[10895] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Cyrill Burgener |
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| 24 | * |
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| 25 | */ |
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| 26 | |
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[10929] | 27 | /** |
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| 28 | @file FlagHUD.cc |
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| 29 | @brief Implementation of the FlagHUD |
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| 30 | */ |
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| 31 | |
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[10895] | 32 | #include "FlagHUD.h" |
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| 33 | |
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[11130] | 34 | #if OGRE_VERSION >= 0x010900 |
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| 35 | # include <Overlay/OgreOverlayManager.h> |
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| 36 | # include <Overlay/OgrePanelOverlayElement.h> |
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| 37 | #else |
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| 38 | # include <OgreOverlayManager.h> |
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| 39 | # include <OgrePanelOverlayElement.h> |
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| 40 | #endif |
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[10895] | 41 | |
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[11041] | 42 | #include "util/StringUtils.h" |
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[10895] | 43 | #include "core/CoreIncludes.h" |
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[11041] | 44 | #include "Hover.h" |
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[10895] | 45 | |
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| 46 | namespace orxonox |
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| 47 | { |
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| 48 | RegisterClass(FlagHUD); |
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| 49 | |
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| 50 | FlagHUD::FlagHUD(Context* context) : OrxonoxOverlay(context) |
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| 51 | { |
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| 52 | RegisterObject(FlagHUD); |
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| 53 | |
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[11071] | 54 | this->hoverGame_ = nullptr; |
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[10895] | 55 | this->panel_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
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| 56 | .createOverlayElement("Panel", "FlagHUD_Panel_" + getUniqueNumberString())); |
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| 57 | this->panel_->setMaterialName("Hover/Flag"); |
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| 58 | this->overlay_->add2D(this->panel_); |
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| 59 | |
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| 60 | this->flagCount_ = 5; |
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| 61 | setFlagCount(5); |
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| 62 | } |
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| 63 | |
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[11041] | 64 | FlagHUD::~FlagHUD() |
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| 65 | { |
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| 66 | if (this->isInitialized()) |
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| 67 | { |
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| 68 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->panel_); |
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| 69 | } |
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| 70 | } |
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| 71 | |
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[10929] | 72 | /** |
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| 73 | @brief Sets the amount of flags displayed, once zero it does not reappear |
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| 74 | @param flagCount |
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| 75 | */ |
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[10895] | 76 | void FlagHUD::setFlagCount(int flagCount) { |
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[10900] | 77 | if(flagCount == 0){ |
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| 78 | this->panel_->hide(); |
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| 79 | return; |
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| 80 | } |
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[10895] | 81 | this->panel_->setDimensions( |
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| 82 | this->panel_->_getRelativeWidth() / ((float) flagCount_) * ((float) flagCount), |
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| 83 | this->panel_->_getRelativeHeight() |
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| 84 | ); |
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[11030] | 85 | this->panel_->setTiling(flagCount*1.0f, 1.0f); |
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[10895] | 86 | |
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| 87 | this->flagCount_ = flagCount; |
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| 88 | } |
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| 89 | |
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[10900] | 90 | void FlagHUD::tick(float dt) |
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[10895] | 91 | { |
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| 92 | SUPER(FlagHUD, tick, dt); |
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| 93 | |
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[11043] | 94 | setFlagCount(this->hoverGame_->getNumberOfFlags()); |
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[10900] | 95 | } |
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[10895] | 96 | |
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| 97 | void FlagHUD::changedOwner() |
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| 98 | { |
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| 99 | SUPER(FlagHUD, changedOwner); |
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| 100 | |
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| 101 | if (this->getOwner() && this->getOwner()->getGametype()) |
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| 102 | { |
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[11041] | 103 | this->hoverGame_ = orxonox_cast<Hover*>(this->getOwner()->getGametype()); |
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[10895] | 104 | } |
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| 105 | else |
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| 106 | { |
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[11071] | 107 | this->hoverGame_ = nullptr; |
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[10895] | 108 | } |
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| 109 | } |
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| 110 | } |
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