1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Si Sun |
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24 | * |
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25 | */ |
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26 | |
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27 | #include "Map.h" |
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28 | |
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29 | #include <string> |
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30 | |
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31 | #include <OgreBorderPanelOverlayElement.h> |
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32 | #include <OgreCamera.h> |
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33 | #include <OgreEntity.h> |
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34 | #include <OgreHardwarePixelBuffer.h> |
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35 | #include <OgreMaterialManager.h> |
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36 | #include <OgreMovablePlane.h> |
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37 | #include <OgreOverlay.h> |
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38 | #include <OgreOverlayContainer.h> |
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39 | #include <OgreOverlayManager.h> |
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40 | #include <OgrePass.h> |
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41 | #include <OgreRenderTexture.h> |
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42 | #include <OgreResourceGroupManager.h> |
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43 | #include <OgreRoot.h> |
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44 | #include <OgreSceneManager.h> |
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45 | #include <OgreSceneNode.h> |
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46 | #include <OgreTechnique.h> |
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47 | #include <OgreTexture.h> |
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48 | #include <OgreTextureManager.h> |
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49 | #include <OgreViewport.h> |
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50 | |
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51 | #include "core/ConsoleCommand.h" |
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52 | #include "core/CoreIncludes.h" |
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53 | #include "core/ObjectList.h" |
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54 | #include "core/XMLPort.h" |
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55 | #include "objects/Scene.h" |
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56 | #include "objects/RadarViewable.h" |
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57 | #include "objects/controllers/HumanController.h" |
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58 | #include "objects/worldentities/CameraPosition.h" |
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59 | #include "objects/worldentities/ControllableEntity.h" |
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60 | |
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61 | namespace orxonox |
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62 | { |
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63 | CreateFactory(Map); |
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64 | SetConsoleCommand(Map, openMap, true); |
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65 | //SetConsoleCommand(Map, rotateYaw, true).setAsInputCommand(); |
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66 | //SetConsoleCommand(Map, rotatePitch, true).setAsInputCommand(); |
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67 | SetConsoleCommand(Map, Zoom, true).setAsInputCommand(); |
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68 | |
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69 | |
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70 | Map* Map::singletonMap_s = 0; |
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71 | Ogre::SceneManager* Map::mapSceneM_s = 0; |
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72 | Ogre::Camera* Map::Cam_ = 0; |
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73 | Ogre::SceneNode* Map::CamNode_ = 0; |
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74 | Ogre::MaterialPtr Map::OverlayMaterial_;// = init(); |
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75 | Ogre::Overlay* Map::overlay_ = 0; |
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76 | /* |
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77 | Ogre::MaterialPtr Map::init() |
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78 | { |
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79 | Ogre::MaterialPtr tmp; |
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80 | tmp.setNull(); |
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81 | return tmp; |
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82 | } |
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83 | */ |
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84 | |
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85 | //int Map::mouseLookSpeed_ = 200; |
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86 | //Ogre::SceneNode* Map::playerShipNode_ = 0; |
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87 | |
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88 | const int PITCH=-30; |
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89 | const int DISTANCE=200; |
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90 | |
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91 | Map::Map(BaseObject* creator) : OrxonoxOverlay(creator) |
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92 | { |
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93 | RegisterObject(Map); |
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94 | Map::singletonMap_s=this; |
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95 | |
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96 | //Getting Scene Manager (Hack) |
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97 | if( !sManager_ ) |
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98 | { |
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99 | ObjectList<Scene>::iterator it = ObjectList<Scene>::begin(); |
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100 | this->sManager_ = it->getSceneManager(); |
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101 | } |
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102 | if( !Map::getMapSceneManager() ) |
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103 | { |
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104 | Map::setMapSceneManager( Ogre::Root::getSingletonPtr()->createSceneManager( Ogre::ST_GENERIC,"MapScene" ) ); |
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105 | } |
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106 | |
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107 | this->playerShipNode_ = 0; |
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108 | //this->sNode_ = new Ogre::SceneNode(sManager_); |
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109 | //oManager_ = Ogre::OverlayManager::getSingletonPtr(); |
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110 | //overlay_ = oManager_->create("Map"); |
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111 | //overlay_ is member of OrxonoxOverlay |
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112 | |
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113 | //Not Showing the map as default |
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114 | //this->isVisible_=false; |
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115 | //overlay_->hide(); |
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116 | this->mouseLookSpeed_ = 200; |
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117 | |
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118 | //TestEntity |
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119 | //Ogre::Entity * ent = mapSceneM_s->createEntity("ent", "drone.mesh"); |
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120 | |
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121 | //Map::getMapSceneManager()->getRootSceneNode()->attachObject( ent ); |
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122 | /*sNode_->setPosition(0,0,-50); |
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123 | overlay_->add3D(sNode_); |
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124 | */ |
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125 | |
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126 | |
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127 | |
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128 | |
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129 | |
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130 | // Alter the camera aspect ratio to match the viewport |
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131 | //mCamera->setAspectRatio(Real(vp->getActualWidth()) / Real(vp->getActualHeight())); |
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132 | if(!Map::Cam_) |
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133 | Cam_ = Map::getMapSceneManager()->createCamera("ReflectCam"); |
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134 | //Cam_->setPosition(200,170, -160); |
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135 | //Cam_->lookAt(0,0,0); |
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136 | Cam_->setAspectRatio(1); |
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137 | //Cam_->setRenderingDistance(0); |
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138 | if(!Map::CamNode_) |
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139 | CamNode_ = Map::getMapSceneManager()->getRootSceneNode()->createChildSceneNode(); |
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140 | |
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141 | |
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142 | //Create overlay material |
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143 | if(Map::OverlayMaterial_.isNull()) |
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144 | Map::OverlayMaterial_ = this->createRenderCamera(Cam_, "RttMat"); |
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145 | /* |
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146 | Ogre::TexturePtr rttTex = Ogre::TextureManager::getSingleton().createManual("RttTex", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, 512, 512, 0, Ogre::PF_R8G8B8, Ogre::TU_RENDERTARGET); |
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147 | |
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148 | Ogre::RenderTexture *renderTexture = rttTex->getBuffer()->getRenderTarget(); |
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149 | |
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150 | renderTexture->addViewport(Cam_); |
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151 | renderTexture->getViewport(0)->setClearEveryFrame(true); |
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152 | renderTexture->getViewport(0)->setBackgroundColour(ColourValue::Black); |
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153 | renderTexture->getViewport(0)->setOverlaysEnabled(false); |
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154 | |
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155 | Ogre::MaterialPtr material = Ogre::MaterialManager::getSingleton().create("RttMat", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); |
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156 | Ogre::Technique *technique = material->createTechnique(); |
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157 | technique->createPass(); |
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158 | material->getTechnique(0)->getPass(0)->setLightingEnabled(false); |
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159 | material->getTechnique(0)->getPass(0)->createTextureUnitState("RttTex"); |
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160 | */ |
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161 | |
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162 | |
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163 | // create overlay |
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164 | /* |
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165 | Ogre::Overlay* pOverlay = Ogre::OverlayManager::getSingleton().create("Overlay1"); |
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166 | |
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167 | // Create a panel with RenderToTexture texture |
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168 | Ogre::OverlayContainer* m_pOverlayPanel = static_cast<Ogre::OverlayContainer*>(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel","OverlayPanelName%d")); |
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169 | m_pOverlayPanel->setMetricsMode(Ogre::GMM_PIXELS); |
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170 | m_pOverlayPanel->setPosition(10, 10); |
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171 | m_pOverlayPanel->setDimensions(500, 300); |
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172 | // Give overlay a texture |
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173 | m_pOverlayPanel->setMaterialName(camMat_id); |
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174 | pOverlay->add2D(m_pOverlayPanel); |
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175 | pOverlay->show(); |
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176 | */ |
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177 | if(!this->overlay_) |
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178 | { |
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179 | this->overlay_ = Ogre::OverlayManager::getSingletonPtr()->create("MapOverlay"); |
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180 | Ogre::OverlayContainer* m_pOverlayPanel = static_cast<Ogre::OverlayContainer*>(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel","OverlayPanelName%d")); |
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181 | //m_pOverlayPanel->setMetricsMode(Ogre::GMM_PIXELS); |
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182 | //m_pOverlayPanel->setPosition(10, 10); |
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183 | //m_pOverlayPanel->setDimensions(600, 400); |
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184 | m_pOverlayPanel->setPosition(0.01, 0.003); |
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185 | m_pOverlayPanel->setDimensions(0.5, 0.4); |
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186 | // Give overlay a texture |
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187 | m_pOverlayPanel->setMaterialName("RttMat"); |
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188 | overlay_->add2D(m_pOverlayPanel); |
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189 | |
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190 | //Add Borders |
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191 | Ogre::BorderPanelOverlayElement* oBorder = static_cast<Ogre::BorderPanelOverlayElement*>(Ogre::OverlayManager::getSingletonPtr()->createOverlayElement("BorderPanel", "MapBorderPanel" + getUniqueNumberString())); |
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192 | oBorder->setBorderSize( 0.003, 0.003 ); |
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193 | oBorder->setDimensions(0.5, 0.4); |
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194 | oBorder->setBorderMaterialName("StatsBorder"); |
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195 | oBorder->setTopBorderUV(0.49, 0.0, 0.51, 0.5); |
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196 | oBorder->setTopLeftBorderUV(0.0, 0.0, 0.5, 0.5); |
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197 | oBorder->setTopRightBorderUV(0.5, 0.0, 1.0, 0.5); |
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198 | oBorder->setLeftBorderUV(0.0, 0.49, 0.5, 0.51); |
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199 | oBorder->setRightBorderUV(0.5, 0.49, 1.0, 0.5); |
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200 | oBorder->setBottomBorderUV(0.49, 0.5, 0.51, 1.0); |
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201 | oBorder->setBottomLeftBorderUV(0.0, 0.5, 0.5, 1.0); |
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202 | oBorder->setBottomRightBorderUV(0.5, 0.5, 1.0, 1.0); |
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203 | //overlay_->add2D(oBorder); |
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204 | m_pOverlayPanel->addChild(oBorder); |
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205 | } |
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206 | |
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207 | |
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208 | //Not Showing the map as default |
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209 | this->isVisible_=false; |
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210 | overlay_->hide(); |
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211 | |
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212 | //Create plane to show gridTypeError: blimport() takes no keyword arguments |
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213 | /* Ogre::Entity* plane_ent; |
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214 | if(Map::getMapSceneManager()->hasEntity("MapPlane")) |
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215 | plane_ent = Map::getMapSceneManager()->getEntity("MapPlane"); |
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216 | else |
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217 | plane_ent = Map::getMapSceneManager()->createEntity( "MapPlane", "plane.mesh"); |
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218 | */ |
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219 | this->movablePlane_ = new Ogre::MovablePlane( Vector3::UNIT_Y, 0 ); |
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220 | this->movablePlane_->normalise(); |
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221 | |
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222 | if(!Map::getMapSceneManager()->hasEntity("MapPlane")) |
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223 | { |
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224 | Ogre::Entity* plane_ent = Map::getMapSceneManager()->createEntity( "MapPlane", "plane.mesh"); |
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225 | planeNode_ = Map::getMapSceneManager()->createSceneNode(); |
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226 | //Create plane for calculations |
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227 | |
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228 | |
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229 | //Ogre::MaterialPtr plane_mat = Ogre::MaterialManager::getSingleton().create("mapgrid", "General"); |
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230 | //plane_mat->getTechnique(0)->getPass(0)->createTextureUnitState("mapgrid.tga"); |
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231 | //plane_ent->setMaterialName("mapgrid"); |
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232 | plane_ent->setMaterialName("Map/Grid"); |
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233 | planeNode_->attachObject(plane_ent); |
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234 | |
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235 | planeNode_->scale(160,1,160); |
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236 | // planeNode_->attachObject(movablePlane_); |
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237 | //Ogre::Material plane_mat = Ogre::MaterialManager::getSingletonPtr()->getByName("rock"); |
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238 | |
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239 | |
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240 | //ToDo create material script |
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241 | Ogre::MaterialPtr myManualObjectMaterial = Ogre::MaterialManager::getSingleton().create("Map/Line","General"); |
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242 | myManualObjectMaterial->setReceiveShadows(false); |
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243 | myManualObjectMaterial->getTechnique(0)->setLightingEnabled(true); |
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244 | myManualObjectMaterial->getTechnique(0)->getPass(0)->setDiffuse(1,1,0,0); |
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245 | myManualObjectMaterial->getTechnique(0)->getPass(0)->setAmbient(1,1,0); |
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246 | myManualObjectMaterial->getTechnique(0)->getPass(0)->setSelfIllumination(1,1,0); |
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247 | } |
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248 | } |
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249 | |
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250 | Map::~Map() |
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251 | { |
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252 | this->singletonMap_s = 0; |
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253 | //delete this->overlay_; |
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254 | /*if (this->isInitialized()) |
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255 | { |
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256 | //delete sManager_; |
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257 | //delete Map::getMapSceneManager()->getRootSceneNode(); |
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258 | //delete oManager_; |
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259 | //delete CamNode_; |
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260 | //delete Cam_; |
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261 | //delete mapSceneM_s; |
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262 | //Map::getMapSceneManager()->destroyAllEntities(); |
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263 | //Map::getMapSceneManager()->destroyAllCameras(); |
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264 | delete Map::getMapSceneManager(); |
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265 | }*/ |
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266 | } |
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267 | |
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268 | Ogre::MaterialPtr Map::createRenderCamera(Ogre::Camera * cam, const std::string& matName) |
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269 | { |
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270 | Ogre::TexturePtr rttTex = Ogre::TextureManager::getSingleton().createManual(matName+"_tex", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, 512, 512, 0, Ogre::PF_R8G8B8, Ogre::TU_RENDERTARGET); |
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271 | |
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272 | Ogre::RenderTexture *renderTexture = rttTex->getBuffer()->getRenderTarget(); |
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273 | |
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274 | renderTexture->addViewport(cam); |
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275 | renderTexture->getViewport(0)->setClearEveryFrame(true); |
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276 | renderTexture->getViewport(0)->setBackgroundColour(ColourValue::Black); |
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277 | renderTexture->getViewport(0)->setOverlaysEnabled(false); |
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278 | |
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279 | Ogre::MaterialPtr material = Ogre::MaterialManager::getSingleton().create(matName, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); |
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280 | Ogre::Technique *technique = material->createTechnique(); |
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281 | technique->createPass(); |
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282 | material->getTechnique(0)->getPass(0)->setLightingEnabled(false); |
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283 | material->getTechnique(0)->getPass(0)->createTextureUnitState(matName+"_tex"); |
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284 | return material; |
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285 | } |
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286 | |
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287 | void Map::updatePositions() |
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288 | { |
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289 | |
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290 | //Ogre::Entity * ent;// = mapSceneM_s->createEntity("ent1", "drone.mesh"); |
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291 | for(ObjectList<orxonox::RadarViewable>::iterator it = ObjectList<orxonox::RadarViewable>::begin(); |
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292 | it!=ObjectList<orxonox::RadarViewable>::end(); |
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293 | it++) |
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294 | { |
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295 | //COUT(0) << "Radar_Position: " << it->getRVWorldPosition() << std::endl; |
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296 | //Ogre::SceneNode node = it->getMapNode(); |
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297 | //Ogre::Entity ent = it->getMapEntity(); |
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298 | if( !(it->MapNode_) ) |
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299 | { |
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300 | it->MapNode_ = Map::getMapSceneManager()->getRootSceneNode()->createChildSceneNode( it->getRVWorldPosition() ); |
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301 | //it->MapNode_->translate( it->getRVOrientedVelocity(), Ogre::TS_WORLD ); |
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302 | /*if(it->getRadarObjectShape() == RadarViewable::Dot) |
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303 | { |
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304 | //if( !(it->MapEntity_) )//check wether the entity is already attached |
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305 | //{ |
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306 | //it->MapEntity_ = Map::getMapSceneManager()->createEntity( getUniqueNumberString(), "drone.mesh"); |
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307 | //it->addEntity(); |
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308 | //it->MapNode_->attachObject( it->MapEntity_ ); |
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309 | //it->MapNode_->attachObject( it->line_ ); |
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310 | // } |
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311 | }*/ |
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312 | it->addMapEntity(); |
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313 | } |
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314 | if(it->isHumanShip_) |
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315 | { |
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316 | this->movablePlane_->redefine(it->MapNode_->getLocalAxes().GetColumn(1) , it->MapNode_->getPosition()); |
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317 | if(it->isHumanShip_ && it->MapNode_ != this->playerShipNode_) |
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318 | { |
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319 | this->playerShipNode_ = it->MapNode_; |
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320 | if(planeNode_ && this->planeNode_->getParent()) |
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321 | this->planeNode_->getParent()->removeChild(this->planeNode_); |
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322 | this->playerShipNode_->addChild(this->planeNode_); |
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323 | //Movable Plane needs to be attached direcly for calculations |
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324 | //this->movablePlane_->detatchFromParent(); |
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325 | //this->movablePlane_->getParentSceneNode()->detachObject(this->movablePlane_); |
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326 | //this->movablePlane_->redefine(it->MapNode_->getLocalAxes().GetColumn(1) , it->MapNode_->getPosition()); |
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327 | //it->MapNode_->attachObject(this->movablePlane_); |
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328 | if(planeNode_ && this->CamNode_->getParent()) |
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329 | this->CamNode_->getParent()->removeChild(this->CamNode_); |
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330 | this->playerShipNode_->addChild(this->CamNode_); |
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331 | this->CamNode_->attachObject(this->Cam_); |
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332 | //this->CamNodeHelper_ = this->CamNode_->createChildSceneNode(); |
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333 | //this->CamNodeHelper_->attachObject(this->Cam_); |
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334 | this->Cam_->setPosition(0, 0, DISTANCE); |
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335 | this->Cam_->pitch( (Degree)PITCH ); |
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336 | this->Cam_->lookAt(Vector3(0,0,0)); |
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337 | //this->Cam_->setAutoTracking(true, this->playerShipNode_); |
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338 | } |
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339 | } |
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340 | it->updateMapPosition(); |
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341 | |
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342 | |
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343 | |
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344 | |
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345 | |
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346 | |
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347 | } |
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348 | } |
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349 | |
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350 | |
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351 | |
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352 | void Map::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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353 | { |
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354 | SUPER(Map, XMLPort, xmlElement, mode); |
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355 | } |
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356 | |
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357 | void Map::changedOwner() |
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358 | { |
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359 | SUPER(Map, changedOwner); |
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360 | //COUT(0) << "shipptr" << this->getOwner()->getReverseCamera() << std::endl; |
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361 | |
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362 | ControllableEntity* entity = dynamic_cast<ControllableEntity*>(this->getOwner()); |
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363 | if(entity && entity->getReverseCamera()) |
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364 | { |
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365 | //COUT(0) << "foo"; |
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366 | entity->getReverseCamera()->attachCamera(this->Cam_); |
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367 | } |
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368 | } |
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369 | |
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370 | |
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371 | void Map::toggleVisibility() |
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372 | { |
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373 | if (!(this->isVisible_)) |
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374 | { |
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375 | this->overlay_->show(); |
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376 | this->isVisible_=1; |
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377 | //set mouselook when showing map |
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378 | if (HumanController::localController_s && HumanController::localController_s->controllableEntity_ && !HumanController::localController_s->controllableEntity_->isInMouseLook()) |
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379 | HumanController::localController_s->controllableEntity_->mouseLook(); |
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380 | } |
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381 | else |
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382 | { |
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383 | this->overlay_->hide(); |
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384 | this->isVisible_=0; |
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385 | if (HumanController::localController_s && HumanController::localController_s->controllableEntity_ && HumanController::localController_s->controllableEntity_->isInMouseLook()) |
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386 | HumanController::localController_s->controllableEntity_->mouseLook(); |
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387 | } |
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388 | } |
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389 | |
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390 | //Static function to toggle visibility of the map |
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391 | void Map::openMap() |
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392 | { |
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393 | for(ObjectList<orxonox::Map>::iterator it = ObjectList<orxonox::Map>::begin(); |
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394 | it!=ObjectList<orxonox::Map>::end(); |
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395 | it++) |
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396 | { |
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397 | //Map * m = it->getMap(); |
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398 | //COUT(0) << it->isVisible_ << std::endl; |
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399 | it->toggleVisibility(); |
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400 | //it->updatePositions(); |
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401 | } |
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402 | } |
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403 | |
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404 | void Map::tick(float dt) |
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405 | { |
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406 | //Debug |
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407 | //COUT(0) << "MovablePlane Position: " << this->movablePlane_->getParentSceneNode()->getName() << this->movablePlane_->getParentSceneNode()->getPosition() << std::endl; |
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408 | //COUT(0) << "planeNode_ Position: " << this->planeNode_ ->getName() << this->planeNode_->getPosition() << std::endl; |
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409 | //COUT(0) << "planeNode_ Parrent Position" << this->planeNode_->getParent()->getName() << this->planeNode_->getParent()->getPosition() << std::endl; |
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410 | if( this->isVisible_ ) |
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411 | updatePositions(); |
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412 | //Cam_->roll(Degree(1)); |
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413 | |
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414 | } |
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415 | |
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416 | void Map::rotateYaw(const Vector2& value) |
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417 | { |
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418 | if(!( Map::singletonMap_s && Map::singletonMap_s->CamNode_ )) |
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419 | return; |
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420 | |
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421 | /* |
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422 | singletonMap_s->CamNode_->setOrientation(singletonMap_s->CamNode_->getOrientation() * Quaternion( (Degree)(-value.y * singletonMap_s->mouseLookSpeed_) , singletonMap_s->playerShipNode_->getLocalAxes().GetColumn(1) )); |
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423 | |
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424 | Map::singletonMap_s->CamNodeHelper_->setDirection(Vector3::UNIT_Y, Ogre::Node::TS_PARENT, Vector3::UNIT_Y); |
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425 | Map::singletonMap_s->CamNodeHelper_->lookAt(Vector3(0,0,0), Ogre::Node::TS_PARENT); |
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426 | */ |
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427 | singletonMap_s->CamNode_->yaw( (Degree)(-value.y * singletonMap_s->mouseLookSpeed_), Ogre::Node::TS_PARENT); |
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428 | } |
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429 | |
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430 | void Map::rotatePitch(const Vector2& value) |
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431 | { |
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432 | if(!( Map::singletonMap_s && Map::singletonMap_s->CamNode_ )) |
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433 | return; |
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434 | //singletonMap_s->Cam_->setOrientation(singletonMap_s->Cam_->getOrientation() * Quaternion( (Degree)(-value.y * singletonMap_s->mouseLookSpeed_) , Vector3::UNIT_X)); |
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435 | /* singletonMap_s->CamNode_->setOrientation(singletonMap_s->CamNode_->getOrientation() * Quaternion( (Degree)(-value.y * singletonMap_s->mouseLookSpeed_) , singletonMap_s->playerShipNode_->getLocalAxes().GetColumn(0) )); |
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436 | |
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437 | Map::singletonMap_s->CamNodeHelper_->setDirection(Vector3::UNIT_Y, Ogre::Node::TS_PARENT, Vector3::UNIT_Y); |
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438 | Map::singletonMap_s->CamNodeHelper_->lookAt(Vector3(0,0,0), Ogre::Node::TS_PARENT); |
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439 | */ |
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440 | singletonMap_s->CamNode_->pitch( (Degree)(value.y * singletonMap_s->mouseLookSpeed_), Ogre::Node::TS_LOCAL); |
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441 | |
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442 | } |
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443 | |
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444 | void Map::Zoom(const Vector2& value) |
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445 | { |
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446 | if(!( Map::singletonMap_s && Map::singletonMap_s->CamNode_ )) |
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447 | return; |
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448 | //COUT(0) << value.y << std::endl; |
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449 | Map::singletonMap_s->Cam_->setPosition(0,0, Map::singletonMap_s->Cam_->getPosition().z + value.y * Map::singletonMap_s->mouseLookSpeed_ ); |
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450 | } |
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451 | } |
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