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source: code/branches/particleeffects/data/gui/scripts/SettingsMenu.lua @ 8336

Last change on this file since 8336 was 8079, checked in by landauf, 14 years ago

merged usability branch back to trunk

incomplete summary of the changes in this branch:

  • enhanced keyboard navigation in GUIs
  • implemented new graphics menu and changeable window size at runtime
  • added developer mode
  • HUD shows if game is paused, game pauses if ingame menu is opened
  • removed a few obsolete commands and hid some that are more for internal use
  • numpad works in console and gui
  • faster loading of level info
  • enhanced usage of compositors (Shader class)
  • improved camera handling, configurable FOV and aspect ratio
  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1-- SettingsMenu.lua
2
3local P = createMenuSheet("SettingsMenu")
4P.loadAlong = { "ControlsMenu", "AudioMenu", "GraphicsMenu" }
5
6function P.onLoad()
7    --"Gameplay" and "Multiplayer Options" are not integrated in the list
8    --buttons are arranged in a 4x2 matrix.
9    P:setButton(1, 2, {
10            ["button"] = winMgr:getWindow("orxonox/SettingsMenu/GraphicsButton"),
11            ["callback"]  = P.SettingsGraphicsButton_clicked
12    })
13
14    P:setButton(2, 2, {
15            ["button"] = winMgr:getWindow("orxonox/SettingsMenu/AudioButton"),
16            ["callback"]  = P.SettingsAudioButton_clicked
17    })
18
19    P:setButton(3, 1, {
20            ["button"] = winMgr:getWindow("orxonox/SettingsMenu/ControlsButton"),
21            ["callback"]  = P.SettingsControlsButton_clicked
22    })
23
24    P:setButton(3, 2, {
25            ["button"] = winMgr:getWindow("orxonox/SettingsMenu/MiscellaneousButton"),
26            ["callback"]  = P.SettingsMiscellaneousButton_clicked
27    })
28
29    P:setButton(4, 1, {
30            ["button"] = winMgr:getWindow("orxonox/SettingsMenu/SettingsBackButton"),
31            ["callback"]  = P.SettingsBackButton_clicked
32    })
33
34    P:setButton(4, 2, P:getButton(4, 1))
35end
36
37function P.SettingsGameplayButton_clicked(e)
38    showMenuSheet("GameplayMenu", true)
39end
40
41function P.SettingsMultiplayerOptionsButton_clicked(e)
42    showMenuSheet("MultiplayerOptionsMenu", true)
43end
44
45function P.SettingsControlsButton_clicked(e)
46    showMenuSheet("ControlsMenu", true)
47end
48
49function P.SettingsGraphicsButton_clicked(e)
50    showMenuSheet("GraphicsMenu", true)
51end
52
53function P.SettingsAudioButton_clicked(e)
54    showMenuSheet("AudioMenu", true)
55end
56
57function P.SettingsMiscellaneousButton_clicked(e)
58    showMenuSheet("MiscConfigMenu", true)
59end
60
61function P.SettingsBackButton_clicked(e)
62    hideMenuSheet(P.name)
63end
64
65return P
66
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