[1670] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[7727] | 23 | * Sandro 'smerkli' Merkli |
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[1670] | 24 | * Co-authors: |
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[7727] | 25 | * Reto Grieder (original file for GSServer.cc) |
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| 26 | * Fabian 'x3n' Landau (original file for GSServer.cc) |
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[1670] | 27 | * |
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| 28 | */ |
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| 29 | |
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[7727] | 30 | #include "GSMasterServer.h" |
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[1670] | 31 | |
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[8788] | 32 | #include "util/Output.h" |
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[2896] | 33 | #include "core/Game.h" |
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| 34 | #include "core/GameMode.h" |
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[1670] | 35 | |
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| 36 | namespace orxonox |
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| 37 | { |
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[7730] | 38 | DeclareGameState(GSMasterServer, "masterserver", false, false); |
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[2896] | 39 | |
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[7730] | 40 | GSMasterServer::GSMasterServer(const GameStateInfo& info) |
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| 41 | : GameState(info) |
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| 42 | { |
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[1670] | 43 | |
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[7730] | 44 | } |
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[1670] | 45 | |
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[7730] | 46 | GSMasterServer::~GSMasterServer() |
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| 47 | { |
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| 48 | } |
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[1670] | 49 | |
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[7730] | 50 | void GSMasterServer::activate() |
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| 51 | { |
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[8830] | 52 | orxout(user_status) << "Starting masterserver" << endl; |
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| 53 | |
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[7730] | 54 | /* TODO make this work for masterserver as well */ |
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| 55 | //GameMode::setIsServer(true); |
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[1696] | 56 | |
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[7730] | 57 | this->mserver = new MasterServer(); |
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| 58 | this->mserver->run(); |
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| 59 | } |
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[1670] | 60 | |
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[7730] | 61 | void GSMasterServer::deactivate() |
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| 62 | { /* nothing so far */ } |
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[1670] | 63 | |
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[7730] | 64 | void GSMasterServer::update(const Clock& time) |
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[7743] | 65 | { |
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| 66 | this->mserver->run(); |
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| 67 | } |
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[1670] | 68 | } |
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