[513] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[513] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[670] | 23 | * Fabian 'x3n' Landau |
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[513] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[786] | 29 | #include "OrxonoxStableHeaders.h" |
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[1039] | 30 | #include "WorldEntity.h" |
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[784] | 31 | |
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[715] | 32 | #include <string> |
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[497] | 33 | #include <sstream> |
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| 34 | |
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[1209] | 35 | #include "tinyxml/tinyxml.h" |
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[1064] | 36 | #include "util/SubString.h" |
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[1032] | 37 | #include "core/CoreIncludes.h" |
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| 38 | #include "GraphicsEngine.h" |
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[871] | 39 | #include "core/XMLPort.h" |
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[497] | 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | CreateFactory(WorldEntity); |
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| 44 | |
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| 45 | unsigned int WorldEntity::worldEntityCounter_s = 0; |
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| 46 | |
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| 47 | WorldEntity::WorldEntity() |
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| 48 | { |
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| 49 | this->bStatic_ = true; |
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| 50 | this->velocity_ = Vector3(0, 0, 0); |
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| 51 | this->acceleration_ = Vector3(0, 0, 0); |
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| 52 | this->rotationAxis_ = Vector3(0, 1, 0); |
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| 53 | this->rotationRate_ = 0; |
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| 54 | this->momentum_ = 0; |
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[1056] | 55 | |
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[1243] | 56 | RegisterObject(WorldEntity); |
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| 57 | |
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[1032] | 58 | if (GraphicsEngine::getSingleton().getSceneManager()) |
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[1021] | 59 | { |
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| 60 | std::ostringstream name; |
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| 61 | name << (WorldEntity::worldEntityCounter_s++); |
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| 62 | this->setName("WorldEntity" + name.str()); |
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[1032] | 63 | this->node_ = GraphicsEngine::getSingleton().getSceneManager()->getRootSceneNode()->createChildSceneNode(this->getName()); |
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[1056] | 64 | |
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[1021] | 65 | registerAllVariables(); |
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| 66 | } |
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| 67 | else |
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| 68 | { |
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| 69 | this->node_ = 0; |
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| 70 | } |
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[497] | 71 | } |
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| 72 | |
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| 73 | WorldEntity::~WorldEntity() |
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| 74 | { |
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| 75 | } |
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| 76 | |
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| 77 | void WorldEntity::tick(float dt) |
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| 78 | { |
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| 79 | if (!this->bStatic_) |
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| 80 | { |
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| 81 | this->velocity_ += (dt * this->acceleration_); |
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[643] | 82 | this->translate(dt * this->velocity_, Ogre::Node::TS_LOCAL); |
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[497] | 83 | |
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| 84 | this->rotationRate_ += (dt * this->momentum_); |
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| 85 | this->rotate(this->rotationAxis_, dt * this->rotationRate_); |
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| 86 | } |
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| 87 | } |
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[583] | 88 | |
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| 89 | void WorldEntity::loadParams(TiXmlElement* xmlElem) |
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| 90 | { |
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[871] | 91 | |
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[583] | 92 | BaseObject::loadParams(xmlElem); |
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[1021] | 93 | create(); |
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[871] | 94 | /* |
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[622] | 95 | if (xmlElem->Attribute("position")) |
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| 96 | { |
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[715] | 97 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("position"),","); |
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[622] | 98 | float x, y, z; |
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| 99 | String2Number<float>(x, pos[0]); |
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| 100 | String2Number<float>(y, pos[1]); |
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| 101 | String2Number<float>(z, pos[2]); |
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| 102 | this->setPosition(x, y, z); |
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| 103 | } |
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[589] | 104 | |
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[622] | 105 | if (xmlElem->Attribute("direction")) |
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| 106 | { |
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[715] | 107 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("direction"),","); |
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[622] | 108 | float x, y, z; |
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| 109 | String2Number<float>(x, pos[0]); |
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| 110 | String2Number<float>(y, pos[1]); |
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| 111 | String2Number<float>(z, pos[2]); |
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| 112 | this->setDirection(x, y, z); |
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| 113 | } |
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[589] | 114 | |
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[595] | 115 | if (xmlElem->Attribute("yaw") || xmlElem->Attribute("pitch") || xmlElem->Attribute("roll")) |
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| 116 | { |
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| 117 | float yaw = 0.0, pitch = 0.0, roll = 0.0; |
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| 118 | if (xmlElem->Attribute("yaw")) |
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| 119 | String2Number<float>(yaw,xmlElem->Attribute("yaw")); |
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| 120 | |
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| 121 | if (xmlElem->Attribute("pitch")) |
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| 122 | String2Number<float>(pitch,xmlElem->Attribute("pitch")); |
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| 123 | |
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| 124 | if (xmlElem->Attribute("roll")) |
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| 125 | String2Number<float>(roll,xmlElem->Attribute("roll")); |
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| 126 | |
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| 127 | this->yaw(Degree(yaw)); |
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| 128 | this->pitch(Degree(pitch)); |
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| 129 | this->roll(Degree(roll)); |
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| 130 | } |
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| 131 | |
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[622] | 132 | if (xmlElem->Attribute("scale")) |
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| 133 | { |
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[715] | 134 | std::string scaleStr = xmlElem->Attribute("scale"); |
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[622] | 135 | float scale; |
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| 136 | String2Number<float>(scale, scaleStr); |
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| 137 | this->setScale(scale); |
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| 138 | } |
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| 139 | |
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| 140 | if (xmlElem->Attribute("rotationAxis")) |
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| 141 | { |
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[715] | 142 | std::vector<std::string> pos = tokenize(xmlElem->Attribute("rotationAxis"),","); |
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[622] | 143 | float x, y, z; |
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| 144 | String2Number<float>(x, pos[0]); |
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| 145 | String2Number<float>(y, pos[1]); |
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| 146 | String2Number<float>(z, pos[2]); |
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| 147 | this->setRotationAxis(x, y, z); |
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| 148 | } |
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| 149 | |
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| 150 | if (xmlElem->Attribute("rotationRate")) |
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| 151 | { |
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| 152 | float rotationRate; |
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| 153 | String2Number<float>(rotationRate, xmlElem->Attribute("rotationRate")); |
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| 154 | this->setRotationRate(Degree(rotationRate)); |
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| 155 | if (rotationRate != 0) |
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| 156 | this->setStatic(false); |
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| 157 | } |
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| 158 | |
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[630] | 159 | create(); |
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[871] | 160 | */ |
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| 161 | } |
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[643] | 162 | |
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[871] | 163 | void WorldEntity::setYawPitchRoll(const Degree& yaw, const Degree& pitch, const Degree& roll) |
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| 164 | { |
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| 165 | this->yaw(yaw); |
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| 166 | this->pitch(pitch); |
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| 167 | this->roll(roll); |
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[583] | 168 | } |
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| 169 | |
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[871] | 170 | /** |
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| 171 | @brief XML loading and saving. |
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| 172 | @param xmlelement The XML-element |
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| 173 | @param loading Loading (true) or saving (false) |
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| 174 | @return The XML-element |
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| 175 | */ |
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[1052] | 176 | void WorldEntity::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[871] | 177 | { |
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[1052] | 178 | BaseObject::XMLPort(xmlelement, mode); |
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[871] | 179 | |
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[1052] | 180 | XMLPortParam(WorldEntity, "position", setPositionLoader2, getPosition, xmlelement, mode); |
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| 181 | XMLPortParamLoadOnly(WorldEntity, "direction", setDirectionLoader, xmlelement, mode); |
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| 182 | XMLPortParamLoadOnly(WorldEntity, "yawpitchroll", setYawPitchRoll, xmlelement, mode); |
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| 183 | XMLPortParam(WorldEntity, "scale", setTotalScale, getScale, xmlelement, mode); |
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| 184 | XMLPortParam(WorldEntity, "rotationAxis", setRotationAxisLoader, getRotationAxis, xmlelement, mode); |
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| 185 | XMLPortParam(WorldEntity, "rotationRate", setRotationRate, getRotationRate, xmlelement, mode); |
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[871] | 186 | |
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[1052] | 187 | XMLPortObject(WorldEntity, WorldEntity, "attached", attachWorldEntity, getAttachedWorldEntity, xmlelement, mode, false, true); |
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[871] | 188 | } |
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| 189 | |
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[643] | 190 | |
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[583] | 191 | void WorldEntity::registerAllVariables() |
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| 192 | { |
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[1021] | 193 | // register coordinates |
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[630] | 194 | registerVar( (void*) &(this->getPosition().x), sizeof(this->getPosition().x), network::DATA); |
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| 195 | registerVar( (void*) &(this->getPosition().y), sizeof(this->getPosition().y), network::DATA); |
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| 196 | registerVar( (void*) &(this->getPosition().z), sizeof(this->getPosition().z), network::DATA); |
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| 197 | // register orientation |
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| 198 | registerVar( (void*) &(this->getOrientation().w), sizeof(this->getOrientation().w), network::DATA); |
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| 199 | registerVar( (void*) &(this->getOrientation().x), sizeof(this->getOrientation().x), network::DATA); |
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| 200 | registerVar( (void*) &(this->getOrientation().y), sizeof(this->getOrientation().y), network::DATA); |
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[1021] | 201 | registerVar( (void*) &(this->getOrientation().z), sizeof(this->getOrientation().z), network::DATA); |
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[630] | 202 | // not needed at the moment, because we don't have prediction yet |
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[1021] | 203 | // register velocity_ |
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[630] | 204 | registerVar( (void*) &(this->getVelocity().x), sizeof(this->getVelocity().x), network::DATA); |
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| 205 | registerVar( (void*) &(this->getVelocity().y), sizeof(this->getVelocity().y), network::DATA); |
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| 206 | registerVar( (void*) &(this->getVelocity().z), sizeof(this->getVelocity().z), network::DATA); |
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| 207 | // register rotationAxis/rate |
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| 208 | registerVar( (void*) &(this->getRotationRate()), sizeof(this->getRotationRate()), network::DATA); |
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| 209 | registerVar( (void*) &(this->getRotationAxis().x), sizeof(this->getRotationAxis().x), network::DATA); |
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| 210 | registerVar( (void*) &(this->getRotationAxis().y), sizeof(this->getRotationAxis().y), network::DATA); |
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[1021] | 211 | registerVar( (void*) &(this->getRotationAxis().z), sizeof(this->getRotationAxis().z), network::DATA); |
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[565] | 212 | } |
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[871] | 213 | |
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| 214 | void WorldEntity::attachWorldEntity(WorldEntity* entity) |
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| 215 | { |
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| 216 | this->attachedWorldEntities_.push_back(entity); |
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| 217 | } |
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| 218 | |
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[1052] | 219 | const WorldEntity* WorldEntity::getAttachedWorldEntity(unsigned int index) const |
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[871] | 220 | { |
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| 221 | if (index < this->attachedWorldEntities_.size()) |
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| 222 | return this->attachedWorldEntities_[index]; |
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| 223 | else |
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| 224 | return 0; |
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| 225 | } |
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[497] | 226 | } |
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