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source: code/branches/pch/src/orxonox/tools/Mesh.h @ 3158

Last change on this file since 3158 was 3158, checked in by rgrieder, 15 years ago

Removed the filename part of all @file foo.cc because Doxygen chooses the (always correct) filename automatically.
Also removed a few <string> includes that are not necessary.

  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Mesh_H__
30#define _Mesh_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <OgrePrerequisites.h>
35
36namespace orxonox
37{
38    class _OrxonoxExport Mesh
39    {
40        public:
41            Mesh();
42            ~Mesh();
43
44            void setMeshSource(Ogre::SceneManager* scenemanager, const std::string& file);
45
46            inline Ogre::Entity* getEntity()
47                { return this->entity_; }
48
49            const std::string& getName() const;
50
51            void setVisible(bool bVisible);
52            bool isVisible() const;
53
54            void setCastShadows(bool bCastShadows);
55            inline bool getCastShadows() const
56                { return this->bCastShadows_; }
57
58        private:
59            Ogre::Entity* entity_;
60            bool bCastShadows_;
61            Ogre::SceneManager* scenemanager_;
62
63            static unsigned int meshCounter_s;
64    };
65}
66
67#endif /* _Mesh_H__ */
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