1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "RadarViewable.h" |
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30 | |
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31 | #include "util/StringUtils.h" |
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32 | #include "core/CoreIncludes.h" |
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33 | #include "core/GameMode.h" |
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34 | #include "worldentities/WorldEntity.h" |
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35 | #include "Radar.h" |
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36 | #include "Scene.h" |
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37 | |
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38 | namespace orxonox |
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39 | { |
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40 | /** |
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41 | @brief Constructor. |
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42 | */ |
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43 | RadarViewable::RadarViewable(BaseObject* creator, const WorldEntity* wePtr) |
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44 | : isHumanShip_(false) |
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45 | , bVisibility_(true) |
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46 | , bInitialized_(false) |
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47 | , creator_(creator) |
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48 | , wePtr_(wePtr) |
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49 | , radarObjectCamouflage_(0.0f) |
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50 | , radarObjectShape_(Dot) |
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51 | , radarObjectDescription_("staticObject") |
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52 | , scale_(1.0f) |
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53 | { |
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54 | RegisterRootObject(RadarViewable); |
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55 | |
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56 | this->uniqueId_=getUniqueNumberString(); |
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57 | if( GameMode::showsGraphics() ) |
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58 | { |
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59 | this->radar_ = this->creator_->getScene()->getRadar(); |
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60 | this->radar_->addRadarObject(this); |
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61 | } |
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62 | this->bInitialized_ = true; |
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63 | } |
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64 | |
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65 | |
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66 | RadarViewable::~RadarViewable() |
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67 | { |
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68 | |
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69 | if( this->bInitialized_ ) |
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70 | { |
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71 | if( GameMode::showsGraphics() ) |
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72 | { |
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73 | this->radar_->removeRadarObject(this); |
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74 | } |
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75 | } |
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76 | } |
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77 | |
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78 | // void RadarViewable::setRadarObjectDescription(const std::string& str) |
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79 | // { |
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80 | // Radar* radar = this->getWorldEntity()->getScene()->getRadar(); |
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81 | // if (radar) |
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82 | // this->radarObjectShape_ = radar->addObjectDescription(str); |
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83 | // else |
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84 | // { |
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85 | // CCOUT(2) << "Attempting to access the radar, but the radar is non existent." << std::endl; |
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86 | // } |
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87 | // this->radarObjectDescription_ = str; |
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88 | // } |
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89 | |
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90 | const Vector3& RadarViewable::getRVWorldPosition() const |
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91 | { |
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92 | const WorldEntity* object = this->getWorldEntity(); |
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93 | validate(object); |
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94 | return object->getWorldPosition(); |
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95 | } |
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96 | |
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97 | Vector3 RadarViewable::getRVOrientedVelocity() const |
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98 | { |
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99 | const WorldEntity* object = this->getWorldEntity(); |
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100 | validate(object); |
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101 | return object->getWorldOrientation() * object->getVelocity(); |
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102 | } |
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103 | |
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104 | void RadarViewable::validate(const WorldEntity* object) const |
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105 | { |
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106 | if (!object) |
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107 | { |
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108 | COUT(1) << "Assertion: Every RadarViewable has to be assigned a WorldEntity pointer!" << std::endl; |
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109 | assert(0); |
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110 | } |
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111 | } |
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112 | |
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113 | void RadarViewable::settingsChanged() |
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114 | { |
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115 | if( GameMode::showsGraphics() ) |
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116 | { |
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117 | this->radar_->radarObjectChanged(this); |
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118 | } |
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119 | } |
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120 | } |
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