1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Fabian 'x3n' Landau |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file |
---|
31 | @ingroup Object Factory |
---|
32 | @brief Definition and implementation of the ClassFactory class |
---|
33 | |
---|
34 | The ClassFactory is able to create new objects of a specific class which creates objects. |
---|
35 | */ |
---|
36 | |
---|
37 | #ifndef _ClassFactory_H__ |
---|
38 | #define _ClassFactory_H__ |
---|
39 | |
---|
40 | #include "CorePrereqs.h" |
---|
41 | |
---|
42 | #include <string> |
---|
43 | |
---|
44 | #include "util/Output.h" |
---|
45 | #include "Identifier.h" |
---|
46 | |
---|
47 | namespace orxonox |
---|
48 | { |
---|
49 | // ########################### |
---|
50 | // ### Factory ### |
---|
51 | // ########################### |
---|
52 | /// Base-class of ClassFactory. |
---|
53 | class _CoreExport Factory |
---|
54 | { |
---|
55 | public: |
---|
56 | virtual ~Factory() {}; |
---|
57 | virtual BaseObject* fabricate(BaseObject* creator) = 0; |
---|
58 | }; |
---|
59 | |
---|
60 | // ############################### |
---|
61 | // ### ClassFactory ### |
---|
62 | // ############################### |
---|
63 | /// The ClassFactory is able to create new objects of a specific class. |
---|
64 | template <class T> |
---|
65 | class ClassFactory : public Factory |
---|
66 | { |
---|
67 | public: |
---|
68 | /** |
---|
69 | @brief Constructor: Adds the ClassFactory to the Identifier of the same type. |
---|
70 | @param name The name of the class |
---|
71 | @param bLoadable True if the class can be loaded through XML |
---|
72 | */ |
---|
73 | ClassFactory(const std::string& name, bool bLoadable = true) |
---|
74 | { |
---|
75 | COUT(4) << "*** ClassFactory: Create entry for " << name << " in Factory." << std::endl; |
---|
76 | ClassIdentifier<T>::getIdentifier(name)->addFactory(this); |
---|
77 | ClassIdentifier<T>::getIdentifier()->setLoadable(bLoadable); |
---|
78 | } |
---|
79 | |
---|
80 | /** |
---|
81 | @brief Creates and returns a new object of class T. |
---|
82 | @return The new object |
---|
83 | */ |
---|
84 | inline BaseObject* fabricate(BaseObject* creator) |
---|
85 | { |
---|
86 | return static_cast<BaseObject*>(new T(creator)); |
---|
87 | } |
---|
88 | }; |
---|
89 | } |
---|
90 | |
---|
91 | #endif /* _ClassFactory_H__ */ |
---|