1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "BlinkingBillboard.h" |
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30 | |
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31 | #include "core/GameMode.h" |
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32 | #include "core/CoreIncludes.h" |
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33 | #include "core/XMLPort.h" |
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34 | #include "util/Math.h" |
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35 | |
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36 | namespace orxonox |
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37 | { |
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38 | CreateFactory(BlinkingBillboard); |
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39 | |
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40 | BlinkingBillboard::BlinkingBillboard(BaseObject* creator) : Billboard(creator) |
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41 | { |
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42 | RegisterObject(BlinkingBillboard); |
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43 | |
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44 | this->amplitude_ = 1.0f; |
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45 | this->frequency_ = 1.0f; |
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46 | this->phase_ = 0; |
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47 | this->bQuadratic_ = false; |
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48 | this->time_ = 0; |
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49 | |
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50 | this->registerVariables(); |
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51 | } |
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52 | |
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53 | BlinkingBillboard::~BlinkingBillboard() |
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54 | { |
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55 | } |
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56 | |
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57 | void BlinkingBillboard::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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58 | { |
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59 | SUPER(BlinkingBillboard, XMLPort, xmlelement, mode); |
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60 | |
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61 | XMLPortParam(BlinkingBillboard, "amplitude", setAmplitude, getAmplitude, xmlelement, mode).defaultValues(1.0f); |
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62 | XMLPortParam(BlinkingBillboard, "frequency", setFrequency, getFrequency, xmlelement, mode).defaultValues(1.0f); |
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63 | XMLPortParam(BlinkingBillboard, "phase", setPhase, getPhase, xmlelement, mode).defaultValues(Degree(0)); |
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64 | XMLPortParam(BlinkingBillboard, "quadratic", setQuadratic, isQuadratic, xmlelement, mode).defaultValues(false); |
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65 | } |
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66 | |
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67 | void BlinkingBillboard::registerVariables() |
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68 | { |
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69 | // registerVariable(this->amplitude_, variableDirection::toclient); |
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70 | // registerVariable(this->frequency_, variableDirection::toclient); |
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71 | // registerVariable(this->phase_, variableDirection::toclient); |
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72 | } |
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73 | |
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74 | void BlinkingBillboard::tick(float dt) |
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75 | { |
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76 | SUPER(BlinkingBillboard, tick, dt); |
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77 | |
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78 | if (GameMode::isMaster() && this->isActive()) |
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79 | { |
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80 | this->time_ += dt; |
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81 | if (this->bQuadratic_) |
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82 | this->setScale(this->amplitude_ * square(sin((6.2831853 * this->time_ + this->phase_.valueRadians()) * this->frequency_))); |
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83 | else |
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84 | this->setScale(this->amplitude_ * sin((6.2831853 * this->time_ + this->phase_.valueRadians()) * this->frequency_)); |
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85 | } |
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86 | } |
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87 | } |
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