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source: code/branches/pch/src/orxonox/objects/RadarViewable.cc @ 3166

Last change on this file since 3166 was 3157, checked in by rgrieder, 15 years ago

Small changes and cleaned out RadarViewable which saves me probably more than a minute when recompiling…

  • Property svn:eol-style set to native
File size: 5.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "RadarViewable.h"
30
31#include <OgreSceneManager.h>
32#include <OgreSceneNode.h>
33#include <OgreEntity.h>
34#include <OgreManualObject.h>
35
36#include "util/Debug.h"
37#include "util/String.h"
38#include "core/CoreIncludes.h"
39#include "orxonox/tools/DynamicLines.h"
40#include "objects/worldentities/WorldEntity.h"
41#include "objects/Radar.h"
42#include "overlays/map/Map.h"
43
44namespace orxonox
45{
46    /**
47        @brief Constructor.
48    */
49    RadarViewable::RadarViewable()
50        : MapNode_(NULL)
51        , MapEntity_(NULL)
52        , line_(NULL)
53        , LineNode_(NULL)
54        , radarObjectCamouflage_(0.0f)
55        , radarObjectShape_(Dot)
56        , radarObjectDescription_("staticObject")
57    {
58        RegisterRootObject(RadarViewable);
59
60        this->bVisibility_ = true;
61        this->isHumanShip_ = false;
62
63        this->uniqueId_=getUniqueNumberString();
64/*
65        if(Map::getSingletonPtr() && Map::getSingletonPtr()->getMapSceneManagerPtr())
66        {
67            this->addEntity();
68        }
69
70        */
71    }
72
73
74    RadarViewable::~RadarViewable()
75    {
76        if (this->isHumanShip_ && MapNode_)
77            MapNode_->removeAllChildren();
78
79        if (MapNode_)
80            delete MapNode_;
81
82        if (MapEntity_)
83            delete MapEntity_;
84
85        if (line_)
86            delete line_;
87
88        if (LineNode_)
89            delete LineNode_;
90    }
91
92    void RadarViewable::addMapEntity()
93    { //TODO Check shape and add accordantly
94        if( this->MapNode_ && !this->MapEntity_ && Map::getSingletonPtr() && Map::getSingletonPtr()->getMapSceneManagerPtr() )
95        {
96            COUT(0) << "Adding " << this->uniqueId_ << " to Map.\n";
97            this->MapEntity_ = Map::getSingletonPtr()->getMapSceneManagerPtr()->createEntity( this->uniqueId_, "drone.mesh");
98            /*this->line_ =  Map::getSingletonPtr()->getMapSceneManagerPtr()->createManualObject(this->uniqueId_ + "_l");
99            this->line_->begin("Map/line_", Ogre::RenderOperation::OT_LINE_STRIP);
100            //line_->position(0, -it->getRVWorldPosition().y, 0);
101            //this->line_->position(0, -20, 0);
102            this->line_->position(0, 0, -10); //Front Arrow
103            this->line_->position(0, 0, 0);
104
105            this->line_->end(); */
106            this->line_ = new Ogre::DynamicLines(Ogre::RenderOperation::OT_LINE_LIST);
107            this->line_->addPoint( Vector3(0,0,0) );
108            this->line_->addPoint( Vector3(0,0,0) );
109
110            this->MapNode_->attachObject( this->MapEntity_ );
111
112            this->LineNode_ = this->MapNode_->createChildSceneNode();
113            this->LineNode_->attachObject( this->line_ );
114        }
115        else
116        {
117            COUT(0) << "Unable to load " << this->uniqueId_ << " to Map.\n";
118        }
119    }
120
121    void RadarViewable::updateMapPosition()
122    {
123        if( this->MapNode_ )
124        {
125            this->MapNode_->setPosition( this->getRVWorldPosition() );
126            this->MapNode_->translate( this->getRVOrientedVelocity(), (Ogre::Node::TransformSpace)3 );
127            this->MapNode_->setOrientation( this->getWorldEntity()->getOrientation() );
128//Vector3 v = this->getRVWorldPosition();
129            //this->line_->setPoint(1, Vector3(0,v.y,0) );
130            this->line_->setPoint(1, Vector3( 0, (int) -Map::getSingletonPtr()->movablePlane_->getDistance( this->getRVWorldPosition() ) ,0 ));
131            this->line_->update();
132            if( Map::getSingletonPtr()->playerShipNode_ )
133                this->LineNode_->setDirection( Map::getSingletonPtr()->playerShipNode_->getLocalAxes().GetColumn(1) ,Ogre::Node::TS_WORLD,Vector3::UNIT_Y);
134        }
135    }
136
137    void RadarViewable::setRadarObjectDescription(const std::string& str)
138    {
139        Radar* radar = Radar::getInstancePtr();
140        if (radar)
141            this->radarObjectShape_ = radar->addObjectDescription(str);
142        else
143        {
144            CCOUT(2) << "Attempting to access the radar, but the radar is non existent." << std::endl;
145        }
146        this->radarObjectDescription_ = str;
147    }
148
149    const Vector3& RadarViewable::getRVWorldPosition() const
150    {
151        const WorldEntity* object = this->getWorldEntity();
152        validate(object);
153        return object->getWorldPosition();
154    }
155
156    Vector3 RadarViewable::getRVOrientedVelocity() const
157    {
158        const WorldEntity* object = this->getWorldEntity();
159        validate(object);
160        return object->getWorldOrientation() * object->getVelocity();
161    }
162}
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