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source: code/branches/output/data/levels/templates/spaceshipHXYSL.oxt @ 8895

Last change on this file since 8895 was 8820, checked in by landauf, 13 years ago

fixed some stuff that became visible after the recent changes in the output system:

  • fixed ogre exception because of included files in xml template files (it was searching for templates/includes/*.oxi instead of includes/*.oxi)
  • initializing worldentities with mass 1 instead of 0 to avoid a warning
  • Loader::open now also supports a bVerbose flag to hide output for internal xml files (like resource files)
  • Property svn:eol-style set to native
File size: 1.3 KB
RevLine 
[6363]1<Template name=spaceshipHXYSL>
2  <SpaceShip
3   hudtemplate            = spaceshiphud
4   camerapositiontemplate = spaceshipHXYcameras
5   spawnparticlesource    = "Orxonox/fairytwirl"
6   spawnparticleduration  = 3
7   explosionchunks        = 6
8
9   health            = 100
10   maxhealth         = 200
11   initialhealth     = 100
12
13   primaryThrust     = 100;
14   auxilaryThrust    = 30;
15   rotationThrust    = 25;
16
17   collisionType     = "dynamic"
[8398]18   mass              = 1000
[6363]19   linearDamping     = 0.7
20   angularDamping    = 0.9999999
21  >
[8706]22    <engines>
23      <MultiStateEngine position=" 0, 0, 0" template=spaceshipHXYengine />
24    </engines>
[6363]25    <attached>
26      <Model position="0,0,0" yaw=180 pitch=-90 roll=0 scale=4 mesh="HXY.mesh" />
27    </attached>
28    <collisionShapes>
29      <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" />
30      <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" />
31      <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" />
32      <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" />
33      <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
34      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
35    </collisionShapes>
36
37<?lua
[8820]38  include("../includes/weaponSettingsHXY.oxi")
[6363]39?>
40  </SpaceShip>
41</Template>
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