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source: code/branches/output/src/libraries/network/Host.cc @ 8822

Last change on this file since 8822 was 8822, checked in by landauf, 13 years ago

Chat works again
Removed console output for almost all gameplay messages (use chat/notifications instead)
Deathmatch level now actually uses Deathmatch gametype

  • Property svn:eol-style set to native
File size: 4.7 KB
RevLine 
[1751]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[3214]29#include "Host.h"
30
[2773]31#include <cassert>
[3214]32#include <string>
[1666]33
[3214]34#include "core/ObjectList.h"
[7284]35#include "core/command/ConsoleCommand.h"
[2087]36#include "ChatListener.h"
[1666]37
[2171]38namespace orxonox {
[1666]39
[8079]40  static const std::string __CC_printRTT_group = "Stats";
[7284]41  static const std::string __CC_printRTT_name = "printRTT";
[1907]42
[7284]43  SetConsoleCommand("chat", &Host::Chat);
[8079]44  SetConsoleCommand(__CC_printRTT_group, __CC_printRTT_name, &Host::printRTT);
[7284]45
[7163]46  // Host*               Host::instance_=0;
47  uint32_t            Host::clientID_s=0;
[7801]48//   uint32_t            Host::shipID_s=-1;
[7163]49  std::vector<Host*>  Host::instances_s;
[2087]50
[7163]51  /**
52  * @brief Constructor: assures that only one reference will be created and sets the pointer
53  */
54  Host::Host()
55  {
56  //   assert(instance_==0);
57    instances_s.push_back(this);
[8079]58    ModifyConsoleCommand(__CC_printRTT_group, __CC_printRTT_name).setObject(this);
[7163]59    this->bIsActive_ = false;
60  }
[1666]61
62
[7163]63  /**
64  * @brief Destructor: resets the instance pointer to 0
65  */
66  Host::~Host()
67  {
68    assert( std::find( instances_s.begin(), instances_s.end(), this )!=instances_s.end() );
69    instances_s.erase(std::find( instances_s.begin(), instances_s.end(), this ));
[8079]70    ModifyConsoleCommand(__CC_printRTT_group, __CC_printRTT_name).setObject(0);
[7163]71  }
[1666]72
[7163]73  /**
74  * This function is used to add an enetpacket to be sent to another peer
75  * @param packet Packet to be added
76  * @param clientID ID of the client the packet should be sent to
[8108]77  * @param channelID ID of the channel.
[7163]78  * @return success?
79  */
[7801]80  void Host::addPacket(ENetPacket *packet, int clientID, uint8_t channelID)
[7163]81  {
82    for( std::vector<Host*>::iterator it = instances_s.begin(); it!=instances_s.end(); ++it )
83    {
84      if( (*it)->isActive() )
85      {
[7801]86        (*it)->queuePacket(packet, clientID, channelID);
[7163]87      }
88    }
89  }
[1666]90
[7284]91  void Host::Chat(const std::string& message)
[7163]92  {
[8822]93    for (ObjectList<ChatListener>::iterator it = ObjectList<ChatListener>::begin(); it != ObjectList<ChatListener>::end(); ++it)
94      it->incomingChat(message, 0);
95
96    bool result = true;
97    for( std::vector<Host*>::iterator it = instances_s.begin(); it!=instances_s.end(); ++it )
[7163]98    {
[8822]99      if( (*it)->isActive() )
[7163]100      {
[8822]101        if( !(*it)->chat(message) )
102          result = false;
[7163]103      }
104    }
[8822]105//    return result;
[7163]106  }
[1666]107
[7163]108  bool Host::Broadcast(const std::string& message)
[3095]109  {
[8822]110    for (ObjectList<ChatListener>::iterator it = ObjectList<ChatListener>::begin(); it != ObjectList<ChatListener>::end(); ++it)
111      it->incomingChat(message, NETWORK_PEER_ID_BROADCAST);
112
113    bool result = true;
114    for( std::vector<Host*>::iterator it = instances_s.begin(); it!=instances_s.end(); ++it )
[7163]115    {
[8822]116      if( (*it)->isActive() )
[7163]117      {
[8822]118        if( !(*it)->broadcast(message) )
119          result = false;
[7163]120      }
121    }
[8822]122    return result;
[3095]123  }
[1666]124
[7163]125  bool Host::incomingChat(const std::string& message, unsigned int playerID)
[3058]126  {
127    for (ObjectList<ChatListener>::iterator it = ObjectList<ChatListener>::begin(); it != ObjectList<ChatListener>::end(); ++it)
[7163]128      it->incomingChat(message, playerID);
[7284]129
[7163]130    bool result = true;
131    for( std::vector<Host*>::iterator it = instances_s.begin(); it!=instances_s.end(); ++it )
132    {
133      if( (*it)->isActive() )
134      {
135        if( !(*it)->processChat(message, playerID) )
136          result = false;
137      }
138    }
139    return result;
[3058]140  }
[2087]141
[7163]142  bool Host::isServer()
143  {
144    for (std::vector<Host*>::iterator it=instances_s.begin(); it!=instances_s.end(); ++it )
145    {
146      if( (*it)->isServer_() )
147        return true;
148    }
149    return false;
150  }
[8822]151
[8403]152  Host* Host::getActiveInstance()
153  {
154    std::vector<Host*>::iterator it = Host::instances_s.begin();
155    while( it != Host::instances_s.end() )
156    {
157      if( (*it)->isActive() )
158        return *it;
[8408]159      else
160        ++it;
[8403]161    }
162    return 0;
163  }
[2087]164
[8403]165
[2171]166}//namespace orxonox
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