[1505] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
[3084] | 23 | * Oliver Scheuss |
---|
[1505] | 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef _Server_H__ |
---|
| 30 | #define _Server_H__ |
---|
| 31 | |
---|
| 32 | #include "NetworkPrereqs.h" |
---|
| 33 | |
---|
[7801] | 34 | #include <deque> |
---|
[8327] | 35 | #include <vector> |
---|
[7801] | 36 | |
---|
[5929] | 37 | #include "util/UtilPrereqs.h" |
---|
[3214] | 38 | #include "core/CorePrereqs.h" |
---|
[1735] | 39 | #include "Host.h" |
---|
[7801] | 40 | // #include "GamestateManager.h" |
---|
[3214] | 41 | #include "ServerConnection.h" |
---|
[7163] | 42 | #include "LANDiscoverable.h" |
---|
[7801] | 43 | #include "WANDiscoverable.h" |
---|
[1505] | 44 | |
---|
[7801] | 45 | |
---|
[2171] | 46 | namespace orxonox |
---|
[1505] | 47 | { |
---|
[2087] | 48 | |
---|
[1505] | 49 | /** |
---|
| 50 | * This class is the root class of the network module for a server. |
---|
| 51 | * It implements all functions necessary for a Server |
---|
| 52 | */ |
---|
[7801] | 53 | class _NetworkExport Server : public Host, public ServerConnection, public LANDiscoverable, public WANDiscoverable |
---|
| 54 | { |
---|
[1505] | 55 | public: |
---|
[1735] | 56 | Server(); |
---|
| 57 | Server(int port); |
---|
[2087] | 58 | Server(int port, const std::string& bindAddress); |
---|
[1907] | 59 | ~Server(); |
---|
[2087] | 60 | |
---|
[1505] | 61 | void open(); |
---|
| 62 | void close(); |
---|
[7801] | 63 | void queuePacket(ENetPacket *packet, int clientID, uint8_t channelID); |
---|
| 64 | virtual bool sendPacket( packet::Packet* packet ){ return packet->send( static_cast<Host*>(this) ); } |
---|
[2896] | 65 | void update(const Clock& time); |
---|
[5961] | 66 | unsigned int getRTT(unsigned int clientID); |
---|
| 67 | virtual void printRTT(); |
---|
[8351] | 68 | float getPacketLoss(unsigned int clientID); |
---|
[1505] | 69 | protected: |
---|
| 70 | void updateGamestate(); |
---|
| 71 | private: |
---|
[1907] | 72 | virtual bool isServer_(){return true;} |
---|
| 73 | unsigned int playerID(){return 0;} |
---|
[6417] | 74 | |
---|
[8327] | 75 | void addPeer(uint32_t peerID); |
---|
| 76 | void removePeer(uint32_t peerID); |
---|
[7801] | 77 | void processPacket(packet::Packet* packet); |
---|
[6417] | 78 | |
---|
[1505] | 79 | bool createClient(int clientID); |
---|
[8327] | 80 | void disconnectClient( uint32_t clientID ); |
---|
[7801] | 81 | bool sendGameStates(); |
---|
[1907] | 82 | bool sendObjectDeletes(); |
---|
[8829] | 83 | bool isValidTarget(unsigned int targetID); |
---|
| 84 | virtual void doSendChat(const std::string& message, unsigned int sourceID, unsigned int targetID); |
---|
| 85 | virtual void doReceiveChat(const std::string& message, unsigned int sourceID, unsigned int targetID); |
---|
[3214] | 86 | void syncClassid(unsigned int clientID); |
---|
[2087] | 87 | |
---|
[1505] | 88 | float timeSinceLastUpdate_; |
---|
[7801] | 89 | std::deque<packet::Packet*> packetQueue_; |
---|
[8327] | 90 | std::vector<uint32_t> clientIDs_; |
---|
[1505] | 91 | }; |
---|
| 92 | |
---|
| 93 | |
---|
| 94 | |
---|
| 95 | |
---|
| 96 | } |
---|
| 97 | |
---|
| 98 | #endif /* _Server_H__ */ |
---|