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source: code/branches/particleEffectsHS15/src/modules/jump/JumpShield.h @ 10867

Last change on this file since 10867 was 10262, checked in by landauf, 10 years ago

eol-style native. no changes in code.

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabien Vultier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _JumpShield_H__
30#define _JumpShield_H__
31
32#include "jump/JumpPrereqs.h"
33
34#include "util/Math.h"
35
36#include "worldentities/MovableEntity.h"
37
38
39namespace orxonox
40{
41    class _JumpExport JumpShield : public JumpItem
42    {
43        public:
44            JumpShield(Context* context);
45            virtual ~JumpShield();
46            virtual void tick(float dt);
47            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
48            virtual void touchFigure();
49            virtual float getFuelState();
50        protected:
51            float stretch_;
52            float fuel_;
53            float initialFuel_;
54    };
55}
56
57#endif /* _JumpShield_H__ */
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