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source: code/branches/output/data/levels/templates/spaceshipTransporter.oxt @ 9075

Last change on this file since 9075 was 8820, checked in by landauf, 13 years ago

fixed some stuff that became visible after the recent changes in the output system:

  • fixed ogre exception because of included files in xml template files (it was searching for templates/includes/*.oxi instead of includes/*.oxi)
  • initializing worldentities with mass 1 instead of 0 to avoid a warning
  • Loader::open now also supports a bVerbose flag to hide output for internal xml files (like resource files)
  • Property svn:eol-style set to native
File size: 4.4 KB
Line 
1<Template name=spaceshipTransporter>
2  <SpaceShip
3   hudtemplate            = spaceshiphud
4   camerapositiontemplate = spaceshipTransportercameras
5   spawnparticlesource    = "Orxonox/fairytwirl"
6   spawnparticleduration  = 3
7   explosionchunks        = 6
8
9   health            = 1000
10   maxhealth         = 1500
11   initialhealth     = 1000
12
13   primaryThrust     = 50;
14   auxilaryThrust    = 10;
15   rotationThrust    = 15;
16
17   collisionType     = "dynamic"
18   mass              = 1000
19   linearDamping     = 0.7
20   angularDamping    = 0.9999999
21  >
22    <engines>
23      <MultiStateEngine position=" 0, 0, 0" template=spaceshipTransporterengine />
24    </engines>
25    <attached>
26      <Model position="0,0,0" yaw=0 pitch=0 roll=0 scale=10 mesh="Transporter.mesh" />
27    </attached>
28    <collisionShapes>
29      <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" />
30      <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" />
31      <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" />
32      <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" />
33      <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
34      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
35    </collisionShapes>
36
37<?lua
38  include("../includes/weaponSettingsTransporter.oxi")
39?>
40  </SpaceShip>
41</Template>
42
43<Template name=spaceshipTransportercameras defaults=0>
44  <SpaceShip>
45    <camerapositions>
46      <CameraPosition position="0,90,350" drag=true mouselook=true />
47      <CameraPosition position="0,150, 400" drag=true mouselook=true />
48      <CameraPosition position="0,200,550" drag=true mouselook=true />
49      <CameraPosition position="0,120,200" pitch="-80" drag=true mouselook=true />
50    </camerapositions>
51  </SpaceShip>
52</Template>
53
54<Template name=spaceshipTransporterengine baseclass=MultiStateEngine>
55  <MultiStateEngine
56   boostfactor    = 2
57
58   speedfront     = 50
59   speedback      =  10
60   speedleftright =  10
61   speedupdown    =  10
62
63   defEngineSndNormal = "sounds/Engine_low.ogg"
64   defEngineSndBoost = "sounds/Engine_high.ogg"
65
66   accelerationfront     = 20
67   accelerationbrake     = 20
68   accelerationback      = 10
69   accelerationleftright =  10
70   accelerationupdown    =  10
71  >
72    <EffectContainer condition="idle">
73      <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
74    </EffectContainer>
75    <EffectContainer condition="not idle">
76
77    </EffectContainer>
78    <EffectContainer condition="normal or brake">
79
80    </EffectContainer>
81    <EffectContainer condition="normal or boost">
82      <Backlight mainstate=activity active=false scale=2 name=bltest position=" 22, -10, 87" colour="1, 0.7, 0.1, 1.0" width=10 length=3000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
83      <Backlight mainstate=activity active=false scale=2 name=bltest position="-22, -10, 87" colour="1, 0.7, 0.1, 1.0" width=10 length=3000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
84    </EffectContainer>
85    <EffectContainer condition="boost">
86      <Backlight mainstate=activity active=false scale=3 name=bltest position=" 22, -10, 87" colour="1, 0.7, 0.1, 0.7" width=25 length=2000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
87      <Backlight mainstate=activity active=false scale=3 name=bltest position="-22, -10, 87" colour="1, 0.7, 0.1, 0.7" width=25 length=2000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
88    </EffectContainer>
89    <EffectContainer condition="brake">
90      <FadingBillboard mainstate=activity active=false scale=2 position=" 22, -10, 87" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
91      <FadingBillboard mainstate=activity active=false scale=2 position="-22, -10, 87" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
92      <FadingBillboard mainstate=activity active=false scale=1 position="22, -10, 87" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
93      <FadingBillboard mainstate=activity active=false scale=1 position="-22, -10, 87" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
94    </EffectContainer>
95  </MultiStateEngine>
96</Template>
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