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source: code/branches/output/src/orxonox/chat/ChatHistory.cc @ 9207

Last change on this file since 9207 was 8829, checked in by landauf, 13 years ago

enhanced chat system. chat related code is now separated into network-side code (located in Host, Client, Server) and client-side code (located in ChatManager).
note that there are now two chat related listeners: NetworkChatListener, which is used to send chat from the network to ChatManager, and ChatListener, which is used to send online and offline chat from ChatManager to the actual chat interfaces (ChatOverlay, ChatInputHandler, …).
the "chat" console command now supports a second argument which is the clientID of the receiver. this allows private messages (or gameplay messages directed to only one specific player).

  • Property svn:eol-style set to native
File size: 4.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Sandro 'smerkli' Merkli
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "ChatHistory.h"
30#include "util/ScopedSingletonManager.h"
31
32#ifndef CHATTEST
33namespace orxonox
34{
35  /* singleton */
36  ManageScopedSingleton( ChatHistory, ScopeID::Root, false );
37#endif
38
39  /* constructor */
40#ifndef CHATTEST
41  //ChatHistory::ChatHistory( BaseObject* creator ) : BaseObject(creator)
42  ChatHistory::ChatHistory()
43#else
44  ChatHistory::ChatHistory()
45#endif
46  {
47    /* register the object */
48#ifndef CHATTEST
49    RegisterObject(ChatHistory);
50#endif
51
52    this->hist_log_enabled = true;
53
54    /* Read setting for logfiles */
55    if( hist_log_enabled ) /* NOTE Make this a check for the logfile setting */
56    { this->chat_hist_openlog();
57
58      /* push starting line */
59      this->chat_hist_logline( "--- Logfile opened ---" );
60    }
61
62    /* Read setting for maximum number of lines and set limit */
63    this->hist_maxlines = 200; /* NOTE to be changed, 200 is just for testing */
64  }
65
66  /* destructor */
67  ChatHistory::~ChatHistory()
68  {
69    chat_hist_closelog();
70
71    /* clear list */
72    this->hist_buffer.clear();
73  }
74
75  /* react to incoming chat */
76  void ChatHistory::incomingChat(const std::string& message, const std::string& /*name*/)
77  {
78    /* add the line to the history */
79    this->chat_hist_addline( message );
80
81    /* add the line to the log */
82    this->chat_hist_logline( message );
83  }
84
85  /* Synchronize logfile onto the hard drive */ /* MARK MARK */
86  int ChatHistory::syncLog()
87  {
88    //if( this->hist_logfile )
89      //this->hist_logfile.sync();
90    return 0;
91  }
92
93  /* add a line to this history */
94  int ChatHistory::chat_hist_addline( const std::string& toadd )
95  {
96    /* crop history at the end if it's too large */
97    while( this->hist_buffer.size() > this->hist_maxlines+1 )
98      this->hist_buffer.pop_front();
99
100    /* push to the front of the history */
101    this->hist_buffer.push_back( toadd );
102    return 0;
103  }
104
105  /* log a line to a logfile */
106  int ChatHistory::chat_hist_logline( const std::string& toadd )
107  {
108    /* output the line to the file if logging is enabled */
109    if( this->hist_log_enabled )
110      this->hist_logfile << toadd << endl;
111    return 0;
112  }
113
114  /* open logfile */
115  int ChatHistory::chat_hist_openlog()
116  {
117    /* TODO: find out the name of the file to log to via settings
118     *       and set the this->hist_logfile_path variable to it
119     */
120#ifndef CHATTEST
121    this->hist_logfile.open( (PathConfig::getInstance().getLogPathString() +
122      "chatlog.log").c_str(),
123      std::fstream::out | std::fstream::app );
124#else
125    this->hist_logfile.open( "/tmp/chatlog.log",
126      std::fstream::out | std::fstream::app );
127#endif
128
129    /* TODO check whether this works (not sure how you'd like it?) */
130    if( !this->hist_logfile )
131    { this->hist_log_enabled = false;
132#ifndef CHATTEST
133      orxout(internal_warning) << "Could not open logfile." << endl;
134#endif
135    }
136
137    /* if it worked */
138    return 0;
139  }
140
141  /* close logfile */
142  void ChatHistory::chat_hist_closelog()
143  {
144    /* see if we've actually got a logfile */
145    if( this->hist_logfile )
146    {
147      /* yes, we've got one, add a line that shows we're closing it */
148      this->chat_hist_logline( "--- Logfile closed ---" );
149
150      /* actually close down the file */
151      this->hist_logfile.close();
152    }
153  }
154
155  /* output history for debugging */
156  void ChatHistory::debug_printhist()
157  {
158    /* create deque iterator */
159    std::deque<std::string>::iterator it;
160
161    /* output all the strings */
162    for( it = this->hist_buffer.begin(); it != this->hist_buffer.end();
163      ++it )
164      orxout(debug_output) << *it << endl;
165
166    /* output size */
167    orxout(debug_output) << "Size: " << hist_buffer.size() << endl;
168  }
169
170#ifndef CHATTEST
171}
172#endif
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