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source: code/branches/particleEffectsHS15/data/levels/emptyLevel.oxw @ 10944

Last change on this file since 10944 was 10836, checked in by holzerj, 9 years ago

Added Mine, ice particle, rocketfire, psygun

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1<LevelInfo
2 name = "Empty level"
3 description = "A level with absolutely nothing in it."
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/spaceshipAssff2.oxt")
16  include("templates/spaceshipPirate.oxt")
17  include("templates/spaceshipEscort.oxt")
18  include("templates/spaceshipRing.oxt")
19  include("templates/spaceshipSwallow.oxt")
20?>
21
22<Level>
23  <templates>
24    <Template link=lodtemplate_default />
25  </templates>
26  <?lua include("includes/notifications.oxi") ?>
27
28  <Scene
29    ambientlight = "0.8, 0.8, 0.8"
30    skybox       = "Orxonox/Starbox"
31  >
32
33    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
34    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
35
36        <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 4" >
37        <events>
38          <visibility>
39            <EventListener event="flying4" />
40          </visibility>
41        </events>
42        <attached>
43            <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
44        </attached>
45        <collisionShapes>
46            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
47        </collisionShapes>
48    </Pawn>
49
50    <Pawn team=1 health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 3">
51        <events>
52          <visibility>
53            <EventListener event="flying4" />
54          </visibility>
55        </events>
56        <attached>
57           <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
58        </attached>
59        <collisionShapes>
60            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
61        </collisionShapes>
62    </Pawn>
63   
64  </Scene>
65</Level>
66
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