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source: code/branches/pch/src/orxonox/overlays/hud/UnderAttackHealthBar.cc @ 3114

Last change on this file since 3114 was 3110, checked in by rgrieder, 15 years ago

Removed old msvc specific support for precompiled header files.

  • Property svn:eol-style set to native
File size: 3.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "UnderAttackHealthBar.h"
30
31#include "core/CoreIncludes.h"
32#include "core/XMLPort.h"
33#include "objects/infos/PlayerInfo.h"
34#include "objects/gametypes/UnderAttack.h"
35#include "objects/worldentities/pawns/Destroyer.h"
36
37namespace orxonox
38{
39    CreateFactory(UnderAttackHealthBar);
40
41    UnderAttackHealthBar::UnderAttackHealthBar(BaseObject* creator) : HUDHealthBar(creator)
42    {
43        RegisterObject(UnderAttackHealthBar);
44
45        this->owner_ = 0;
46
47        this->text_ = new OverlayText(this);
48        this->text_->setFont("Monofur");
49        this->text_->setTextSize(0.04);
50        this->text_->setAlignmentString("center");
51        this->text_->setColour(ColourValue::White);
52        this->text_->setPickPoint(Vector2(0.5, 0));
53
54        this->inittimer_.setTimer(0.0f, false, this, createExecutor(createFunctor(&UnderAttackHealthBar::init)));
55    }
56
57    UnderAttackHealthBar::~UnderAttackHealthBar()
58    {
59        if (this->isInitialized())
60            delete this->text_;
61    }
62
63    void UnderAttackHealthBar::XMLPort(Element& xmlelement, XMLPort::Mode mode)
64    {
65        SUPER(UnderAttackHealthBar, XMLPort, xmlelement, mode);
66
67        XMLPortParam(UnderAttackHealthBar, "descriptionpickpoint", setDescriptionPickPoint, getDescriptionPickPoint, xmlelement, mode);
68        XMLPortParam(UnderAttackHealthBar, "descriptionoffset", setDescriptionOffset, getDescriptionOffset, xmlelement, mode);
69    }
70
71    void UnderAttackHealthBar::changedOwner()
72    {
73        SUPER(UnderAttackHealthBar, changedOwner);
74
75        PlayerInfo* player = dynamic_cast<PlayerInfo*>(this->getOwner());
76        if (player)
77        {
78            this->owner_ = player;
79
80            UnderAttack* ua = dynamic_cast<UnderAttack*>(player->getGametype());
81            if (ua)
82            {
83                this->setOwner(ua->getDestroyer());
84
85                if (ua->getTeam(player) == 0)
86                    this->text_->setCaption("Attack the Transporter!");
87                else
88                    this->text_->setCaption("Defend the Transporter!");
89            }
90        }
91    }
92
93    void UnderAttackHealthBar::init()
94    {
95        this->setOwner(this->owner_);
96    }
97}
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