1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Damian 'Mozork' Frick |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "LevelInfo.h" |
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30 | |
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31 | #include <sstream> |
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32 | #include <vector> |
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33 | |
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34 | #include "util/SubString.h" |
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35 | #include "core/CoreIncludes.h" |
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36 | #include "core/XMLPort.h" |
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37 | |
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38 | #include "LevelManager.h" |
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39 | |
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40 | namespace orxonox |
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41 | { |
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42 | |
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43 | // LevelInfoItem |
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44 | |
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45 | //! The list of allowed tags. |
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46 | /*static*/ std::set<std::string> LevelInfoItem::possibleTags_s = std::set<std::string>(); |
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47 | |
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48 | /** |
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49 | @brief |
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50 | Default constructor. |
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51 | */ |
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52 | LevelInfoItem::LevelInfoItem() |
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53 | { |
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54 | |
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55 | } |
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56 | |
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57 | /** |
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58 | @brief |
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59 | Constructor. Initializes the object. |
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60 | @param name |
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61 | The name of the Level. |
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62 | @param filename |
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63 | The XML-filename of the Level. |
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64 | */ |
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65 | LevelInfoItem::LevelInfoItem(const std::string& name, const std::string filename) |
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66 | { |
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67 | this->setName(name); |
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68 | this->setXMLFilename(filename); |
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69 | } |
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70 | |
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71 | /** |
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72 | @brief |
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73 | Destructor. |
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74 | */ |
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75 | LevelInfoItem::~LevelInfoItem() |
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76 | { |
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77 | |
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78 | } |
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79 | |
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80 | /** |
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81 | @brief |
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82 | Initialize the set of allowed tags. |
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83 | */ |
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84 | /*static*/ void LevelInfoItem::initializeTags(void) |
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85 | { |
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86 | if(!LevelInfoItem::initialized_s) |
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87 | { |
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88 | LevelInfoItem::possibleTags_s.insert("test"); |
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89 | LevelInfoItem::possibleTags_s.insert("showcase"); |
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90 | LevelInfoItem::possibleTags_s.insert("tutorial"); |
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91 | LevelInfoItem::possibleTags_s.insert("presentation"); |
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92 | LevelInfoItem::possibleTags_s.insert("mission"); |
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93 | LevelInfoItem::possibleTags_s.insert("gametype"); |
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94 | LevelInfoItem::possibleTags_s.insert("minigame"); |
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95 | LevelInfoItem::possibleTags_s.insert("shipselection"); |
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96 | } |
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97 | } |
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98 | |
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99 | /** |
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100 | @brief |
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101 | Set the tags the Level is tagged with. |
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102 | @param tags |
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103 | A comma-seperated string of all the tags to be set. |
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104 | */ |
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105 | void LevelInfoItem::setTags(const std::string& tags) |
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106 | { |
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107 | SubString substr = SubString(tags, ",", " "); // Split the string into tags. |
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108 | const std::vector<std::string>& strings = substr.getAllStrings(); |
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109 | for (std::vector<std::string>::const_iterator it = strings.begin(); it != strings.end(); it++) |
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110 | this->addTag(*it, false); |
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111 | |
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112 | this->tagsUpdated(); |
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113 | } |
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114 | /** |
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115 | @brief |
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116 | Set the starting ship models of the level |
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117 | @param tags |
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118 | A comma-seperated string of all the allowed ship models for the shipselection. |
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119 | */ |
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120 | void LevelInfoItem::setStartingShips(const std::string& ships) |
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121 | { |
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122 | SubString substr = SubString(ships, ",", " "); // Split the string into tags. |
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123 | const std::vector<std::string>& strings = substr.getAllStrings(); |
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124 | for(std::vector<std::string>::const_iterator it = strings.begin(); it != strings.end(); it++) |
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125 | this->addStartingShip(*it, false); |
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126 | |
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127 | this->startingshipsUpdated(); |
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128 | } |
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129 | |
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130 | /** |
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131 | @brief |
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132 | Add a tag to the set of tags the Level is tagged with. |
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133 | @param tag |
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134 | The tag to be added. |
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135 | @param update |
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136 | Whether the comma-seperated string of all tags should be updated. Default is true. |
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137 | @return |
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138 | Returns true if the tag was successfully added, if the tag was already present it returns false. |
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139 | */ |
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140 | bool LevelInfoItem::addTag(const std::string& tag, bool update) |
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141 | { |
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142 | if(!this->validateTag(tag)) |
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143 | { |
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144 | orxout(internal_warning) << "Bad LevelInfo tag '" << tag << "' in " << this->getXMLFilename() << ". Ignoring..." << endl; |
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145 | return false; |
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146 | } |
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147 | bool success = this->tags_.insert(*LevelInfoItem::possibleTags_s.find(tag)).second; |
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148 | if(update && success) |
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149 | this->tagsUpdated(); |
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150 | return success; |
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151 | } |
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152 | |
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153 | /** |
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154 | @brief |
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155 | Add a ship model to allowed models for the shipselection |
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156 | @param ship |
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157 | The ship model to be added. |
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158 | @param update |
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159 | Whether the comma-seperated string of all ship models should be updated. Default is true. |
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160 | @return |
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161 | Returns true if the ship was successfully added, if the ship was already present it returns false. |
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162 | */ |
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163 | bool LevelInfoItem::addStartingShip(const std::string& ship, bool update) |
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164 | { |
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165 | bool success = this->startingShips_.insert(ship).second; |
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166 | if(update && success) |
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167 | this->startingshipsUpdated(); |
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168 | |
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169 | return success; |
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170 | } |
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171 | |
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172 | |
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173 | /** |
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174 | @brief |
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175 | Updates the comma-seperated string of all tags, if the set of tags has changed. |
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176 | */ |
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177 | void LevelInfoItem::tagsUpdated(void) |
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178 | { |
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179 | std::stringstream stream; |
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180 | std::set<std::string>::iterator temp; |
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181 | for(std::set<std::string>::iterator it = this->tags_.begin(); it != this->tags_.end(); ) |
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182 | { |
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183 | temp = it; |
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184 | if(++it == this->tags_.end()) // If this is the last tag we don't add a comma. |
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185 | stream << *temp; |
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186 | else |
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187 | stream << *temp << ", "; |
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188 | } |
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189 | |
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190 | this->tagsString_ = std::string(stream.str()); |
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191 | } |
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192 | |
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193 | /** |
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194 | @brief |
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195 | Updates the comma-seperated string of all ships, if the set of tags has changed. |
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196 | */ |
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197 | void LevelInfoItem::startingshipsUpdated(void) |
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198 | { |
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199 | std::stringstream stream; |
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200 | std::set<std::string>::iterator temp; |
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201 | for(std::set<std::string>::iterator it = this->startingShips_.begin(); it != this->startingShips_.end(); ) |
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202 | { |
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203 | temp = it; |
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204 | if(++it == this->startingShips_.end()) // If this is the last ship we don't add a comma. |
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205 | stream << *temp; |
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206 | else |
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207 | stream << *temp << ", "; |
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208 | } |
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209 | |
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210 | this->startingShipsString_ = std::string(stream.str()); |
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211 | } |
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212 | |
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213 | void LevelInfoItem::changeStartingShip(const std::string& model) |
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214 | { |
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215 | static std::string shipSelectionTag = "shipselection"; |
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216 | //HACK: Read Level XML File, find "shipselection", replace with ship model |
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217 | std::string levelPath = "../levels/"; |
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218 | levelPath.append(this->getXMLFilename()); |
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219 | std::string tempPath = "../levels/"; |
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220 | tempPath.append("_temp.oxw"); |
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221 | orxout(user_status) << levelPath << endl; |
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222 | orxout(user_status) << tempPath << endl; |
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223 | std::ifstream myLevel (levelPath.c_str()); |
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224 | std::ofstream tempLevel (tempPath.c_str()); |
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225 | while(!myLevel.eof()) |
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226 | { |
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227 | std::string buff; |
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228 | std::getline(myLevel, buff); |
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229 | std::string pawndesignString = "pawndesign="; |
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230 | size_t found = buff.find(pawndesignString.append(shipSelectionTag)); |
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231 | if (found!= std::string::npos) |
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232 | buff = buff.substr(0, found + 11) + model + buff.substr(found+11+shipSelectionTag.length(), std::string::npos); |
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233 | tempLevel.write(buff.c_str(), buff.length()); |
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234 | tempLevel << std::endl; |
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235 | } |
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236 | myLevel.close(); |
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237 | tempLevel.close(); |
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238 | orxout(user_status) << "done" << endl; |
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239 | } |
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240 | |
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241 | |
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242 | // LevelInfo |
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243 | |
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244 | RegisterClass(LevelInfo); |
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245 | |
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246 | /** |
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247 | @brief |
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248 | |
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249 | @param creator |
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250 | The creator of this object. |
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251 | */ |
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252 | LevelInfo::LevelInfo(Context* context) : BaseObject(context) |
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253 | { |
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254 | RegisterObject(LevelInfo); |
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255 | |
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256 | this->xmlfilename_ = this->getFilename(); |
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257 | } |
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258 | |
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259 | /** |
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260 | @brief |
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261 | Destructor. |
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262 | */ |
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263 | LevelInfo::~LevelInfo() |
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264 | { |
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265 | |
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266 | } |
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267 | |
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268 | /** |
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269 | @brief |
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270 | Creates a LevelInfo object through XML. |
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271 | */ |
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272 | void LevelInfo::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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273 | { |
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274 | SUPER(LevelInfo, XMLPort, xmlelement, mode); |
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275 | |
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276 | XMLPortParam(LevelInfo, "description", setDescription, getDescription, xmlelement, mode); |
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277 | XMLPortParam(LevelInfo, "screenshot", setScreenshot, getScreenshot, xmlelement, mode); |
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278 | XMLPortParam(LevelInfo, "tags", setTags, getTags, xmlelement, mode); |
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279 | XMLPortParam(LevelInfo, "startingships", setStartingShips, getStartingShips, xmlelement, mode); |
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280 | } |
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281 | |
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282 | /** |
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283 | @brief |
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284 | Copies the contents of this LevelInfo object to a new LevelInfoItem object. |
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285 | This is needed, because a LeveInfo object is only created within the scope of the XML-file it is loaded with and is destroyed once that is unloaded. |
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286 | @return |
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287 | Returns a new LevelInfoItem with the same contents as the LevelInfo object. |
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288 | */ |
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289 | LevelInfoItem* LevelInfo::copy(void) |
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290 | { |
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291 | LevelInfoItem* info = new LevelInfoItem(this->BaseObject::getName(), this->getXMLFilename()); |
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292 | info->setDescription(this->getDescription()); |
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293 | info->setScreenshot(this->getScreenshot()); |
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294 | info->setTags(this->getTags()); |
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295 | info->setStartingShips(this->getStartingShips()); |
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296 | return info; |
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297 | } |
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298 | |
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299 | } |
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300 | |
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