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source: code/branches/particleEffectsHS15/src/modules/jump/JumpPlatform.h @ 10867

Last change on this file since 10867 was 10632, checked in by fvultier, 9 years ago

Removed useless code (artifacts from copy-paste) in the Jump minigame.

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabien Vultier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file JumpPlatform.h
31    @brief Declaration of the JumpPlatform class.
32    @ingroup Jump
33*/
34
35#ifndef _JumpPlatform_H__
36#define _JumpPlatform_H__
37
38#include "jump/JumpPrereqs.h"
39#include "util/Math.h"
40#include "worldentities/MovableEntity.h"
41
42namespace orxonox
43{
44    class _JumpExport JumpPlatform : public MovableEntity
45    {
46        public:
47            JumpPlatform(Context* context);
48            virtual ~JumpPlatform();
49            virtual void tick(float dt);
50            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
51            void setFigure(JumpFigure* newFigure);
52            virtual void touchFigure();
53
54            void setWidth(const float width)
55                { this->width_ = width; }
56            float getWidth() const
57                { return width_; }
58            void setHeight(const float height)
59                { this->height_ = height; }
60            float getHeight() const
61                { return height_; }
62
63        protected:
64            float width_;
65            float height_;
66            WeakPtr<JumpFigure> figure_;
67    };
68}
69
70#endif /* _JumpPlatform_H__ */
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