[1588] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[1622] | 29 | /** |
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| 30 | @file |
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| 31 | @brief Definition of the OrxonoxOverlay class. |
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| 32 | */ |
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| 33 | |
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[1601] | 34 | #include "OrxonoxOverlay.h" |
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[1588] | 35 | |
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[1615] | 36 | #include <cmath> |
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[11129] | 37 | #if OGRE_VERSION >= 0x010900 |
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| 38 | # include <Overlay/OgreOverlay.h> |
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| 39 | # include <Overlay/OgreOverlayManager.h> |
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| 40 | # include <Overlay/OgrePanelOverlayElement.h> |
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| 41 | #else |
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| 42 | # include <OgreOverlay.h> |
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| 43 | # include <OgreOverlayManager.h> |
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| 44 | # include <OgrePanelOverlayElement.h> |
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| 45 | #endif |
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[2896] | 46 | #include <OgreRenderWindow.h> |
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[6417] | 47 | #include <OgreMaterialManager.h> |
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| 48 | #include <OgreTechnique.h> |
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| 49 | #include <OgrePass.h> |
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[2896] | 50 | |
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[1588] | 51 | #include "util/Convert.h" |
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[2171] | 52 | #include "util/Exception.h" |
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[2896] | 53 | #include "core/GameMode.h" |
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[1588] | 54 | #include "core/CoreIncludes.h" |
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[1616] | 55 | #include "core/XMLPort.h" |
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[10624] | 56 | #include "core/command/ConsoleCommandIncludes.h" |
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[1588] | 57 | |
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[5980] | 58 | #include "OverlayGroup.h" |
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| 59 | |
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[1588] | 60 | namespace orxonox |
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| 61 | { |
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[1615] | 62 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
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| 63 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
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[1588] | 64 | |
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[7284] | 65 | SetConsoleCommand("OrxonoxOverlay", "scaleOverlay", &OrxonoxOverlay::scaleOverlay); |
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| 66 | SetConsoleCommand("OrxonoxOverlay", "scrollOverlay", &OrxonoxOverlay::scrollOverlay); |
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| 67 | SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility); |
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[8309] | 68 | SetConsoleCommand("OrxonoxOverlay", "show", &OrxonoxOverlay::showOverlay); |
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[7284] | 69 | SetConsoleCommand("OrxonoxOverlay", "rotateOverlay", &OrxonoxOverlay::rotateOverlay); |
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[1588] | 70 | |
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[9667] | 71 | RegisterClass(OrxonoxOverlay); |
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| 72 | |
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| 73 | OrxonoxOverlay::OrxonoxOverlay(Context* context) |
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| 74 | : BaseObject(context) |
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[1615] | 75 | { |
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| 76 | RegisterObject(OrxonoxOverlay); |
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[2087] | 77 | |
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[11071] | 78 | this->owner_ = nullptr; |
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| 79 | this->group_ = nullptr; |
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[2662] | 80 | |
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[2896] | 81 | if (!GameMode::showsGraphics()) |
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[2171] | 82 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); |
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| 83 | |
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[2087] | 84 | // create the Ogre::Overlay |
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| 85 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
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[3280] | 86 | + multi_cast<std::string>(hudOverlayCounter_s++)); |
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[2087] | 87 | |
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| 88 | // create background panel (can be used to show any picture) |
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| 89 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
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| 90 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
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[3280] | 91 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); |
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[2087] | 92 | this->overlay_->add2D(this->background_); |
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| 93 | |
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[2896] | 94 | // Get aspect ratio from the render window. Later on, we get informed automatically |
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[3327] | 95 | this->windowAspectRatio_ = static_cast<float>(this->getWindowWidth()) / this->getWindowHeight(); |
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[2087] | 96 | |
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[6417] | 97 | this->size_ = Vector2(1.0f, 1.0f); |
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| 98 | this->pickPoint_= Vector2(0.0f, 0.0f); |
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| 99 | this->position_ = Vector2(0.0f, 0.0f); |
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| 100 | this->angle_ = Degree(0.0); |
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| 101 | this->bCorrectAspect_ = false; |
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[11071] | 102 | this->rotState_ = RotationState::Horizontal; |
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[6417] | 103 | this->angleChanged(); // updates all other values as well |
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[2087] | 104 | |
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| 105 | setBackgroundMaterial(""); |
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[1615] | 106 | } |
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[1614] | 107 | |
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[1622] | 108 | /** |
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| 109 | @brief |
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| 110 | Make sure everything gets removed/destroyed. |
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| 111 | @remark |
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| 112 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
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| 113 | */ |
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[1615] | 114 | OrxonoxOverlay::~OrxonoxOverlay() |
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| 115 | { |
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[2087] | 116 | if (this->isInitialized()) |
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| 117 | { |
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| 118 | // erase ourself from the map with all overlays |
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| 119 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
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| 120 | if (it != overlays_s.end()) |
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| 121 | overlays_s.erase(it); |
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[1622] | 122 | |
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| 123 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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| 124 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
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[2087] | 125 | } |
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[1615] | 126 | } |
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| 127 | |
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[1622] | 128 | /** |
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| 129 | @brief |
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| 130 | Loads the OrxonoxOverlay. |
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[1747] | 131 | |
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[1622] | 132 | This has to be called before usage, otherwise strange behaviour is |
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| 133 | guaranteed! (there should be no segfaults however). |
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[11099] | 134 | @copydoc BaseObject::XMLPort() |
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[1622] | 135 | */ |
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[7401] | 136 | void OrxonoxOverlay::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[1590] | 137 | { |
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[7401] | 138 | SUPER(OrxonoxOverlay, XMLPort, xmlelement, mode); |
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[1588] | 139 | |
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[7401] | 140 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlelement, mode); |
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| 141 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlelement, mode); |
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| 142 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlelement, mode); |
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| 143 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlelement, mode); |
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| 144 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection, getAspectCorrection, xmlelement, mode); |
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| 145 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlelement, mode); |
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[8706] | 146 | XMLPortParam(OrxonoxOverlay, "backgroundtex", setBackgroundTexture, getBackgroundTexture, xmlelement, mode); |
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[2087] | 147 | } |
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[1614] | 148 | |
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[2087] | 149 | void OrxonoxOverlay::changedName() |
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| 150 | { |
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[2662] | 151 | SUPER(OrxonoxOverlay, changedName); |
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| 152 | |
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[2087] | 153 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); |
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[1590] | 154 | |
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[2087] | 155 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) |
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[8858] | 156 | orxout(internal_warning) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << '"' << endl; |
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[1588] | 157 | |
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[2087] | 158 | OrxonoxOverlay::overlays_s[this->getName()] = this; |
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[1590] | 159 | } |
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[1588] | 160 | |
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[1622] | 161 | //! Only sets the background material name if not "" |
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[1615] | 162 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
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| 163 | { |
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[6417] | 164 | if (this->background_ && !material.empty()) |
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[1615] | 165 | this->background_->setMaterialName(material); |
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| 166 | } |
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[1588] | 167 | |
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[1622] | 168 | //! Returns the the material name of the background |
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[1615] | 169 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
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| 170 | { |
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| 171 | if (this->background_) |
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| 172 | return this->background_->getMaterialName(); |
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| 173 | else |
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[2087] | 174 | return BLANKSTRING; |
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[1615] | 175 | } |
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[1614] | 176 | |
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[8706] | 177 | //! Sets the background texture name and creates a new material if necessary |
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| 178 | void OrxonoxOverlay::setBackgroundTexture(const std::string& texture) |
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| 179 | { |
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| 180 | if (this->background_ && this->background_->getMaterial().isNull() && !texture.empty()) |
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| 181 | { |
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| 182 | // create new material |
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| 183 | const std::string& materialname = "generated_material" + getUniqueNumberString(); |
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| 184 | Ogre::MaterialPtr material = static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().create(materialname, "General")); |
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| 185 | material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); |
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| 186 | Ogre::TextureUnitState* textureUnitState_ = material->getTechnique(0)->getPass(0)->createTextureUnitState(); |
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| 187 | textureUnitState_->setTextureName(texture); |
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| 188 | textureUnitState_->setNumMipmaps(0); |
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| 189 | this->background_->setMaterialName(materialname); |
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| 190 | } |
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| 191 | } |
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| 192 | |
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| 193 | //! Returns the the texture name of the background |
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| 194 | const std::string& OrxonoxOverlay::getBackgroundTexture() const |
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| 195 | { |
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| 196 | if (this->background_) |
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| 197 | { |
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| 198 | Ogre::TextureUnitState* tempTx = this->background_->getMaterial()->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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| 199 | return tempTx->getTextureName(); |
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| 200 | } |
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| 201 | else |
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| 202 | return BLANKSTRING; |
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| 203 | } |
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| 204 | |
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[1622] | 205 | //! Called by BaseObject when visibility has changed. |
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[1615] | 206 | void OrxonoxOverlay::changedVisibility() |
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[1595] | 207 | { |
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[5980] | 208 | SUPER( OrxonoxOverlay, changedVisibility ); |
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[6417] | 209 | |
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[1622] | 210 | if (!this->overlay_) |
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| 211 | return; |
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| 212 | |
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[5980] | 213 | // only set to visible if corresponding OverlayGroup is also visible |
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| 214 | if (this->isVisible() && (!this->getOverlayGroup() || this->getOverlayGroup()->isVisible()) ) |
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[1622] | 215 | this->overlay_->show(); |
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| 216 | else |
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| 217 | this->overlay_->hide(); |
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[1595] | 218 | } |
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[1588] | 219 | |
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[1622] | 220 | /** |
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| 221 | @brief |
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[2896] | 222 | Called by the GraphicsManager whenever the window size changes. |
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[1622] | 223 | Calculates the aspect ratio only. |
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| 224 | */ |
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[2896] | 225 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) |
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[1615] | 226 | { |
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[3301] | 227 | this->windowAspectRatio_ = static_cast<float>(newWidth) / newHeight; |
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[1622] | 228 | this->sizeCorrectionChanged(); |
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[1615] | 229 | } |
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[1590] | 230 | |
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[1622] | 231 | /** |
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| 232 | @brief |
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| 233 | Called whenever the rotation angle has changed. |
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| 234 | */ |
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| 235 | void OrxonoxOverlay::angleChanged() |
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[1595] | 236 | { |
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[1622] | 237 | if (!this->overlay_) |
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| 238 | return; |
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| 239 | |
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| 240 | this->overlay_->setRotate(this->angle_); |
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[1615] | 241 | this->sizeCorrectionChanged(); |
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[1595] | 242 | } |
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[1615] | 243 | |
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[1622] | 244 | /** |
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| 245 | @brief |
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| 246 | Called whenever the aspect ratio or the angle has changed. |
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| 247 | The method calculates a correction factor for the size to compensate |
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| 248 | for aspect distortion if desired. |
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| 249 | @remarks |
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| 250 | This only works when the angle is about 0 or 90 degrees. |
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| 251 | */ |
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[1615] | 252 | void OrxonoxOverlay::sizeCorrectionChanged() |
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[1595] | 253 | { |
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[1615] | 254 | if (this->bCorrectAspect_) |
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| 255 | { |
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| 256 | float angle = this->angle_.valueDegrees(); |
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[1618] | 257 | if (angle < 0.0) |
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| 258 | angle = -angle; |
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[3301] | 259 | angle -= 180.0f * static_cast<int>(angle / 180.0); |
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[1618] | 260 | |
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[1622] | 261 | // take the reverse if angle is about 90 degrees |
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[1615] | 262 | float tempAspect; |
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[3196] | 263 | if (angle > 89.0f && angle < 91.0f) |
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[1632] | 264 | { |
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[6502] | 265 | tempAspect = 1.0f / this->windowAspectRatio_; |
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[11071] | 266 | rotState_ = RotationState::Vertical; |
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[1632] | 267 | } |
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[1618] | 268 | else if (angle > 179 || angle < 1) |
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[1632] | 269 | { |
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[1615] | 270 | tempAspect = this->windowAspectRatio_; |
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[11071] | 271 | rotState_ = RotationState::Horizontal; |
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[1632] | 272 | } |
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[1615] | 273 | else |
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[1632] | 274 | { |
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[3196] | 275 | tempAspect = 1.0f; |
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[11071] | 276 | rotState_ = RotationState::Inbetween; |
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[1632] | 277 | } |
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[1615] | 278 | |
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| 279 | // note: this is only an approximation that is mostly valid when the |
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| 280 | // magnitude of the width is about the magnitude of the height. |
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| 281 | // Correctly we would have to take the square root of width*height |
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[3196] | 282 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); |
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[1615] | 283 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
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| 284 | } |
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| 285 | else |
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| 286 | { |
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| 287 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
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| 288 | } |
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[1622] | 289 | |
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[1615] | 290 | this->sizeChanged(); |
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[1595] | 291 | } |
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| 292 | |
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[1615] | 293 | /** |
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[1622] | 294 | @brief |
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| 295 | Sets the overlay size using the actual corrected size. |
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[1615] | 296 | */ |
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| 297 | void OrxonoxOverlay::sizeChanged() |
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| 298 | { |
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[1622] | 299 | if (!this->overlay_) |
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| 300 | return; |
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| 301 | |
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[1615] | 302 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
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| 303 | positionChanged(); |
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| 304 | } |
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[1595] | 305 | |
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[1615] | 306 | /** |
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[1622] | 307 | @brief |
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| 308 | Determines the position of the overlay. |
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| 309 | This works also well when a rotation angle is applied. The overlay always |
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| 310 | gets aligned correctly as well as possible. |
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[1615] | 311 | */ |
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[1622] | 312 | void OrxonoxOverlay::positionChanged() |
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[1615] | 313 | { |
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[1622] | 314 | if (!this->overlay_) |
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| 315 | return; |
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[1595] | 316 | |
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[1622] | 317 | // transform the angle to a range of 0 - pi/2 first. |
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[1617] | 318 | float angle = this->angle_.valueRadians(); |
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| 319 | if (angle < 0.0) |
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| 320 | angle = -angle; |
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[7184] | 321 | angle -= math::pi * static_cast<int>(angle / (math::pi)); |
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[8351] | 322 | if (angle > math::pi_2) |
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[7184] | 323 | angle = math::pi - angle; |
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[1747] | 324 | |
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[1622] | 325 | // do some mathematical fiddling for a bounding box |
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[1615] | 326 | Vector2 actualSize = size_ * sizeCorrection_; |
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| 327 | float radius = actualSize.length(); |
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| 328 | float phi = atan(actualSize.y / actualSize.x); |
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| 329 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
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[1622] | 330 | |
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| 331 | // calculate the scrolling offset |
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| 332 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
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[1615] | 333 | this->overlay_->setScroll(scroll.x, -scroll.y); |
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| 334 | } |
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[1598] | 335 | |
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[1615] | 336 | |
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[1622] | 337 | //########### Console commands ############ |
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| 338 | |
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| 339 | /** |
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| 340 | @brief |
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| 341 | Scales an overlay by its name. |
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| 342 | @param name |
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| 343 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 344 | attribute in the xml file). |
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[7401] | 345 | @param scale |
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| 346 | The scaling factor |
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[1622] | 347 | */ |
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[1615] | 348 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
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| 349 | { |
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| 350 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 351 | if (it != overlays_s.end()) |
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[6417] | 352 | it->second->scale(Vector2(scale, scale)); |
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[1615] | 353 | } |
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| 354 | |
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[1622] | 355 | /** |
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| 356 | @brief |
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[2993] | 357 | Toggles the visibility of an Overlay by it's name. |
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| 358 | @param name |
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| 359 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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| 360 | attribute in the xml file). |
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| 361 | */ |
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| 362 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) |
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| 363 | { |
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| 364 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 365 | if (it != overlays_s.end()) |
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| 366 | { |
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[6417] | 367 | OrxonoxOverlay* overlay= it->second; |
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[2993] | 368 | if(overlay->isVisible()) |
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[6711] | 369 | { |
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[2993] | 370 | overlay->hide(); |
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[8858] | 371 | orxout(verbose, context::misc::overlays) << "HIDE " << name << endl; |
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[6711] | 372 | } |
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[2993] | 373 | else |
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[6711] | 374 | { |
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[2993] | 375 | overlay->show(); |
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[8858] | 376 | orxout(verbose, context::misc::overlays) << "SHOW " << name << endl; |
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[6711] | 377 | } |
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[2993] | 378 | } |
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| 379 | } |
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[8309] | 380 | |
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| 381 | /** |
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| 382 | @brief |
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| 383 | Shows Overlay by it's name. |
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| 384 | @param name |
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| 385 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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| 386 | attribute in the xml file). |
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| 387 | */ |
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| 388 | /*static*/ void OrxonoxOverlay::showOverlay(const std::string& name) |
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| 389 | { |
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| 390 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 391 | if (it != overlays_s.end()) |
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| 392 | { |
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| 393 | OrxonoxOverlay* overlay= it->second; |
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| 394 | if(overlay->isVisible()) |
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| 395 | overlay->changedVisibility(); |
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| 396 | else |
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| 397 | overlay->show(); |
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| 398 | } |
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| 399 | } |
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[2993] | 400 | |
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| 401 | /** |
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| 402 | @brief |
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[1622] | 403 | Scrolls an overlay by its name. |
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| 404 | @param name |
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| 405 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 406 | attribute in the xml file). |
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[7401] | 407 | @param scroll |
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| 408 | The relative translation of the overlay |
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[1622] | 409 | */ |
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[1615] | 410 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
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| 411 | { |
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| 412 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 413 | if (it != overlays_s.end()) |
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[6417] | 414 | it->second->scroll(scroll); |
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[1615] | 415 | } |
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| 416 | |
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[1622] | 417 | /** |
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| 418 | @brief |
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| 419 | Rotates an overlay by its name. |
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| 420 | @param name |
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| 421 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 422 | attribute in the xml file). |
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[7401] | 423 | @param angle |
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| 424 | The rotation angle in degree |
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[1622] | 425 | */ |
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[1615] | 426 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
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| 427 | { |
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| 428 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 429 | if (it != overlays_s.end()) |
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[6417] | 430 | it->second->rotate(angle); |
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[1615] | 431 | } |
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[6057] | 432 | |
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| 433 | void OrxonoxOverlay::setOverlayGroup(OverlayGroup* group) |
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| 434 | { |
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| 435 | if (group != this->group_) |
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| 436 | { |
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| 437 | if (this->group_) |
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| 438 | this->group_->removeElement(this); |
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| 439 | this->group_ = group; |
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| 440 | this->changedOverlayGroup(); |
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| 441 | } |
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| 442 | } |
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[6417] | 443 | |
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[8706] | 444 | void OrxonoxOverlay::setBackgroundAlpha(float alpha) |
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| 445 | { |
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[6417] | 446 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
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| 447 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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| 448 | tempTx->setAlphaOperation(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, alpha); |
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| 449 | } |
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[8706] | 450 | |
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| 451 | void OrxonoxOverlay::setBackgroundColour(ColourValue colour) |
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| 452 | { |
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| 453 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
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| 454 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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| 455 | tempTx->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour); |
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| 456 | } |
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[11052] | 457 | |
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| 458 | void OrxonoxOverlay::setZOrder(unsigned short order) |
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| 459 | { |
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| 460 | if (this->overlay_) |
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| 461 | { |
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| 462 | this->overlay_->setZOrder(order); |
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| 463 | } |
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| 464 | } |
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[1588] | 465 | } |
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