Last change
on this file since 9420 was
8829,
checked in by landauf, 13 years ago
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enhanced chat system. chat related code is now separated into network-side code (located in Host, Client, Server) and client-side code (located in ChatManager).
note that there are now two chat related listeners: NetworkChatListener, which is used to send chat from the network to ChatManager, and ChatListener, which is used to send online and offline chat from ChatManager to the actual chat interfaces (ChatOverlay, ChatInputHandler, …).
the "chat" console command now supports a second argument which is the clientID of the receiver. this allows private messages (or gameplay messages directed to only one specific player).
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-
Property svn:eol-style set to
native
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File size:
2.3 KB
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1 | # |
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2 | # ORXONOX - the hottest 3D action shooter ever to exist |
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3 | # > www.orxonox.net < |
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4 | # |
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5 | # This program is free software; you can redistribute it and/or |
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6 | # modify it under the terms of the GNU General Public License |
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7 | # as published by the Free Software Foundation; either version 2 |
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8 | # of the License, or (at your option) any later version. |
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9 | # |
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10 | # This program is distributed in the hope that it will be useful, |
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11 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | # GNU General Public License for more details. |
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14 | # |
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15 | # You should have received a copy of the GNU General Public License along |
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16 | # with this program; if not, write to the Free Software Foundation, |
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17 | # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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18 | # |
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19 | |
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20 | SET_SOURCE_FILES(NETWORK_SRC_FILES |
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21 | Client.cc |
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22 | ClientConnection.cc |
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23 | ClientConnectionListener.cc |
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24 | Connection.cc |
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25 | FunctionCall.cc |
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26 | FunctionCallManager.cc |
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27 | GamestateManager.cc |
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28 | #GamestateClient.cc |
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29 | GamestateHandler.cc |
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30 | LANDiscoverable.cc |
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31 | LANDiscovery.cc |
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32 | WANDiscoverable.cc |
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33 | WANDiscovery.cc |
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34 | MasterServerComm.cc |
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35 | NetworkFunction.cc |
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36 | Host.cc |
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37 | Server.cc |
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38 | MasterServer.cc |
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39 | PeerList.cc |
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40 | ServerList.cc |
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41 | ServerConnection.cc |
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42 | TrafficControl.cc |
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43 | ) |
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44 | |
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45 | SET_SOURCE_FILES(NETWORK_HDR_FILES |
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46 | Client.h |
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47 | ClientConnection.h |
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48 | ClientConnectionListener.h |
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49 | Connection.h |
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50 | FunctionCall.h |
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51 | FunctionCallManager.h |
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52 | #GamestateClient.h |
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53 | GamestateHandler.h |
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54 | GamestateManager.h |
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55 | Host.h |
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56 | LANDiscoverable.h |
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57 | LANDiscovery.h |
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58 | WANDiscoverable.h |
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59 | WANDiscovery.h |
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60 | MasterServerComm.h |
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61 | NetworkChatListener.h |
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62 | NetworkFunction.h |
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63 | NetworkPrecompiledHeaders.h |
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64 | NetworkPrereqs.h |
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65 | Server.h |
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66 | MasterServer.h |
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67 | PeerList.h |
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68 | ServerList.h |
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69 | ServerConnection.h |
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70 | TrafficControl.h |
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71 | ) |
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72 | |
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73 | ADD_SUBDIRECTORY(packet) |
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74 | ADD_SUBDIRECTORY(synchronisable) |
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75 | |
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76 | ORXONOX_ADD_LIBRARY(network |
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77 | TOLUA_FILES |
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78 | Client.h |
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79 | LANDiscovery.h |
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80 | WANDiscovery.h |
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81 | PCH_FILE |
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82 | NetworkPrecompiledHeaders.h |
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83 | LINK_LIBRARIES |
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84 | ${ZLIB_LIBRARY} |
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85 | #${ENET_LIBRARY} |
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86 | enet_orxonox |
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87 | ${Boost_THREAD_LIBRARY} |
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88 | ${CEGUI_TOLUA_LIBRARY} |
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89 | util |
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90 | core |
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91 | SOURCE_FILES |
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92 | ${NETWORK_SRC_FILES} ${NETWORK_HDR_FILES} |
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93 | ) |
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