[1996] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[2261] | 29 | /** |
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[3158] | 30 | @file |
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[2662] | 31 | @brief Implementation of the QuestManager class. |
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[2261] | 32 | */ |
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| 33 | |
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[2105] | 34 | #include "QuestManager.h" |
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| 35 | |
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[1996] | 36 | #include "core/CoreIncludes.h" |
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[2963] | 37 | #include "core/ConsoleCommand.h" |
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| 38 | #include "core/input/InputManager.h" |
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[2105] | 39 | |
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[2963] | 40 | #include "gui/GUIManager.h" |
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[2993] | 41 | #include "objects/infos/PlayerInfo.h" |
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[2095] | 42 | #include "Quest.h" |
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| 43 | #include "QuestHint.h" |
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[1996] | 44 | |
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[2662] | 45 | namespace orxonox |
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| 46 | { |
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[2911] | 47 | //! Pointer to the current (and single) instance of this class. |
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[2963] | 48 | /*static*/ QuestManager* QuestManager::singletonRef_s = NULL; |
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[1996] | 49 | |
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[2261] | 50 | /** |
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| 51 | @brief |
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| 52 | Constructor. Registers the object. |
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[2911] | 53 | @todo |
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| 54 | Is inheriting from BaseObject proper? |
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[2261] | 55 | */ |
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[2911] | 56 | QuestManager::QuestManager() |
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[1996] | 57 | { |
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[2911] | 58 | RegisterRootObject(QuestManager); |
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| 59 | |
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| 60 | assert(singletonRef_s == 0); |
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| 61 | singletonRef_s = this; |
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[1996] | 62 | } |
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[2092] | 63 | |
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[2261] | 64 | /** |
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| 65 | @brief |
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| 66 | Destructor. |
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| 67 | */ |
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[1996] | 68 | QuestManager::~QuestManager() |
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| 69 | { |
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[2092] | 70 | |
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[1996] | 71 | } |
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| 72 | |
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| 73 | /** |
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| 74 | @brief |
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[2911] | 75 | Returns a reference to the current (and single) instance of the QuestManager, and creates one if there isn't one to begin with. |
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| 76 | @return |
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| 77 | Returns a reference to the single instance of the Quest Manager. |
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| 78 | */ |
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| 79 | /*static*/ QuestManager & QuestManager::getInstance() |
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| 80 | { |
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| 81 | assert(singletonRef_s); |
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| 82 | return *singletonRef_s; |
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| 83 | } |
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| 84 | |
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| 85 | /** |
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| 86 | @brief |
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[2261] | 87 | Registers a Quest with the QuestManager to make it globally accessable. |
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| 88 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 89 | @param quest |
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[2261] | 90 | The Quest that is to be registered. |
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[1996] | 91 | @return |
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| 92 | Returns true if successful, false if not. |
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| 93 | */ |
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[2911] | 94 | bool QuestManager::registerQuest(Quest* quest) |
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[1996] | 95 | { |
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[2261] | 96 | if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers. |
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[2068] | 97 | { |
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| 98 | COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl; |
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| 99 | return false; |
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[2093] | 100 | } |
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[2092] | 101 | |
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[2261] | 102 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; |
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[2911] | 103 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest. |
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[2092] | 104 | |
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[2261] | 105 | if(result.second) //!< If inserting was a success. |
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[2068] | 106 | { |
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| 107 | COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; |
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| 108 | return true; |
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[2093] | 109 | } |
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| 110 | else |
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| 111 | { |
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| 112 | COUT(2) << "Quest with the same id was already present." << std::endl; |
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| 113 | return false; |
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| 114 | } |
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[1996] | 115 | } |
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[2092] | 116 | |
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[1996] | 117 | /** |
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| 118 | @brief |
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| 119 | Registers a QuestHint with the QuestManager to make it globally accessable. |
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[2261] | 120 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 121 | @param hint |
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| 122 | The QuestHint to be registered. |
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| 123 | @return |
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| 124 | Returns true if successful, false if not. |
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| 125 | */ |
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[2911] | 126 | bool QuestManager::registerHint(QuestHint* hint) |
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[1996] | 127 | { |
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[2261] | 128 | if(hint == NULL) //!< Still not liking NULL-pointers. |
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[2068] | 129 | { |
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| 130 | COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl; |
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| 131 | return false; |
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| 132 | } |
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[2092] | 133 | |
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[2261] | 134 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; |
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[2911] | 135 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint. |
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[2092] | 136 | |
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[2261] | 137 | if(result.second) //!< If inserting was a success. |
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[2068] | 138 | { |
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| 139 | COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; |
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| 140 | return true; |
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[2093] | 141 | } |
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| 142 | else |
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| 143 | { |
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| 144 | COUT(2) << "QuestHint with the same id was already present." << std::endl; |
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| 145 | return false; |
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| 146 | } |
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[1996] | 147 | } |
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[2092] | 148 | |
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[1996] | 149 | /** |
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| 150 | @brief |
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[2261] | 151 | Finds a Quest with the given id. |
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[1996] | 152 | @param questId |
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[2261] | 153 | The id of the Quest sought for. |
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[1996] | 154 | @return |
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[2261] | 155 | Returns a pointer to the Quest with the input id. |
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| 156 | Returns NULL if there is no Quest with the given questId. |
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[2068] | 157 | @throws |
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| 158 | Throws an exception if the given questId is invalid. |
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[1996] | 159 | */ |
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[2911] | 160 | Quest* QuestManager::findQuest(const std::string & questId) |
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[1996] | 161 | { |
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[2261] | 162 | if(!QuestItem::isId(questId)) //!< Check vor validity of the given id. |
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[2093] | 163 | { |
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[2068] | 164 | ThrowException(Argument, "Invalid questId."); |
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[2093] | 165 | } |
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[2092] | 166 | |
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[1996] | 167 | Quest* quest; |
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[2911] | 168 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); |
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| 169 | if (it != this->questMap_.end()) //!< If the Quest is registered. |
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[2093] | 170 | { |
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| 171 | quest = it->second; |
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| 172 | } |
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| 173 | else |
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| 174 | { |
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| 175 | quest = NULL; |
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| 176 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; |
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| 177 | } |
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[2092] | 178 | |
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[2093] | 179 | return quest; |
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[1996] | 180 | |
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| 181 | } |
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[2092] | 182 | |
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[1996] | 183 | /** |
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| 184 | @brief |
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[2261] | 185 | Finds a QuestHint with the given id. |
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[1996] | 186 | @param hintId |
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[2261] | 187 | The id of the QuestHint sought for. |
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[1996] | 188 | @return |
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[2261] | 189 | Returns a pointer to the QuestHint with the input id. |
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| 190 | Returns NULL if there is no QuestHint with the given hintId. |
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[2068] | 191 | @throws |
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| 192 | Throws an exception if the given hintId is invalid. |
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[1996] | 193 | */ |
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[2911] | 194 | QuestHint* QuestManager::findHint(const std::string & hintId) |
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[1996] | 195 | { |
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[2261] | 196 | if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id. |
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[2093] | 197 | { |
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[2068] | 198 | ThrowException(Argument, "Invalid hintId."); |
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[2093] | 199 | } |
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[2092] | 200 | |
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[1996] | 201 | QuestHint* hint; |
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[2911] | 202 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); |
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| 203 | if (it != this->hintMap_.end()) //!< If the QuestHint is registered. |
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[2093] | 204 | { |
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| 205 | hint = it->second; |
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| 206 | } |
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| 207 | else |
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| 208 | { |
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| 209 | hint = NULL; |
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| 210 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; |
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| 211 | } |
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[2092] | 212 | |
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[2093] | 213 | return hint; |
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[1996] | 214 | |
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| 215 | } |
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| 216 | |
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[2993] | 217 | /** |
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| 218 | @brief |
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| 219 | |
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| 220 | @param name |
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| 221 | @return |
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| 222 | */ |
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[2963] | 223 | QuestContainer* QuestManager::getQuestTree(std::string & name) |
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| 224 | { |
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| 225 | GUIOverlay* gui = GUIManager::getInstance().getOverlay(name); |
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[2092] | 226 | |
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[2963] | 227 | PlayerInfo* player; |
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| 228 | if(gui == NULL) |
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| 229 | { |
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[2993] | 230 | COUT(1) << "Error: No GUIOverlay with the given name '" << name << "' present." << std::endl; |
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[2963] | 231 | return NULL; |
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| 232 | } |
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[2993] | 233 | BaseObject* obj = gui->getOwner(); |
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| 234 | if(obj == NULL) |
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| 235 | { |
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| 236 | COUT(1) << "Error: GUIOverlay has no owner. " << std::endl; |
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| 237 | return NULL; |
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| 238 | } |
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| 239 | player = dynamic_cast<PlayerInfo*>(obj); |
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[2963] | 240 | |
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| 241 | QuestContainer* root = NULL; |
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| 242 | QuestContainer* current = NULL; |
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| 243 | |
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[2993] | 244 | std::list<Quest*>* rootQuests = new std::list<Quest*>(); |
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| 245 | getRootQuests(player, *rootQuests); |
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[2963] | 246 | |
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[2993] | 247 | for(std::list<Quest*>::iterator it = rootQuests->begin(); it != rootQuests->end(); it++) |
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[2963] | 248 | { |
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[2993] | 249 | QuestContainer* container = addSubQuest(*it, player); |
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[2963] | 250 | |
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| 251 | if(root == NULL) |
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| 252 | { |
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| 253 | root = container; |
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| 254 | } |
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| 255 | else |
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| 256 | { |
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| 257 | current->next = container; |
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| 258 | } |
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| 259 | |
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| 260 | current = container; |
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| 261 | |
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| 262 | } |
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| 263 | if(current != NULL) |
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| 264 | current->next = NULL; |
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| 265 | |
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[2993] | 266 | delete rootQuests; |
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[2963] | 267 | |
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| 268 | return root; |
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| 269 | } |
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| 270 | |
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[2993] | 271 | /** |
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| 272 | @brief |
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| 273 | |
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| 274 | @param player |
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| 275 | @param list |
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| 276 | @return |
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| 277 | */ |
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[2963] | 278 | void QuestManager::getRootQuests(const PlayerInfo* player, std::list<Quest*> & list) |
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| 279 | { |
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| 280 | for(std::map<std::string, Quest*>::iterator it=this->questMap_.begin(); it!=this->questMap_.end(); it++) |
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| 281 | { |
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| 282 | Quest* quest = (*it).second; |
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| 283 | if(quest->getParentQuest() == NULL && !quest->isInactive(player)) |
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| 284 | { |
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| 285 | list.push_back(quest); |
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| 286 | } |
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| 287 | } |
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| 288 | } |
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| 289 | |
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[2993] | 290 | /** |
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| 291 | @brief |
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| 292 | |
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| 293 | @param quest |
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| 294 | @param player |
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| 295 | @return |
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| 296 | */ |
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| 297 | QuestContainer* QuestManager::addSubQuest(Quest* quest, const PlayerInfo* player) |
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[2963] | 298 | { |
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[2993] | 299 | if(quest == NULL) |
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| 300 | return NULL; |
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| 301 | |
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| 302 | QuestContainer* container = new QuestContainer; |
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| 303 | container->description = quest->getDescription(); |
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| 304 | container->hint = addHints(quest, player); |
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| 305 | |
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| 306 | if(quest->isActive(player)) |
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| 307 | { |
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| 308 | container->status = "active"; |
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| 309 | } |
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| 310 | else if(quest->isCompleted(player)) |
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| 311 | { |
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| 312 | container->status = "completed"; |
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| 313 | } |
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| 314 | else if(quest->isFailed(player)) |
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| 315 | { |
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| 316 | container->status = "failed"; |
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| 317 | } |
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| 318 | else |
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| 319 | { |
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| 320 | container->status = ""; |
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| 321 | COUT(1) << "An error occured. A Quest of un-specified status wanted to be displayed." << std::endl; |
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| 322 | } |
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| 323 | |
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| 324 | std::list<Quest*> quests = quest->getSubQuestList(); |
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[2963] | 325 | QuestContainer* current = NULL; |
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| 326 | QuestContainer* first = NULL; |
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| 327 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
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| 328 | { |
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| 329 | Quest* subQuest = *it; |
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| 330 | if(!subQuest->isInactive(player)) |
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| 331 | { |
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[2993] | 332 | QuestContainer* subContainer = addSubQuest(subQuest, player); |
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[2963] | 333 | |
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| 334 | if(first == NULL) |
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| 335 | { |
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[2993] | 336 | first = subContainer; |
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[2963] | 337 | } |
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| 338 | else |
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| 339 | { |
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[2993] | 340 | current->next = subContainer; |
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[2963] | 341 | } |
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| 342 | |
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[2993] | 343 | current = subContainer; |
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[2963] | 344 | } |
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| 345 | } |
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| 346 | if(current != NULL) |
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| 347 | current->next = NULL; |
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| 348 | container->subQuests = first; |
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| 349 | |
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[2993] | 350 | return container; |
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[2963] | 351 | } |
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| 352 | |
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[2993] | 353 | /** |
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| 354 | @brief |
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| 355 | |
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| 356 | @param quest |
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| 357 | @param player |
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| 358 | @return |
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| 359 | */ |
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| 360 | HintContainer* QuestManager::addHints(Quest* quest, const PlayerInfo* player) |
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[2963] | 361 | { |
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| 362 | HintContainer* current = NULL; |
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| 363 | HintContainer* first = NULL; |
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| 364 | |
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| 365 | std::list<QuestHint*> hints = quest->getHintsList(); |
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| 366 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
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| 367 | { |
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| 368 | if((*it)->isActive(player)) |
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| 369 | { |
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| 370 | HintContainer* hint = new HintContainer; |
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| 371 | hint->description = (*it)->getDescription(); |
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| 372 | |
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| 373 | if(first == NULL) |
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| 374 | { |
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| 375 | first = hint; |
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| 376 | } |
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| 377 | else |
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| 378 | { |
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| 379 | current->next = hint; |
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| 380 | } |
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| 381 | |
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| 382 | current = hint; |
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| 383 | } |
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| 384 | } |
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| 385 | |
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| 386 | if(current != NULL) |
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| 387 | current->next = NULL; |
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[2993] | 388 | return first; |
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[2963] | 389 | } |
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| 390 | |
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| 391 | |
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[1996] | 392 | } |
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