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source: code/branches/output/src/libraries/network/packet/Chat.cc @ 9420

Last change on this file since 9420 was 8829, checked in by landauf, 13 years ago

enhanced chat system. chat related code is now separated into network-side code (located in Host, Client, Server) and client-side code (located in ChatManager).
note that there are now two chat related listeners: NetworkChatListener, which is used to send chat from the network to ChatManager, and ChatListener, which is used to send online and offline chat from ChatManager to the actual chat interfaces (ChatOverlay, ChatInputHandler, …).
the "chat" console command now supports a second argument which is the clientID of the receiver. this allows private messages (or gameplay messages directed to only one specific player).

  • Property svn:eol-style set to native
File size: 2.7 KB
RevLine 
[1711]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[1701]29#include "Chat.h"
[2773]30
[3214]31#include <cstring>
32#include <string>
[1907]33#include "network/Host.h"
[1701]34
[2171]35namespace orxonox {
[1701]36namespace packet {
[6417]37
[3214]38#define   PACKET_FLAGS_CHAT PacketFlag::Reliable
[7163]39
40/* Some lengths */
[8829]41#define _PACKETID         0
42#define _SOURCEID         _PACKETID + sizeof(Type::Value)
43#define _TARGETID         _SOURCEID + sizeof(uint32_t)
44#define _MESSAGELENGTH    _TARGETID + sizeof(uint32_t)
45#define _MESSAGE          _MESSAGELENGTH + sizeof(uint32_t)
[1701]46
[8829]47Chat::Chat( const std::string& message, unsigned int sourceID, unsigned int targetID )
[1711]48 : Packet()
[1701]49{
[7163]50  /* Add chat flag to packet flags */
[1701]51  flags_ = flags_ | PACKET_FLAGS_CHAT;
[7163]52
53  /* set message length to length of input string + 1 */
[1701]54  messageLength_ = message.length()+1;
[7163]55
56  /* allocate memory for the data */
[1701]57  data_=new unsigned char[ getSize() ];
[7163]58
[3280]59  *(Type::Value *)(data_ + _PACKETID ) = Type::Chat;
[8829]60  *(unsigned int *)(data_ + _SOURCEID ) = sourceID;
61  *(unsigned int *)(data_ + _TARGETID ) = targetID;
[1907]62  *(unsigned int *)(data_ + _MESSAGELENGTH ) = messageLength_;
[7163]63
64  /* cast the hell out of the message string, and copy it into the
65   * data buffer.
66   */
[3301]67  memcpy( data_+_MESSAGE, static_cast<void*>(const_cast<char*>(message.c_str())), messageLength_ );
[1701]68}
69
[1907]70Chat::Chat( uint8_t* data, unsigned int clientID )
[1711]71  : Packet(data, clientID)
[1701]72{
[1907]73  messageLength_ = *(uint32_t *)(data + _MESSAGELENGTH );
[1701]74}
75
76Chat::~Chat()
77{
78}
79
80unsigned int Chat::getSize() const{
81  return _MESSAGE + messageLength_;
82}
83
[7801]84bool Chat::process(orxonox::Host* host){
[8829]85  host->doReceiveChat(std::string((const char*)data_+_MESSAGE), *(uint32_t *)(data_+_SOURCEID), *(uint32_t *)(data_+_TARGETID));
[1711]86  delete this;
[8829]87  return true;
[1701]88}
89
90unsigned char *Chat::getMessage(){
[1907]91  return data_ + _MESSAGE;
[1701]92}
93
94} //namespace packet
[2171]95} //namespace orxonox
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