float loopRight) { |
---|
748 | loopRight_ = loopRight; |
---|
749 | } |
---|
750 | |
---|
751 | void SpaceShip::brakeForward(float brakeForward) { |
---|
752 | brakeForward_ = brakeForward; |
---|
753 | } |
---|
754 | |
---|
755 | void SpaceShip::brakeRotate(float brakeRotate) { |
---|
756 | brakeRotate_ = brakeRotate; |
---|
757 | } |
---|
758 | |
---|
759 | void SpaceShip::brakeLoop(float brakeLoop) { |
---|
760 | brakeLoop_ = brakeLoop; |
---|
761 | } |
---|
762 | |
---|
763 | void SpaceShip::maxSpeedForward(float maxSpeedForward) { |
---|
764 | maxSpeedForward_ = maxSpeedForward; |
---|
765 | } |
---|
766 | |
---|
767 | void SpaceShip::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { |
---|
768 | maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; |
---|
769 | } |
---|
770 | |
---|
771 | void SpaceShip::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { |
---|
772 | maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; |
---|
773 | } |
---|
774 | |
---|
775 | void SpaceShip::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { |
---|
776 | maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; |
---|
777 | } |
---|
778 | */ |
---|
779 | } |
---|