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source: code/branches/pch/src/orxonox/overlays/hud/UnderAttackHealthBar.h @ 3114

Last change on this file since 3114 was 3104, checked in by landauf, 16 years ago

Added two new HUD-elements for TeamBaseMatch and UnderAttack

  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _UnderAttackHealthBar_H__
30#define _UnderAttackHealthBar_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "HUDHealthBar.h"
35#include "tools/Timer.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport UnderAttackHealthBar : public HUDHealthBar
40    {
41        public:
42            UnderAttackHealthBar(BaseObject* creator);
43            ~UnderAttackHealthBar();
44
45            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
46            virtual void changedOwner();
47
48            inline void setDescriptionPickPoint(const Vector2& pickpoint)
49                { this->text_->setPickPoint(pickpoint); }
50            inline Vector2 getDescriptionPickPoint() const
51                { return this->text_->getPickPoint(); }
52
53            inline void setDescriptionOffset(const Vector2& position)
54                { this->text_->setPosition(this->getPosition() + (position - this->getPickPoint()) * this->getSize()); }
55            inline Vector2 getDescriptionOffset() const
56                { return (this->text_->getPosition() - this->getPosition()) / this->getSize() + this->getPickPoint(); }
57
58        private:
59            void init();
60
61            PlayerInfo* owner_;
62            OverlayText* text_;
63            Timer<UnderAttackHealthBar> inittimer_;
64    };
65}
66#endif /* _UnderAttackHealthBar_H__ */
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