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source: code/branches/overlay/src/network/Synchronisable.cc @ 2379

Last change on this file since 2379 was 2087, checked in by landauf, 16 years ago

merged objecthierarchy branch back to trunk

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Dumeni Manatschal, (C) 2007
24 *      Oliver Scheuss, (C) 2007
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30//
31// C++ Implementation: synchronisable
32//
33// Description:
34//
35//
36// Author:  Dumeni, Oliver Scheuss, (C) 2007
37//
38// Copyright: See COPYING file that comes with this distribution
39//
40
41#include "Synchronisable.h"
42
43#include <cstring>
44#include <string>
45#include <iostream>
46#include <assert.h>
47
48#include "core/CoreIncludes.h"
49#include "core/BaseObject.h"
50// #include "core/Identifier.h"
51
52namespace network
53{
54
55
56  std::map<unsigned int, Synchronisable *> Synchronisable::objectMap_;
57  std::queue<unsigned int> Synchronisable::deletedObjects_;
58
59  int Synchronisable::state_=0x1; // detemines wheter we are server (default) or client
60
61  /**
62  * Constructor:
63  * Initializes all Variables and sets the right objectID
64  */
65  Synchronisable::Synchronisable(orxonox::BaseObject* creator){
66    RegisterRootObject(Synchronisable);
67    static uint32_t idCounter=0;
68    objectFrequency_=1;
69    objectMode_=0x1; // by default do not send data to server
70    objectID=idCounter++;
71    classID = (unsigned int)-1;
72    syncList = new std::list<synchronisableVariable *>;
73
74    this->creatorID = OBJECTID_UNKNOWN;
75
76    searchcreatorID:
77    if (creator)
78    {
79        Synchronisable* synchronisable_creator = dynamic_cast<Synchronisable*>(creator);
80        if (synchronisable_creator && synchronisable_creator->objectMode_)
81        {
82            this->creatorID = synchronisable_creator->getObjectID();
83        }
84        else if (creator != creator->getCreator())
85        {
86            creator = creator->getCreator();
87            goto searchcreatorID;
88        }
89    }
90  }
91
92  /**
93   * Destructor:
94   * Delete all callback objects and remove objectID from the objectMap_
95   */
96  Synchronisable::~Synchronisable(){
97    // delete callback function objects
98    if(!orxonox::Identifier::isCreatingHierarchy()){
99      for(std::list<synchronisableVariable *>::iterator it = syncList->begin(); it!=syncList->end(); it++)
100        delete (*it)->callback;
101      if (this->objectMode_ != 0x0)
102        deletedObjects_.push(objectID);
103//       COUT(3) << "destruct synchronisable +++" << objectID << " | " << classID << std::endl;
104//       COUT(3) << " bump ---" << objectID << " | " << &objectMap_ << std::endl;
105//       assert(objectMap_[objectID]->objectID==objectID);
106//       objectMap_.erase(objectID);
107    }
108  }
109
110  /**
111   * This function gets called after all neccessary data has been passed to the object
112   * Overload this function and recall the create function of the parent class
113   * @return true/false
114   */
115  bool Synchronisable::create(){
116    this->classID = this->getIdentifier()->getNetworkID();
117//     COUT(4) << "creating synchronisable: setting classid from " << this->getIdentifier()->getName() << " to: " << classID << std::endl;
118
119//     COUT(3) << "construct synchronisable +++" << objectID << " | " << classID << std::endl;
120//     objectMap_[objectID]=this;
121//     assert(objectMap_[objectID]==this);
122//     assert(objectMap_[objectID]->objectID==objectID);
123    return true;
124  }
125
126
127  /**
128   * This function sets the internal mode for synchronisation
129   * @param b true if this object is located on a client or on a server
130   */
131  void Synchronisable::setClient(bool b){
132    if(b) // client
133      state_=0x2;
134    else  // server
135      state_=0x1;
136  }
137
138  /**
139   * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create
140   * After calling this function the mem pointer will be increased by the size of the needed data
141   * @param mem pointer to where the appropriate data is located
142   * @param mode defines the mode, how the data should be loaded
143   * @return pointer to the newly created synchronisable
144   */
145  Synchronisable *Synchronisable::fabricate(uint8_t*& mem, int mode)
146  {
147    synchronisableHeader *header = (synchronisableHeader *)mem;
148
149    if(!header->dataAvailable)
150    {
151      mem += header->size;
152      return 0;
153    }
154   
155    COUT(4) << "fabricating object with id: " << header->objectID << std::endl;
156
157    orxonox::Identifier* id = ClassByID(header->classID);
158    assert(id);
159    orxonox::BaseObject* creator = 0;
160    if (header->creatorID != OBJECTID_UNKNOWN)
161    {
162      Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header->creatorID);
163      if (!synchronisable_creator)
164      {
165        mem += header->size; //.TODO: this suckz.... remove size from header
166        return 0;
167      }
168      else
169        creator = dynamic_cast<orxonox::BaseObject*>(synchronisable_creator);
170    }
171    orxonox::BaseObject *bo = id->fabricate(creator);
172    assert(bo);
173    Synchronisable *no = dynamic_cast<Synchronisable *>(bo);
174    assert(no);
175    no->objectID=header->objectID;
176    no->creatorID=header->creatorID; //TODO: remove this
177    no->classID=header->classID;
178    COUT(4) << "fabricate objectID: " << no->objectID << " classID: " << no->classID << std::endl;
179          // update data and create object/entity...
180    bool b = no->updateData(mem, mode, true);
181    assert(b);
182    if (b)
183    {
184        b = no->create();
185        assert(b);
186    }
187    return no;
188  }
189
190
191  /**
192   * Finds and deletes the Synchronisable with the appropriate objectID
193   * @param objectID objectID of the Synchronisable
194   * @return true/false
195   */
196  bool Synchronisable::deleteObject(unsigned int objectID){
197//     assert(getSynchronisable(objectID));
198    if(!getSynchronisable(objectID))
199      return false;
200    assert(getSynchronisable(objectID)->objectID==objectID);
201//     delete objectMap_[objectID];
202    Synchronisable *s = getSynchronisable(objectID);
203    if(s)
204      delete s;
205    else
206      return false;
207    return true;
208  }
209
210  /**
211   * This function looks up the objectID in the objectMap_ and returns a pointer to the right Synchronisable
212   * @param objectID objectID of the Synchronisable
213   * @return pointer to the Synchronisable with the objectID
214   */
215  Synchronisable* Synchronisable::getSynchronisable(unsigned int objectID){
216    orxonox::ObjectList<Synchronisable>::iterator it;
217    for(it = orxonox::ObjectList<Synchronisable>::begin(); it; ++it){
218      if( it->getObjectID()==objectID )
219           return *it;
220    }
221    return NULL;
222
223//     std::map<unsigned int, Synchronisable *>::iterator i = objectMap_.find(objectID);
224//     if(i==objectMap_.end())
225//       return NULL;
226//     assert(i->second->objectID==objectID);
227//     return (*i).second;
228  }
229
230
231  /**
232  * This function is used to register a variable to be synchronized
233  * also counts the total datasize needed to save the variables
234  * @param var pointer to the variable
235  * @param size size of the datatype the variable consists of
236  * @param t the type of the variable (network::DATA or network::STRING
237  * @param mode same as in getData
238  * @param cb callback object that should get called, if the value of the variable changes
239  */
240  void Synchronisable::registerVar(void *var, int size, variableType t, int mode, NetworkCallbackBase *cb){
241    assert( mode==direction::toclient || mode==direction::toserver || mode==direction::serverMaster || mode==direction::clientMaster);
242    // create temporary synch.Var struct
243    synchronisableVariable *temp = new synchronisableVariable;
244    temp->size = size;
245    temp->var = var;
246    temp->mode = mode;
247    temp->type = t;
248    temp->callback = cb;
249    if( ( mode & direction::bidirectional ) )
250    {
251      temp->varBuffer = new uint8_t[size];
252      memcpy(temp->varBuffer, temp->var, size); //now fill the buffer for the first time
253      temp->varReference = 0;
254    }
255    COUT(5) << "Syncronisable::registering var with size: " << temp->size << " and type: " << temp->type << std::endl;
256    //std::cout << "push temp to syncList (at the bottom) " << datasize << std::endl;
257    COUT(5) << "Syncronisable::objectID: " << objectID << " this: " << this << " name: " << this->getIdentifier()->getName() << " networkID: " << this->getIdentifier()->getNetworkID() << std::endl;
258    syncList->push_back(temp);
259#ifndef NDEBUG
260    std::list<synchronisableVariable *>::iterator it = syncList->begin();
261    while(it!=syncList->end()){
262      assert(*it!=var);
263      it++;
264    }
265#endif
266  }
267
268  /**
269   * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID and classID to the given memory
270   * takes a pointer to already allocated memory (must have at least getSize bytes length)
271   * structure of the bitstream:
272   * |totalsize,objectID,classID,var1,var2,string1_length,string1,var3,...|
273   * length of varx: size saved int syncvarlist
274   * @param mem pointer to allocated memory with enough size
275   * @param id gamestateid of the gamestate to be saved (important for priorities)
276   * @param mode defines the direction in which the data will be send/received
277   *             0x1: server->client
278   *             0x2: client->server (not recommended)
279   *             0x3: bidirectional
280   * @return true: if !doSync or if everything was successfully saved
281   */
282  bool Synchronisable::getData(uint8_t*& mem, unsigned int id, int mode){
283    //if this tick is we dont synchronise, then abort now
284    if(!doSync(id))
285      return true;
286    //std::cout << "inside getData" << std::endl;
287    unsigned int tempsize = 0;
288    if(mode==0x0)
289      mode=state_;
290    if(classID==0)
291      COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl;
292
293    if (this->classID == (unsigned int)-1)
294        this->classID = this->getIdentifier()->getNetworkID();
295
296    assert(this->classID==this->getIdentifier()->getNetworkID());
297//     this->classID=this->getIdentifier()->getNetworkID(); // TODO: correct this
298    std::list<synchronisableVariable *>::iterator i;
299    unsigned int size;
300    size=getSize(id, mode);
301
302    // start copy header
303    synchronisableHeader *header = (synchronisableHeader *)mem;
304    header->size = size;
305    header->objectID = this->objectID;
306    header->creatorID = this->creatorID;
307    header->classID = this->classID;
308    header->dataAvailable = true;
309    tempsize+=sizeof(synchronisableHeader);
310    mem+=sizeof(synchronisableHeader);
311    // end copy header
312
313
314    COUT(5) << "Synchronisable getting data from objectID: " << objectID << " classID: " << classID << " length: " << size << std::endl;
315    // copy to location
316    for(i=syncList->begin(); i!=syncList->end(); ++i){
317      if( ((*i)->mode & mode) == 0 ){
318        COUT(5) << "not getting data: " << std::endl;
319        continue;  // this variable should only be received
320      }
321      // if the variable gets synchronised bidirectional, then add the reference to the bytestream
322      if( ( (*i)->mode & direction::bidirectional ) == direction::bidirectional )
323      {
324        *(uint8_t*)mem = (*i)->varReference;
325        mem += sizeof( (*i)->varReference );
326        tempsize += sizeof( (*i)->varReference );
327      }
328      switch((*i)->type){
329        case DATA:
330          memcpy( (void *)(mem), (void*)((*i)->var), (*i)->size);
331          mem+=(*i)->size;
332          tempsize+=(*i)->size;
333          break;
334        case STRING:
335          memcpy( (void *)(mem), (void *)&((*i)->size), sizeof(size_t) );
336          mem+=sizeof(size_t);
337          const char *data = ( ( *(std::string *) (*i)->var).c_str());
338          memcpy( mem, (void*)data, (*i)->size);
339          COUT(5) << "synchronisable: char: " << (const char *)(mem) << " data: " << data << " string: " << *(std::string *)((*i)->var) << std::endl;
340          mem+=(*i)->size;
341          tempsize+=(*i)->size + sizeof(size_t);
342          break;
343      }
344    }
345    assert(tempsize==size);
346    return true;
347  }
348
349
350  /**
351   * This function takes a bytestream and loads the data into the registered variables
352   * @param mem pointer to the bytestream
353   * @param mode same as in getData
354   * @return true/false
355   */
356  bool Synchronisable::updateData(uint8_t*& mem, int mode, bool forceCallback){
357    if(mode==0x0)
358      mode=state_;
359    std::list<synchronisableVariable *>::iterator i;
360    if(syncList->empty()){
361      COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl;
362      return false;
363    }
364
365    uint8_t *data=mem;
366    // start extract header
367    synchronisableHeader *syncHeader = (synchronisableHeader *)mem;
368    assert(syncHeader->objectID==this->objectID);
369//    assert(syncHeader->creatorID==this->creatorID);
370    if(syncHeader->dataAvailable==false){
371      mem+=syncHeader->size;
372      return true;
373    }
374
375    mem+=sizeof(synchronisableHeader);
376    // stop extract header
377    assert(this->objectID==syncHeader->objectID);
378//    assert(this->classID==syncHeader->classID); //TODO: fix this!!! maybe a problem with the identifier ?
379
380    COUT(5) << "Synchronisable: objectID " << syncHeader->objectID << ", classID " << syncHeader->classID << " size: " << syncHeader->size << " synchronising data" << std::endl;
381    for(i=syncList->begin(); i!=syncList->end() && mem <= data+syncHeader->size; i++){
382      if( ((*i)->mode ^ mode) == 0 ){
383        COUT(5) << "synchronisable: not updating variable " << std::endl;
384        continue;  // this variable should only be set
385      }
386      COUT(5) << "Synchronisable: element size: " << (*i)->size << " type: " << (*i)->type << std::endl;
387      bool callback=false;
388      switch((*i)->type){
389        case DATA:
390          if( ( (*i)->mode & direction::bidirectional ) == direction::bidirectional )
391          {
392            if( ( mode == 0x1 && (*i)->mode == direction::serverMaster ) || \
393                  ( mode == 0x2 && (*i)->mode == direction::clientMaster ) )    // if true we are master on this variable
394            {
395              uint8_t refNr = *(uint8_t *)mem;
396              if( refNr != (*i)->varReference )
397              {
398                mem += sizeof((*i)->varReference) + (*i)->size; // the reference for this variable is not recent, discard data
399                break;
400              }
401            }
402            else //we are slave for this variable
403            {
404              (*i)->varReference = *(uint8_t *)mem; //copy the reference value for this variable
405            }
406            mem += sizeof((*i)->varReference);
407          }
408          if((*i)->callback) // check whether this variable changed (but only if callback was set)
409            if(strncmp((char *)(*i)->var, (char *)mem, (*i)->size)!=0)
410              callback=true;
411          memcpy((void*)(*i)->var, mem, (*i)->size);
412          mem+=(*i)->size;
413          break;
414        case STRING:
415          if( ( (*i)->mode & direction::bidirectional ) == direction::bidirectional )
416          {
417            if( ( mode == 0x1 && (*i)->mode == direction::serverMaster ) || \
418                  ( mode == 0x2 && (*i)->mode == direction::clientMaster ) )    // if true we are master for this variable
419            {
420              uint8_t refNr = *(uint8_t *)mem;
421              mem += sizeof( (*i)->varReference );
422              if( refNr != (*i)->varReference ){
423                mem += sizeof(size_t) + *(size_t *)mem; // the reference for this variable is not recent, discard data
424                break;
425              }
426            }
427            else //we are slave for this variable
428            {
429              (*i)->varReference = *(uint8_t *)mem; //copy the reference value for this variable
430            }
431            mem += sizeof( (*i)->varReference );
432          }
433          (*i)->size = *(size_t *)mem;
434          COUT(5) << "string size: " << (*i)->size << std::endl;
435          mem += sizeof(size_t);
436          if((*i)->callback) // check whether this string changed
437            if( *(std::string *)((*i)->var) != std::string((char *)mem) )
438              callback=true;
439          *((std::string *)((*i)->var)) = std::string((const char*)mem);
440          COUT(5) << "synchronisable: char: " << (const char*)mem << " string: " << std::string((const char*)mem) << std::endl;
441          mem += (*i)->size;
442          break;
443      }
444      // call the callback function, if defined
445      if((callback || forceCallback) && (*i)->callback)
446        (*i)->callback->call();
447    }
448    return true;
449  }
450
451  /**
452  * This function returns the total amount of bytes needed by getData to save the whole content of the variables
453  * @param id id of the gamestate
454  * @param mode same as getData
455  * @return amount of bytes
456  */
457  uint32_t Synchronisable::getSize(unsigned int id, int mode){
458    if(!doSync(id))
459      return 0;
460    int tsize=sizeof(synchronisableHeader);
461    if(mode==0x0)
462      mode=state_;
463    std::list<synchronisableVariable *>::iterator i;
464    for(i=syncList->begin(); i!=syncList->end(); i++){
465      if( ((*i)->mode & mode) == 0 )
466        continue;  // this variable should only be received, so dont add its size to the send-size
467      switch((*i)->type){
468      case DATA:
469        tsize+=(*i)->size;
470        break;
471      case STRING:
472        tsize+=sizeof(int);
473        (*i)->size=((std::string *)(*i)->var)->length()+1;
474        COUT(5) << "String size: " << (*i)->size << std::endl;
475        tsize+=(*i)->size;
476        break;
477      }
478      if( ( (*i)->mode & direction::bidirectional ) == direction::bidirectional )
479      {
480        tsize+=sizeof( (*i)->varReference );
481      }
482    }
483    return tsize;
484  }
485
486  /**
487   * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction)
488   * @param id gamestate id
489   * @return true/false
490   */
491  bool Synchronisable::doSync(unsigned int id){
492    return ( (objectMode_&state_)!=0 && (!syncList->empty() ) );
493  }
494
495  bool Synchronisable::doSelection(unsigned int id){
496    return ( id==0 || id%objectFrequency_==objectID%objectFrequency_ ) && ((objectMode_&state_)!=0);
497  }
498
499  /**
500   * This function looks at the header located in the bytestream and checks wheter objectID and classID match with the Synchronisables ones
501   * @param mem pointer to the bytestream
502   */
503  bool Synchronisable::isMyData(uint8_t* mem)
504  {
505    synchronisableHeader *header = (synchronisableHeader *)mem;
506    assert(header->objectID==this->objectID);
507    return header->dataAvailable;
508  }
509
510  /**
511   * This function sets the synchronisation mode of the object
512   * If set to 0x1 variables will only be synchronised to the client
513   * If set to 0x2 variables will only be synchronised to the server
514   * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar)
515   * @param mode same as in registerVar
516   */
517  void Synchronisable::setObjectMode(int mode){
518    assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3);
519    objectMode_=mode;
520  }
521
522
523}
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